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Messages - Aninimouse

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106
On an entirely different note.

╔══════CharSheets═══════════════════════════════════════════[Location]══════╗
Harvey Ramos
╚═══════════════════════════════════════════════════════════════════════════╝

You lean in a little to take a good look at everything, looking specifically for a bigger pack.

There are [Traveler's Pack]s, priced at 200 Caps, and a [Heavy Traveler's Pack] for 250 Caps which does have straps for a Bedroll.

107
"Wait, let me check something..."
*Clicks on thread*

!!Giant Wall of Text!!

"Oh god, what happened?!"

108
╔══════CharSheets═══════════════════════════════════════════[Location]══════╗
Harvey Ramos
╚═══════════════════════════════════════════════════════════════════════════╝

You head to a General Goods store, which seems to be the closest thing you could find.
"Maybe we can work something out later, but not now." The shopkeep answers.

Your current bag is pretty small, and won't fit much more than what you have right now.

109
http://www.bay12forums.com/smf/index.php?topic=130734.msg4569383#msg4569383


And the closest thing to that shop is the General Goods store.

(You don't need to edit anything, just pointing out that your character sheet is there for a reason. :P)

110
They're still open because there are so many extra people stuck here to potentially do business with. So if you want to run off to a shop real quick, that's fine.

111
So Patrick leaves the town to go sleep out on his own?

112
╔══════CharSheets═══════════════════════════════════════════[Location]══════╗
Kathryn West
Lizbeth
Takoko
Maxwell Tire
Fluce 'Frag' Jones
Elliot Higgs
╚═══════════════════════════════════════════════════════════════════════════╝

Kathryn informs the group of the safe resting place available at the warehouse, and the group heads there.

One corner of the warehouse has been cleared out and filled with bedrolls and bunks - there are a number of people already here, along with a few guards standing around - but there's also still plenty of room. The group sets up in their own little corner.

((Waiting on Harvey's return, or if Elliot/Lizbeth have anything to speak up about))



╔══════CharSheets═══════════════════════════════════════════[Location]══════╗
Harvey Ramos
╚═══════════════════════════════════════════════════════════════════════════╝

After the group passes through to tell you they'll be at the Warehouse, she informs you that she's going to be here until very late, and she has to stay at the warehouse as well, so it probably isn't the best idea. If you really wanted to 'arrange something' elsewhere, you could - but it'd probably mean very little, if any sleep for you.

113
Well I'm asking the group, because all that was said about where you're sleeping is "Under the stars" and "Quieter than the main street." Which isn't that specific :P

But if you told everyone about that spot in the warehouse, I'd imagine that's where you guys ending up going.

114
When you went into the Warehouse earlier, looking for the Clinic - You saw they had a big area set up for travelers and townsfolk that didn't have anywhere to stay, to sleep.

115
Where exactly is this that you guys are running off to sleep? Did you actually leave the town to to go sleep out there where it was quieter? Did you go to the warehouse? Some random sidestreet in town?

116
Forum Games and Roleplaying / Re: ~ Lost - (OOC Thread) ~
« on: September 08, 2013, 08:08:19 pm »
He worked with them.

117
Forum Games and Roleplaying / Re: ~ Lost - (OOC Thread) ~
« on: September 08, 2013, 08:04:06 pm »
They didn't go anywhere Patrick.

118
Forum Games and Roleplaying / Re: ~ Lost (Co-op Forum RPG) - Where Are We? ~
« on: September 08, 2013, 07:58:25 pm »
((Well colourful liquids kept in glass vials that people carry around in Fantasy worlds usually tend to be potions and the like. :P))

The coins look just the same as the ones you'd used before you ended up 'here', a currency used nearly universally.

Caboose tries to listen for water down the East tunnel. He can't hear water, but he does hear something else... Faint footsteps, and the chatter of high-pitched, raspy voices...

119
Forum Games and Roleplaying / Re: ~ Lost (Co-op Forum RPG) - Where Are We? ~
« on: September 08, 2013, 07:44:23 pm »
You don't think they have anything to do the creation or maintenance of Dwarvern weapons.




((Did you misread something?))

120
Forum Games and Roleplaying / Re: ~ Lost (Co-op Forum RPG) - Where Are We? ~
« on: September 08, 2013, 07:13:57 pm »
One contains a watery yellow liquid, the other a watery gray liquid. They are unlabeled.

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