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Messages - simonthedwarf

Pages: 1 ... 10 11 [12] 13 14 ... 68
166
Anyone here want to join a LFR succession fort? We have 4 people so far, and could use some more. It's repeated succession with Pan starting the first turn.

167
DF Community Games & Stories / Re: LFR succession fort
« on: June 14, 2012, 12:41:48 pm »
I concur. "Fort Narihil" sounds good

168
DF Community Games & Stories / Re: LFR succession fort
« on: June 13, 2012, 10:49:50 pm »
For sentinels you want to increase their FREQUENCY tag, in fact, I would suggest you beef up all the FREQUENCY tags for the LFR specific creatures. Good luck with worldgen looking forward to my turn like a little baby urist

169
DF Community Games & Stories / Re: LFR succession fort
« on: June 13, 2012, 09:55:29 pm »
Sounds good! Beef up sentinel numbers!

170
DF Modding / Re: Black Powder Firearms
« on: June 13, 2012, 05:42:49 am »
How are rockets modeled in this game? Do they actually have AoE?

If not, here is how you should do it. Make the rocket set the target on fire - but also change it's body material type to booze. :P

171
DF Community Games & Stories / Re: LFR succession fort
« on: June 13, 2012, 05:36:12 am »
At pre-posting stage I thought of just rolling a dice really, I dont mind either of you starting. I think its a lot of more exciting to see how another player digs & designs as I tend to follow the same patterns in my forts so I have no need to be first!

Denis and Iron, do you have any input?

172
DF Community Games & Stories / Re: LFR succession fort
« on: June 12, 2012, 11:40:38 pm »
Nephilim serve their purpose as traders and possible steel farm later on?, but lizardmen has always struck me as too generic a enemy, and too easy to defeat once you have any kind of military. A big bog troll siege is nothing to scoff at

173
DF Community Games & Stories / Re: LFR succession fort
« on: June 12, 2012, 09:53:43 pm »
Basically LFR has two new tech trees (religious and technological) and a lot of other new content. It adds a lot of mini-goals for your industry. You'll  be trying to amass jumps in spiritual and technological advances through workshops and reactions dependent on each other. LFR to me is non-distruptive to the core DF gameplay which is to amass as much fat as you can before you go down. It adds two new sieging/ambushing races of importance, the shedim and the voidwalkers which have a lot of castes and special abilities.

I'm going to suggest that anyone that feels they are writing savvy initiates the save, and if we are all chimps when confronted with a keyboard then I would suggest that IronTomato takes the first watch since he obviously will not be as sneaky when it comes to rapid advancement and will have that joyous virgin-savoring experience from LFR.

Another idea would be to split the fort in two where one part of the fort focuses on the mechanical advances and the other on the temples.

174
DF Modding / Re: Black Powder Firearms
« on: June 12, 2012, 03:21:18 pm »
My ammunition mint has no reactions?

175
DF Modding / Re: Delicious Bacon
« on: June 12, 2012, 03:17:43 pm »
I'm surprised nobody commented that magma is just as delicious as delicious bacon

176
DF Dwarf Mode Discussion / Re: How dumb are dwarves, you ask?
« on: June 12, 2012, 02:34:28 pm »
The horrors of auto-erotic visualization! I can't help put picture dwarfs in his blue Hawaii shirt with the orange or red roses on

177
DF Community Games & Stories / Re: LFR succession fort
« on: June 12, 2012, 02:32:42 pm »
Yes that was what I thought it would be since LFR is smaller than mainstream DF anyways, and attract us above-average looking and very above average intelligent people as yourself and me.

We can use this thread to flesh it out a bit as well. I'm more of a go-along than plan-along type of dwarf

So far:

- Repeating succession fort (2nded)
- Shedim and voidwalkers active (2nded)


I also suggest:
- Forced beekeeping!
- Metal instruments produced every year!
- A 3x3 room with terrariums dedicated to vermin!

178
Telepathic hug sent

179
DF Community Games & Stories / Re: LFR succession fort
« on: June 12, 2012, 04:11:49 am »
Pan will be a great addition!
Two more and this amazing rendition of LFR can begin.
I will roll a dice (digitally) to decide who gets the first round.

180
I'm not sure I understand the criticism of wanting to down-size the vanilla parts of LFR - we have all these raw files lying dormant in the average LFR game which don't get used while instead we get to see giant faced lovebird or two-backed camel. What's the problem with making new stuff actually encounterable in the game and toning down the frequence of the less themed stuff? Why'd you want a minotaur - or a giantess - to attack your LFR fort?

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