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Messages - Jellycat12

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3496
Forum Games and Roleplaying / Re: LaFotM OOC Thread
« on: October 22, 2012, 02:22:46 pm »
Maybe I should bring in the waterbending ents.

lolwut?
Or maybe the deadly magma kittens. But that would need a vol... Nevermind.

3497
Forum Games and Roleplaying / Re: LaFotM OOC Thread
« on: October 22, 2012, 02:14:47 pm »
Maybe I should bring in the waterbending ents.

3498
Forum Games and Roleplaying / Re: LaFotM OOC Thread
« on: October 22, 2012, 02:03:21 pm »
Hallo?
Everyone seems to have wandered off. :|

3499
Roll To Dodge / Re: Roll to Kobold 2: Random.org does work!
« on: October 22, 2012, 01:59:57 pm »
((Did I manage to make everything I tried?))
Yes.

3500
Roll To Dodge / Re: Roll to Kobold 2: Slow and Unsteady
« on: October 22, 2012, 11:55:09 am »
Aes
You look around and find a few berries. Fisher berries.



Drakruldus
You cannot make ye map!



Tydjudi
You leap down, and land on the back of a wolf. You wave a stick at the other ones, and they run off.



Drage
You are not strong enough to pick it up!



Shreyn
You are now a legendary leatherworker! JK. You did make very high quality stuff though.

3501
Forum Games and Roleplaying / Re: LaFotM OOC Thread
« on: October 22, 2012, 10:45:43 am »
As do I.

3502
Iris walks into the control room and looks out the window at the rain. She hums a bit.

"That is a lot of water."

3503
Iris slips into the barracks and hides. Although, her location is rather obvious, because of her giggles.

Barth opens the door to the barracks and flashes the light of the oil lamp on Iris. "...So it was you the whole time." the medic is torn between finding it endearing and frowning at her antics.

"Meh." is the only thing he manages to say, sitting down with his back against the wall. "It was a prank." he answers to It.
Iris snickers and dashes out the door.

((GTG))

3504
Iris snickers quietly, before stepping out of the room and tapping the wall. She then runs off again, giggling.

This time Barth leaves his bag in a room, taking only some of his equipment, and starts to run towards the source of the sound, hatchet still in hand.

"Stop right there!" he shouts, the speed he hadn't been showing due to the heavy backpack appearing now as he storms down the hallway. His tired muscles complain but oblige, and he quickly starts to make his way as he follows the sound of footsteps.

((Barth is agile and fast, which is the only reason he hasn't died in his world. Aside from cautiousness, of course.))
Iris slips into the barracks and hides. Although, her location is rather obvious, because of her giggles.

3505
Forum Games and Roleplaying / Re: LaFotM OOC Thread
« on: October 21, 2012, 09:42:29 pm »
Tempted to just push her to 'Airship, somewhere'
That looks like a very good idea.

3506
Forum Games and Roleplaying / Re: LaFotM OOC Thread
« on: October 21, 2012, 09:36:51 pm »
...And she left. Just put her in the hallways and leave her there unless she stays still for three posts.

3507
Iris runs over to the armory and leans against the door.

Barth just moves around carefully, crouched and pressing his side against the wall. He checks some rooms silently and moves through the hallways silently. The sounds of the underside of his new boots hitting the floor is still loud enough for people - or catpeople - with good hearing to perceive them.
Iris snickers quietly, before stepping out of the room and tapping the wall. She then runs off again, giggling.

3508
Forum Games and Roleplaying / Re: LaFotM OOC Thread
« on: October 21, 2012, 09:31:13 pm »
Iris is in the armory, not outside.

3509
Forum Games and Roleplaying / Re: LaFotM OOC Thread
« on: October 21, 2012, 09:18:10 pm »
Yeah, I noticed it. And it is working, since he's worried, even if not creeped out. Yet, I suppose. :P

Edit: She's pretty mischievous, isn't she?
Yep.

3510
Iris grins, scratching the wall again before running away.

"...That sound again." he says in a whisper, hearing the scratching and the steps.

Barth lets the hatchet's handle slide until he's holding it near the blade, preferring it over the slightly bulkier fireman's axe for the moment. He starts to move silently afterwards, his habit of walking making little sound - one of his ways of surviving - kicking in but being a little hindered by his new scavenged armor's boots.

The medic turns around the hallway and starts to follow the sound of the footsteps.
Iris runs over to the armory and leans against the door.

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