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Messages - klingon13524

Pages: 1 ... 88 89 [90] 91 92 ... 97
1336
(He's said before that that's where he's from)

Not on this thread.

Yes.  That's why I brought it up, because I was watching him get mocked.
+15 light side points. +200 experience points. (I'm going to assume you've played KOTOR)

1337
Curses / Re: Affecting specific issues in LCS
« on: September 11, 2011, 02:12:34 pm »
Like I said, I just won the game without killing anyone.  I had an elite bunch of writers at the liberal guardian.  I was just having trouble affecting specific issues.  But sleepers are a good suggestion.  I didn't mess around with them too much.  I mostly just got sleeper lawyers to defend.
Sleeper judjes work wonders too. Try to have a sleeper at the police station as well, it warns you of any impending police raids.

1338
Curses / Re: Affecting specific issues in LCS
« on: September 11, 2011, 11:12:41 am »
Think logically how you would bring attention to an issue. Death penalty? Shoot up the prison and courthouse. Drug laws? The crackhouse.

1339
Well, it's not kittens, but Fluttershy thows fluffy bunnies in fire in the third episode of the Friendship is Witchcraft series.

Friendship is Witchcraft - "The Perfect Swarm" (Abridged) (Episode 1)
Friendship is Witchcraft - "Read it and Sleep" (Abridged) (Episode 2)
Friendship is Witchcraft - "Dragone Baby Gone" (Episode 3)

Seriously hilarious. I recommend giving it a look.
Why did you have to show me another time sink? SO MUCH TO ENJOY!

1340
General Discussion / Re: Rome Sweet Rome: A spontanious short story
« on: September 01, 2011, 01:46:29 pm »
I read the first 8 days/chapters (before you linked to it), and it was awesome! I look forward to following their adventures in time.

1341
Depends how smart she is. Most would bring back their friend without a second thought. But when I was that age, I would use my powers for profit, fun, !!FUN!!, lulz, respect, the good of mankind, science, ect...

1342
Life Advice / Re: Good movies.
« on: August 24, 2011, 11:52:24 am »
Remember that you can stream movies and shows depending on where you live. Most TVs can be connected to and play audio and video from a computer, via a cable that you may or may not have lying around.

Just remember that it would be legally grey to do so in this situation.

1343
I'm a fellow brony, and I understand your love for the magic of friendship, but let's not derail the thread.

On topic: I live in middle Tennessee and I didn't feel a thing.

1344
Creative Projects / Re: Game Project : Space Colonization
« on: August 22, 2011, 03:58:26 pm »
Do they have robot slaves? Artificial intelligence? Appliances? Deploy-able factories? What kind of government will they form?

1345
Creative Projects / Re: Game Project : Space Colonization
« on: August 22, 2011, 03:55:47 pm »
According to a quick excel approximation i just ran, if your population has an average lifespan of 80 years and 6 kids per couple, you need almost 30 years to double your population. With 5 kids you need almost 40 years, and with 4 kids you need almost 60 years.

Considering the fact that one year in-game is 12 hours in reality, you'd still have to wait a freakin long time if you started with hundreds or thousands, and wanted to become an actual civilisation and not just a little town ^^.

Heck, even if you were a race where couples had one kid every year, with the offspring able to have his own children next year, and no mortality whatsoever, if you started with a thousand colonists, you'd still need 40 years (20 days of continuous playing) to populate a planet at earth's level (~7 billion people).

But yea, maybe hundreds are still ok as far as genetic diversity is concerned.
Well what about fetuses? Why not bring colonists of all ages (under 60!) to further accelerate the process?

1346
Curses / Re: Has anyone noticed...?
« on: August 22, 2011, 02:53:49 pm »
Not by toady, but http://www.goblincamp.com/

1347
Creative Projects / Re: Game Mockups Thread
« on: August 18, 2011, 03:02:34 pm »
A top-down steampunk RTS. Just think about it.

1348
Creative Projects / Re: Simulator/Generator/Something else Program
« on: August 18, 2011, 03:00:51 pm »
A script that predicts the true outcome of a paradox? Try not to let your computer explode too badly! :D

1349
Creative Projects / Re: Game Project : Space Colonization
« on: August 18, 2011, 02:57:40 pm »
So what's humanities way of traveling to another galaxy? Warp? Taking advantage of wormholes? Trillions of years of conventional travel?

1350
Creative Projects / Re: Game Project : Space Colonization
« on: August 18, 2011, 12:03:41 am »
Millions shipped to a single planet? Make it more like hundreds or thousands of cryopods.

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