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Messages - Reverie

Pages: 1 2 [3] 4 5 ... 144
31
Mafia / Re: Magic Mafia MM - Day 3: The Werehouse District
« on: March 28, 2021, 07:04:33 pm »
Oh, you did change your vote. I should sleep.

32
Mafia / Re: Magic Mafia MM - Day 2: Property Values Plummet
« on: March 28, 2021, 07:02:34 pm »

33
Mafia / Re: Magic Mafia MM - Day 3: The Werehouse District
« on: March 28, 2021, 06:49:33 pm »
So you think I did the kill and decided to bus NQT, for what exactly?
What I'm saying is that as far as night actions go, you have as much an alibi as I do, maybe less. My sin is outright saying I didn't do anything. Yours is falsely claiming a tracking ability backed by misleading info. See what I mean?


By all means, kill me today if that's what it takes to give my suspicion some thought.


34
Mafia / Re: Magic Mafia MM - Day 3: The Werehouse District
« on: March 28, 2021, 06:23:29 pm »
I was going to reply tomorrow morning, but this can't wait. TricMagic, the only reason I was dissuaded that your piggyback of Vector was shoddy was because you offered a bit of Vector lore when pressed. You tried to pass it off to legitimize your claim. The fact that you now claim the lore is actually from a Vector action not only makes your alibi unsubstantiated, but a multi-faceted lie.

35
Mafia / Re: Magic Mafia MM - Day 3: The Werehouse District
« on: March 28, 2021, 05:34:56 pm »
And yes, get rid of me if you want.

36
Mafia / Re: Magic Mafia MM - Day 3: Day of the Dead
« on: March 28, 2021, 05:33:47 pm »

Wait.
I targeted NQT since I thought them mafia, and supported Vector's claim due to the fact that the auto was one-sided. The fact they kept it hidden and tried to prevent their lynch via something that was no longer an issue is kinda proof.
How did you deduce Vector lore without targeting them?

37
Mafia / Re: Magic Mafia MM - Day 3: The Werehouse District
« on: March 28, 2021, 05:09:31 pm »
In retrospect, it can't be Caz though. Jailing a scum teammate means no NK, right? That's a terrible idea anyway. Pretending to jail him makes little sense either.

Am I missing something?


PPE: nin

38
Mafia / Re: Magic Mafia MM - Day 3: The Werehouse District
« on: March 28, 2021, 04:50:32 pm »
I suspect it might have been one of Secret's wands, now that I think about it. He must be amassing quite a collection.

39
Mafia / Re: Magic Mafia MM - Day 3: The Werehouse District
« on: March 28, 2021, 04:39:31 pm »
lmao who did that?

40
Mafia / Re: Magic Mafia MM - Day 3: Day of the Dead
« on: March 28, 2021, 04:09:18 pm »
You're awfully cooperative about this.

I mean, sure. At a glance, town seems ahead of schedule and the shortlist is shrinking. Unlike Gnosia, death doesn't mean losing.

41
Mafia / Re: Magic Mafia MM - Day 3: Day of the Dead
« on: March 28, 2021, 03:48:34 pm »
I have no argument for Toony's deduction. If we're invoking Occam's Razor using only the ability info we knew going into last night, given no shenanigans, I am the most likely culprit. Should it not be me, FoU and Caz are next most likely. 

42
Mafia / Re: Magic Mafia MM - Day 3: Day of the Dead
« on: March 28, 2021, 03:21:03 pm »
Wait, if FoU's ability was highest priority, the block indeed can't have gone through. It was a wasted effort.

43
Mafia / Re: Magic Mafia MM - Day 3: Day of the Dead
« on: March 28, 2021, 03:18:45 pm »
Alright, my turn. I am a Temporacle, an oracle with the power to bend time. I breadcrumbed my element in the first post since game start. I've already shared my main ability, the one which feeds me info about spells that target me (via looking into the future to see what happens), but I left out the part where those spells are delayed by one phase. The wand that was fired at me on D1 (whose protection against familiars and conjured beings expired last night), thus didn't take effect until N1. My night ability, which I didn't use on the first night because its utility was questionable at the time, blocks a player and delays the result by one cycle. That is, anything I block on a particular night doesn't resolve until the next night. My last ability is a one-shot panic button, which allows me to escape any harry situation once -- be that a dangerous wand (hence being confident in my ability to "eat the risk"), or even a lynch or a nightkill. I've mentioned the downside early on D1 when Jim mentioned post restriction abilities. If I use this power, I would not be able to speak for a full cycle. I'd be absent for a whole day.

I had my own reasons for wanting FoU to claim first. I targeted him last night with the delay power, which means he's lying. Secret did attempt to block me with his power absorbing trick, but it was delayed. Both the block itself, and the retrieval of the wand. I won't be able to use my powers today.

44
Mafia / Re: Magic Mafia MM - Day 3: Day of the Dead
« on: March 28, 2021, 02:25:31 pm »
If so, lets hear it. However.. I believe the remaining scum to be Fallacy and Caz, or Fallacy and Rev.

After FoU, like Jim suggests.


45
Mafia / Re: Magic Mafia MM - Day 3: Day of the Dead
« on: March 28, 2021, 02:20:26 pm »
I am perfectly fine with that.

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