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Messages - jaxler

Pages: 1 ... 84 85 [86] 87 88 ... 102
1276
DF Suggestions / Re: kobolds
« on: November 29, 2011, 09:26:44 pm »
how about this they survive of of pests, now bare in mind that if a dog could kill about 50 of these things if they were unarmed i don't think that they could really hunt anything larger than a cat. now if the could hunt vermin fish eat moss and plants and grow them they probably could survive

1277
DF Gameplay Questions / Re: cougar question
« on: November 22, 2011, 10:27:16 pm »
So a when an older lady likes a younger guy then... oh, you mean the animal type of cougar?

Anyways, cougars are [PET_EXOTIC] so unless you have modded them they won't even breed IIRC (I seem to have had wolves before that I bought that refused to breed with [PET_EXOTIC]). As for training they are unable to be, so once again unless you have modded them they won't be that useful in combat. You could certainly breed like 200 (assume you made them breed able) and then release them from a single cage on top of your enemies as a "cougar bomb".

Also not to be harsh, but running your stuff through a spellchecker would take like an additional 10 seconds and would catch some 80% of your errors right there.

as i stated i killed some elfs and raided them.

also i use enternet exsplorer

1278
DF Gameplay Questions / Re: cougar question
« on: November 22, 2011, 08:19:47 pm »
Easy there, buddy. It wasn't exactly how it was spelled(although that did help slightly), as much as it was all the trash talking about other races that gave me the entertaining mental image.

Now let's try not to get too pissy, as I don't have the time to be in a flame war right now.

when people insult my spelling it's something i take personally. and i though every one hated elfs i mean 1 persons name is elfsmasher123

1279
DF Gameplay Questions / Re: How bad are the spiders?
« on: November 22, 2011, 07:59:33 pm »
then its the FASTEST MOTHER FUCKER YOU'VE EVER SEEN. and to bring down an entire level... thats the dwarven NUKE

1280
DF Gameplay Questions / Re: cougar question
« on: November 22, 2011, 07:57:25 pm »
Not to be offensive or anything, jaxler. As I have no idea whether or not English is your mother language. But your posts made me picture you as some overly racist hillbilly dwarf, sitting outside a fortress entrance in a stone rocking chair, and rambling to himself, which gave me quite a satisfying laugh. So thank you for that.

dude. i have dislexia. FUCK OFF

1281
DF Gameplay Questions / Re: cougar question
« on: November 22, 2011, 05:57:36 pm »
im hopeing the damn tree humping green backed Elfs bring me some elephants and some more cougars. turns out they were both female

1282
DF Gameplay Questions / Re: cougar question
« on: November 22, 2011, 05:47:39 pm »
Creatures born on to your map are automatically friendly and non-violent. I don't know if they'll be tamed, but they certainly won't be war animals from birth.

ya but they will make short work of a damn kolbold thief

1283
DF Gameplay Questions / cougar question
« on: November 22, 2011, 05:34:48 pm »
i have two cougars 1 male 1 female that i got from some elfs who accidently fell 100ft of a draw bridge. will there children be nice kind war animals

1284
pots hold liquid adamantine. FUDGE THATS HELPFUL.

now i can lower my dependency on wood

1285
Sorry, guys, I honestly didn't realize it was that serious until Toady started shutting down threads.

But still, this game is all about awesome geology, so it's worth remembering that molten rock underground is called magma, not lava until it reaches the surface.


but my point being the actual name for those cavern lava pools are indeed lava pipes. even though that may be wrong use of the word lava it still contains both lava and magma.

1286
DF Gameplay Questions / Re: How bad are the spiders?
« on: November 22, 2011, 04:08:45 pm »
1) Draft a militia of 80 dwarves
2) Arm them all with warhammers
3) Find a giant spider
4) Sick the entire military on them
5) Read the combat logs, Laugh as you  read how the spider was beaten into a bloody pulp
6) ???
7) Profit!


EDIT: Magma. Magma also will help with your phobia. (IE: Flood the caverns)

the things made out of steal and shots lava froms its eyes.

nothing a good cave-in cant help with

damn. oh wait. its a legandy dodger and the shit needs to fall 5z levels from cavern roof.


1287
Magic and artifacts with powers ought to make the game more fantasyish.

ya but i dont know if magic should be in the game. i think tody is not going for the world of warcraft simulator

1288
DF Gameplay Questions / Re: pop cap not working?
« on: November 21, 2011, 11:23:14 pm »
Also I think there is a hardcoded population minimum (20 maybe) that you will receive migrants under regardless of settings.
The hardcoded waves have a minimum of 2 dwarves each, which makes the minimum population 11.


well some advice.
if 10+ above pop cap is a problem just put the little buggers on a draw bridge over 10 z lvls(1 z per dwarf) and just let the magic happen as your lil dwarfies fly away.

pop=7 agean.





1289
Wells? Feh. Water is for elves!

Looks like you nailed it, Sphalerite. I'm impressed! Just counted and minus the barrels still in the brewery that I'm too lazy to check there are exactly twenty. It didn't occur to me that barrels could be occupied like that but it does make sense. Oh well... Moot point now! A minotaur is currently trashing my untrapped, squadless fortress. C'est la vie! Looks like I've got a lot of learning to do...

you need it for a hospital. and trust me you may not care if some weaver gets wacked off but if a axe lord gets killed you might be pissed off

1290
DF Gameplay Questions / Re: How bad are the spiders?
« on: November 21, 2011, 11:18:24 pm »
1) Draft a militia of 80 dwarves
2) Arm them all with warhammers
3) Find a giant spider
4) Sick the entire military on them
5) Read the combat logs, Laugh as you  read how the spider was beaten into a bloody pulp
6) ???
7) Profit!


EDIT: Magma. Magma also will help with your phobia. (IE: Flood the caverns)

the things made out of steal and shots lava froms its eyes.

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