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Messages - Kitten Snot

Pages: 1 ... 13 14 [15] 16 17 ... 49
211
Forum Games and Roleplaying / Re: You are Patient Zero
« on: August 24, 2013, 04:32:11 pm »
Tw has no inside voices.
She just has ordinary psychoses, anger management issues and a budding alcohol addiction.
The most mentally healthy person in your roving band of crazy people is Iris.

212
Forum Games and Roleplaying / Re: You are Patient Zero
« on: August 24, 2013, 05:31:03 am »
Hyper-active metabolism and speech it is. No visible changes, though you did get an increase in appetite on the way to the hospital.
Come to think of it, you are heading right into the heart of the company that wishes to destroy you alongside your ally. At least you have your gu-
You forgot those when leaving your vest. If it was possible to fear for your life you'd be doing it right now, so you just fear for Diane and your plans instead. But whatever, you'll improvise.
When you arrive, you are pushed into the emergencies ward. You are immediately pushed in a surgery room while Diane goes to a different ward. Presumably to flush her stomach of whatever they think must have caused her go berserk.
On the operation table they put on a gas mask. Before you can protest they keep you down and the drugs take effect soon enough.

When you wake up, you are in a small padded cell with a blinking light on the opposite side of the reinforced door. A quick kick against it proves your fears that you won't be getting through it with just your physical strength.
This doesn't look good. you give the door a good looking over, trying to find weak spots. However, there are voices from the other side of the door. It's a bit hard to hear
So y... telling me that we have a s..... in this facility?
yeah, extermination orders....
Damn it. They moved away from the door.
What now?

Spoiler (click to show/hide)

For story purposes, I can switch perspective from Zero to any ally you'd like, or you can try to figure out how to get out of the room yourself. Switching perspective will allow you to save Zero using another.
Also, welcome back Zomara. I'd give you a quick rundown, except I wouldn't really be capable due to the fact that I don't know shit about my story. Writing by the seat of my pants has that effect.

213
It's that I get distracted easily. I will place a notice when I let a game die. Also of note, I usually wait about a day for responses.

Questioning the possum proved easy, as he told every single thing he knew upon asking. He hasn't seen Melvin, but he's being kept in the throne room where screams keep sounding from. There is a tiny resistance of soldiers who are performing guerrilla warfare upon any isolated groups of soldiers. Possum-guy brought them food whenever he could afford it. other then that, guard corpses are just re-used, but they are weaker each time. Lastly, the villagers are taken to the kitchens instantly, and there is a powerful magic enchantment there that prevents anything with a soul from coming near it.
Shouldn't be a problem for you, then.
You then go back on watch, keeping a close look at the corpses. It proves to be very dull, and the smell is getting on your nerves.

You get distracted, and start pondering some things. Philosophy is something every villain worth his salt is in to, which certainly explains why they always know what to say to make people doubt themselves.
Clacking noises move you up from your stupor, however. The source of the clacking noises proves to be something that proves your suspicions.
The skeletons of the dead soldiers are ripping themselves out of their flesh, So you nab a hammer and yell the village to prepare. The skeletons use the ribs of others and transform them into make-shift daggers.
The village stands ready to defend itself in a few short moments, and the skeletons prove not to be the hardiest of foes.
However, some villagers are die in the defence. This was still too easy though, so you expect that something went wrong in the planning.
The demons sound juvenile, so it isn't a bad guess to assume they are bad at their job for now.

Spoiler (click to show/hide)

214
Forum Games and Roleplaying / Re: You are Patient Zero
« on: August 22, 2013, 02:48:27 pm »
You call an ambulance, explaining somebody got throw out a window and another just fainted. They promise to send an ambulance as soon as possible, and you just kick back and pretend like your bleeding, which isn't too hard as you just take a roll in the glass without your armor on.
It doesn't hurt much, and you go back inside and put on your best "bleeding to death" impression. While you are sitting down, you also get a sudden case of vertigo, alongside Diane. You can't really fall while in the chair, but Diane fell down.
Perfectly timed, the ambulance arrives, so Diane just stays where she is. Before the docs get there, you scribble down a note for TW to stay where she is and spam the vid about a bit.

