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Messages - Kilroy the Grand

Pages: 1 ... 73 74 [75] 76 77 ... 88
1111
DF Adventure Mode Discussion / Re: Draw your adventures
« on: November 10, 2011, 11:41:31 pm »
I guess...this...

Spoiler (click to show/hide)

I'm running out of stuff to draw...

Draw a high master thrower blinding people with pocket sand!
http://www.youtube.com/watch?v=AYY4bJVSbjg&feature=related

Basically think of an adventurer based on that video, and I shall be highly amused. Bonus if it involves buildren being sand blasted!

1112
Other Games / Re: Discussion on TES V: Skyrim
« on: November 10, 2011, 11:28:47 pm »
Yay! It's a butterfly. Hey butterfly, sup dude?
[Press Space to catch Butterfly]
Ooooh! I can catch it, and put it in a jar and carry it around with me on my adventures. Do you like adventure Butterfly? Just think of the places we'll go! Adventure!
*Spacebar*
[You got: Butterfly Wings x2]
Awh, I.... what... ... I just... I'm a terrible person!  :'(

You can jupm in the air, pluck a butterfly from the air, and then rip it apart? I GREW A MANLY MAN BEARD.

1113
Other Games / Re: Discussion on TES V: Skyrim
« on: November 10, 2011, 10:57:58 pm »
Speaking of spoilers,

While I think it lacks the pacing and subtlety of the original, it's nice to see Bethesda paying attention to the essential TES lore.
Caution: link contains major spoilers

I want to click that spoiler so fucking bad, Damn you, you evil temptress!

1114
DF Dwarf Mode Discussion / Re: The Dwarven Learning Computer (WIP)
« on: November 10, 2011, 10:04:43 pm »
Imma build yo' a computer in yo' computer so you can play DF while playing DF.

1115
Other Games / Re: Discussion on TES V: Skyrim
« on: November 10, 2011, 09:51:01 pm »
The interface is really terrible.
Some textures seem to have been taken from morrowind.

You trollan'?

1116
Other Games / Re: Discussion on TES V: Skyrim
« on: November 10, 2011, 09:48:04 pm »
I just stumbled on this.

http://www.youtube.com/watch?v=rt5aUdijAN8&feature=player_embedded

The bad news is that a stealing exploit has already been found.  The good news is that it's incredibly amusing.


1117
Other Games / Re: Discussion on TES V: Skyrim
« on: November 10, 2011, 09:33:48 pm »
This wait is killing me, I feel like scooping my eyes out with melon ballers.

1118
DF Dwarf Mode Discussion / Re: Any tips for terrifying?
« on: November 09, 2011, 09:35:49 pm »
Dig down, and put a stone hatch on the entrance.

Do not trust skeletal or zombie animals. They will kill you.

1119
DF General Discussion / Re: Release the new build!
« on: November 09, 2011, 07:04:18 pm »
How can you not like Morrowind? It was pretty much perfect!
Morrowind had huge design flaws, some of which could be partially fixed with mods. Except, mods made the game even more unstable.

Very much fun, but nowhere near perfect.

Unstable? In all my time playing morrowind, the game only crashed about 10 times. And to be fair the ease of modding is what made morrowind such a fun game :T

1120
DF General Discussion / Re: Release the new build!
« on: November 09, 2011, 04:08:06 pm »
How can you not like Morrowind? It was pretty much perfect!

1121
DF General Discussion / Re: People starving to death during world gen
« on: November 07, 2011, 11:33:30 am »
Did you accidently turn off aquifers?

1122
DF General Discussion / Re: With the new death system
« on: November 05, 2011, 08:02:30 pm »
Unfortunately, I don't think equipment protects you from magma, all you'd get would be an empty suit in the magma.

I think someone found out that netherwood armor would allow a dwarf to actually SWIM in magma.

1123
DF Adventure Mode Discussion / Re: HELP
« on: November 05, 2011, 07:47:06 pm »
Did you pick up the dragon by mistake?

1124
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: November 05, 2011, 07:45:07 pm »
my recent fort died of something interesting... A pathing error. It seems my elaborate trap entrance confuses dwarf so much, they refuse to exit through it, they'll enter though... which is odd.

1125
DF General Discussion / Re: The Thing (from the movie) In DF
« on: November 04, 2011, 11:32:15 pm »
As long as fuse boxes aren't added as well.

Neat idea. It could be like a dorment forgotten beast. Hidden underground, say in ice, where once its found it takes over the nearest dwarf and begins infiltrating your fortress.

Aren't you a Spoony bard?

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