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Messages - Supernerd

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661
Forum Games and Roleplaying / Re: CYOGTCG Wars - Team 2 Design Thread
« on: September 11, 2022, 09:58:15 pm »
The Battle Phase is now beginning!

Refer to the second post of the Core Thread to see a list of regions and their effects. You now get to pick one as your preferred battlefield. Note that a region is not guarunteed to be a battlefield unless a player from both teams chooses it. If your region is not chosen you will instead play in a random one that was chosen by the opposing team. You will want to build your deck while considering the possibility that you might not fight on your favored terrain, such is the chaos of war!

As a reminder, you cannot pick a preferred region already picked by someone else on your team for this round.

You will also need to pick what cards you want to put in your 40 card deck!

662
Forum Games and Roleplaying / Re: CYOGTCG Wars - Team 1 Design Thread
« on: September 11, 2022, 09:57:45 pm »
The Battle Phase is now beginning!

Refer to the second post of the Core Thread to see a list of regions and their effects. You now get to pick one as your preferred battlefield. Note that a region is not guarunteed to be a battlefield unless a player from both teams chooses it. If your region is not chosen you will instead play in a random one that was chosen by the opposing team. You will want to build your deck while considering the possibility that you might not fight on your favored terrain, such is the chaos of war!

As a reminder, you cannot pick a preferred region already picked by someone else on your team for this round.

You will also need to pick what cards you want to put in your 40 card deck!

663
Forum Games and Roleplaying / Re: CYOGTCG Wars - Team 2 Design Thread
« on: September 11, 2022, 08:31:45 pm »
Et tu Fail? Since you don’t have to declare a card a ghost or a fish you probably don’t have to declare a card a Waifu and any attractive anime-esque female will count.

@Supernerd to confirm/deconfirm

Hm. That would have to be the case in order for things to be logically self-consistent.

664
Nobody on Team 1 posted their designs yet. One of them is currently sick, so I'm inclined to give them some additional time.

665
Forum Games and Roleplaying / Re: CYOGTCG Wars - Team 1 Design Thread
« on: September 10, 2022, 11:34:48 am »
If you want a card that doesn't need other cards to do something, just write that in its card effect or something.

666
Forum Games and Roleplaying / Re: CYOGTCG Wars - Team 1 Design Thread
« on: September 09, 2022, 01:47:18 pm »
It seems to me that you'll need to do a bit of upkeep on the windmill via card synergy.

667
Forum Games and Roleplaying / Re: CYOGTCG Wars - Team 2 Design Thread
« on: September 08, 2022, 11:48:14 pm »
Next design phase begins now!

As a one time event, Failbird105 may create 1 additional card this turn. This is done in order to even out the number of cards each team has. This will also be the last design phase before the first combat phase!

668
Forum Games and Roleplaying / Re: CYOGTCG Wars - Team 1 Design Thread
« on: September 08, 2022, 11:47:01 pm »
Next design phase begins now!

As a one time event, all players on Team 1 may create 1 additional card this turn. This is done in order to even out the number of cards each team has. This will also be the last design phase before the first combat phase!

669
Character Name: Elric the Brown Haired
Character Hairstyle: Brown hair, balding in the front, cut short.
Character Description (Optional): A middle aged man dressed in comfortable clothing and a snazzy hat.

Region Name: Space Station Theta
Region Description: This expansive solar station exists in close orbit around the sun, to better allow the myriad of solar panels it bears to channel the power of the sun. Above the flower-like bloom of solar panels lies the colony itself, which consists of several environmental domes (each of a different environment) clustered around the central habitation dome and main structural stalk.

Application has been processed. Elric the Brown Haired has been allocated to Team 1.

670
I wouldn't object to this game getting more attention.

I don't have a clear answer about what is or is not harder than what. I think it has more to do with what players are trying to get away with than the exact mechanics behind their intention. I figure this game needs to allow players to do some degree of fine-tuning in order to counter what are otherwise potentially overpowered cards from the opposing team.

671
I am most likely just going to let the team with less players make more cards if this game doesn't get enough attention.

672
A player will have to sit out the combat round. I'm hoping that we will get at least one more player soon.

673
Forum Games and Roleplaying / Re: CYOGTCG Wars - Team 2 Design Thread
« on: September 07, 2022, 05:16:43 pm »
Next design phase begins now!

674
Forum Games and Roleplaying / Re: CYOGTCG Wars - Team 1 Design Thread
« on: September 07, 2022, 05:16:14 pm »
Next design phase begins now!

675
Forum Games and Roleplaying / Re: CYOGTCG Wars - Core Thread
« on: September 07, 2022, 05:08:45 pm »
Next design phase coming up very soon.

To clarify, classifications such as Terrain, Sheep, Building, Fish etc are something that is inferred from the card's image and name; and does not necessarily have to be explicitly written on the card.

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