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Messages - ThatAussieGuy

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256
Oh, I do love the name-generator.  DevilEd, your corpse has picked up a title - Creepyrisk. 


Migrants have turned up, but gizogin has dropped dead due to an undead hedgehog.  We number six right now, three migrants and three originals including my dwarf.  I'll do some pictures, but there's not much to show beyond what I tell in this turn, sorry.

257
Any chance I could get a screencap of my dorf's thoughts & personality?

Here you are

Spoiler:  Catalyst (click to show/hide)

Unfortunately, you're presently running around babbling madly  Edit:  Sorry, you're presently running around naked and babbling madly.  Being locked inside with minimal food, water and the deaths of three of your friends probably made you somewhat upset.

258
So should we call it or wait a bit longer?

Give it to midnight, server time, and then I'll call him MPC - Missing, Presumed Cursed.

259
Oh dear.  cousac, you still alive? 

I think the curse got another one, guys...

260
Added Ledi to the dwarfing list. Also Gizogin and myself due to our demise.

DevilEd, do you want to wait until your zombie is defeated to be placed on the dorfing list, or should I add your name now?

I think anyone who gets Turned shouldn't be redwarfed until the zombie's killed.  If you're going to do the possessive spirits thing again, I don't think you can claim a new body while old one's still roaming about and trying to kill things.

261
The Aussie Journal - Granite 1, 501.

The wagon's axle broke, stranding us in the middle of nowhere, freezing our collective asses off.  Watching Catalyst talk of continuing onto our destination on-foot, I simply laughed and reminded him of the local wildlife.  We're already down half the cats we started with, I don't think we can afford to lose any more.  Ledi would be... displeased when she arrives. Phase One completed successfully.




Malachite 12, 501

It is summer now, but the fort fares poorly.  Whenever clouds gather, we fear what will fall from the heavens as it is quite often a horrible bile that stains the land and blisters our skin to the touch, leaving us blind and swollen.


Thankfully, it is not fatal and subsides after a time.  Since our small home was dug out, I have made plans for a basic power source and quarantine shower in the front entrance.  Sadly, they are not likely to be completed before the year is up - Only two levels down I discovered an aquifer that spans for kilometers in every direction.  Normally an aquifer is a cause for joy amongst the Australis Engineerium, but this will keep me from being able to begin my projects in a way these madmen might be able to follow.  Delays in Phase 2, unable to set the unwitting on their paths

We number only Four now.  Gizogin and Deathsword fell to zombie Ravens and the horror that was the corpse of what had been one of our cats.  One of our number was lost to a herd of undead elk, coloquially known amongst our small group as Delk.  We would mourn 'Devil Ed', as he called himself, but he has sat back up and started groaning.

Spoiler:  DevilEd's Demise (click to show/hide)
I believe his wounds have left Zombie Ed immobile, but I daren't unlock the simple wooden hatch that shields us from the outside world to investigate.  Migrants should be arriving soon.  They will prove adequate volunteers to test Subject Alpha to determine external safety to the Site.

262
If you haven't dwarfed me yet, I'd prefer one with somewhat above average thrill-seeking/risk taking, and at least  "put off by authority and tradition" if not moreso as personality traits.  If that's not possible I understand, just hoping for a dwarf who seems inclined toward chaos.  More so than average.
You are part of the starting seven, so a bit too late for that.
No, see, I'm reserving my spot for the reclaim, which will probably be the second turn at this rate :P

Your faith in me is noted.  Guess who's going to see if Ed's immobile or not?

Also, the weather's not frozen year-round.  It thaws in the summer.

263
DevilEd is sitting out in the field rotting away and being decidedly undead.  I can't recall off the top of my head who the dead-dead dwarf is, I'll look when I play a bit later today.

264
Great to see some already died in the first turn. I'll update the OP with the new requests now.

It's not the fact that two have died that worries me, it's the fact that one of them has come BACK.  I _THINK_ he's immobile from blisters and broken bones, but I'm not opening the front door to find out.  The migrants can do that for me.

265
I'll do a full post tomorrow sometime.  I played for a few hours and I'm already certain the surviving five are probably gonna die horribly. 

edit:  On the matter of dorfing, I'll do them if anyone turns up to the fort and actually makes it safely inside.

266
I started this godawful hole in the ground.  I have managed to make us a safe little hovel, though we seem to have a large aquifer.  Good for giving me power i can exploit, but bad in that it seems to span the entire site.  We'll need to import, or steal, stone from caravans to get around this sucker with screwpumps if it covers the entire map

Good news:  Two of the Starting Seven are dead.  Undead Ravens came to play.  Thankfully, through my new Burrow designation, I have locked the remaining five inside where they're present safe and blistering away in peace.  Aside from the horrible pustules blistering all over their bodies, they're pretty happy.

I take that back - they're all goddamn miserable.  It's a wonderful place.  I see great things in this fort's future.  Great, great things.  Honestly though, if the site had had accessible stone, I'd have been able to start a few engineering projects for you guys to continue.  Just the basic power plant and self-filling well.

267
Hahah. Ahahahahah. Bwahahahahah

MUWAHAHAHAHAHAHAHAHAHAHAHAH

This should be Fun...


I will commence my turn in a few hours, I only just got home.

268
And it's up after a minor fail on my part. I'll send a pm with the save to TAG now.

Hahah. Ahahahahah. Bwahahahahah

MUWAHAHAHAHAHAHAHAHAHAHAHAH

This should be Fun...



269
Me?!  Oh crap, that won't end well for anyone....


I love it!

270
DF Dwarf Mode Discussion / Re: Minecart Dwarfputing Ideas and Discussion
« on: August 17, 2012, 11:13:51 am »
If anyone ever manages to engineer Dwarf Fortress running on Dwarf Fortress, it'll be Bloodbeard.  Fine dorfputing work yet again, good sir.

You should try a simple logic gate and build upwards from that, just to see what you can get away with and what the timing delays are like.

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