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Messages - Sinpwn

Pages: 1 ... 122 123 [124] 125 126 ... 137
1846
Roll To Dodge / Re: Rise of Dragons RTD:Turn 11, Dragonappers and Kindness
« on: September 14, 2011, 05:50:48 am »
("Perhaps he is our future, our hope" hahah, a black dragon with 85 evil and death breath, what fun shall be had. Am I writing up a story post or continuing with another turn?)

1847
(Would Cthulhu be considered an aquatic creature?)

1848
Roll To Dodge / Re: Thearchy: A Sci-Fantasy. (Reboot)
« on: September 13, 2011, 07:42:26 pm »
Mr. Brown affirms me that he likes his equipment.

1849
Spoiler (click to show/hide)


Edit:
Nothingness Manipulation
As the researchers began to close the system, the short one spoke up. "Why are we even doing this? what purpose could experiments between antimatter, dark matter and progressive entrophy possibly lead to?" The taller one beside him replied "Relax, this can't be dangerous, we have billions of dollars worth of failsafes and we don't even know if they'll rea-" He was cut short, not by surprise or an explosion, but simply a lack of existing.

The shorter researcher opened his eyes to see himself at the bottom of a crater, it seemed that the failsafes did work, but not as they had expected. The antigravity chamber was still there, but everything else wasn't.He was the only person standing in the Alpha ray field when the entrophy in the chamber had peaked. Despite this, he felt no grief or anger, just annoyance and... excitement. As he looked at the chamber, he gestured his hand at it as if to shoo it away, but a wave of what cound only be described as antimatter smashed into the box, creating a burst of blackish light and a sudden lack of a chamber. The researcher then proceeded to raise his eyebrow as everything he knew about the laws of physics was proven wrong.




1850
Roll To Dodge / Re: Roll to take out the Evil Overlord
« on: September 13, 2011, 06:36:45 pm »
Chuck buys the RPD due to the rule of cool and paints it red (because red makes it go fastah). He then wanders into the wilderness and begins ruthlessly killing absolutely everything (including the trees) to increase his accuracy, reaction time and to get some timber to sell in the town.

1851
Roll To Dodge / Re: Thearchy: A Sci-Fantasy. (Reboot)
« on: September 13, 2011, 06:08:17 pm »
Yep, looks good to me.

1852
Forum Games and Roleplaying / Re: Chaos Seed: Who else is gonna eat Order?
« on: September 13, 2011, 04:33:25 pm »
Create a host of chaos marines to combat the order when it arrives.

1853
Forum Games and Roleplaying / Re: Random Content Generation: The RPG
« on: September 13, 2011, 03:32:54 pm »
This Is amazing and I would like to join.

1854
Roll To Dodge / Re: Roll to Tunguska (HERE WE GO AGAIN) (Empty Waiting List)
« on: September 13, 2011, 08:09:40 am »
I would like to join the waitlist as a man of Science, the mysteries of Tunguska must be revealed!

Name: Sinclair

1855
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: September 12, 2011, 10:02:09 pm »
I wished my TV signal would stop going out.

It stops going out, but now the only things it plays is Jersey Shore.


I wish I could harmlessly rotate my head 360o at will.

1856
Forum Games and Roleplaying / Re: I Just Want to be Badass
« on: September 12, 2011, 09:22:50 pm »
"I am sorry we couldn't have more time together.  I'll always stay true to you.  Just remember that cup of coffee we promised to get after this.  Goodbye for now, me and Nicholas Cage have to go save the world."

Express these words in a heartfelt tone of sincerity then leave before you see the sorrow behind her eyes.  That would just weigh you down.


Then head to the nearest museum and loot it for a historically inaccurate viking helm.

1857
Throw the guy in front of you outside then chat with Don.

1858
Forum Games and Roleplaying / Re: Chaos Seed
« on: September 12, 2011, 07:43:38 pm »
I believe that eating what is most likely order incarnate is an awesome idea.

1859
Roll To Dodge / Re: Roll against Video Game Bosses!
« on: September 12, 2011, 02:59:13 pm »
Well, chances are there would be alot of arguing and whining if someone killed someone else.

Hmm, possibly have it so PVP can only knock someone out until the next boss? I honestly don't know, I'm just throwing ideas for the game.

1860
Forum Games and Roleplaying / Re: copypasta!
« on: September 12, 2011, 02:24:14 pm »
We be bumpin'

DOVAHKIIN DOVAHKIIN
NAAL OK ZIN LOS VAHRIIN
WAH DEIN VOKUL MAHFAERAAK AHST VAAL
AHRK FIN NOROK PAAL GRAAN
FOD NUST HON ZINDRO ZAAN
DOVAHKIIN FAH HIN KOGAAN MU DRAAL


("we be bumpin'" was also part of the copy for some reason.)

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