The ambulance people get to work quickly, putting you and Diane on a stretcher while comforting you. Your feeling of vertigo passes for being in shock, at least.
On the ride to the hospital, some changes happen. In the context of this story, it's a level up. To Diane, it's a terrifying feeling as she feels like a thousand bugs are under her skin. She starts frothing at the mouth and is starting to go crazy after a while, so she gets some drugs and it's back to normal.
(Diane has acquired Release The Beast.)
When you get to the hospital, you're changes will be done, if any. Pick a perk.

Claws: You gain small claws that are razorsharp. They grow larger during rage mode.
WAAAGH: You can rage twice per day
Weird-ass biological stuff: When using a weapon, you let out some Weird-ass biological stuff to make it a bit tougher and harder to break.
Hyper-active metabolism: You regain health upon eating meat.
Fiery gastric reflux: Allows you to vomit a highly incendiary liquid that ignites upon contact with oxygen. You are highly resistant to your own bile. This can go up two meters far.
defensive plates: You gain retractable bone plates.

Horde perks:
Speech: Allows speech from the horde, though it is limited by their intelligence.
sponginess : allows them to compress their bodies, similar to cockroaches.

Stats are for after the level

215
You take a look at the remaining legs of the fat thing. It's clear that it wasn't just fat, it was bloated up with gas. He was pretty much world's worst water balloon. He was transformed unwillingly, you'd guess.
When you ask around, it turns out the villagers actually knew him. He was Adviser White, well-known for being a kind man who always looked like he didn't eat in five days. He helped Melvin with many problems, and they were close.
The explanation is interrupted by a sudden groaning, coming from one of the corpse piles. You carefully move closer, and see it's the hammer-wielder who's groaning.
The armor is so dented he should be dead, crushed. You remove the helmet, and see he's a possum-man. Also, the helmet is WAY too large for him.
'ey mate, Could ya please pull me ou' o' this deathtrap? I'd really 'preciate it. He says with a rather peculiar accent. You pull him out of the corpse pile, then the armor.

He looks much thinner without the armor on, and you can't help but wonder how he moved in it in the first place.
Oh, man. Thanks, man. I 'aven't seen somebody who wasn't dead or about to be eaten in yonks. Anyway, are you the one who put up the defense?
Correct. you slowly mouth out, remaining suspicious.
'aight. Look, I can explain why I woz walkin' along with these zombies. I basically played dead and acted like I was possessed. I used large armor and a hammer cuz they ate all the scouts in the militia for bein' "weak and expendable". So I looked bigger because of the armor n' hammers intimidate well enough so I looked dangerous. I could barely move most days n' I can't swing those hammers for crap.
I'm going to put this guy in safe-keeping for now, if you don't mind. I don't trust this guy at all.
Fair enough, y'all 'ave the right to be suspicious o' me. Heck, I'd be suspicious if me.

Seum takes him to the town jail, and you coordinate everybody to drag the corpses out of town and taking their stuff. Most use hooks for dragging as their death kickstarted some extreme decomposing and the viscera of White can't be healthy.
The wives and older children take the armor and start washing it to clear off the White's stuff and the blood. It's a bit of a thankless job, and most feel queasy at the end of it. Now that the villagers are outfitted with some good equipment, many believe that they can storm the fort.
The defenses have been improved during the washing of the armor, and the rest of the day consisted of the possom-man teaching people to move in armor after his insistence, your approval and heavy guard.
He's not a trained teacher, though, but he gets the job done. The villagers won't break their necks from the extra weight. It's high noon when everything is done, and many villagers go to sleep in order to deal with the next assault without falling over.
You will keep watch, as sleep is for wusses.

Spoiler (click to show/hide)

216
Forum Games and Roleplaying / Re: You are Patient Zero
« on: August 19, 2013, 03:31:40 pm »
You scoot over to her, put a hand on her shoulder and encourage her a bit. Or that was the plan, except she threw you out a window.
Thanking your lucky stars you booked a place on the ground level you go back inside to see her floating and having a faint glow about her. Her eyes are pretty much headlights, and she speaks with a thousand voices.
You only wish to use me, demon of plague! I will
*slap*
She falls down, clutching her cheek in shock as you stand over her with a somewhat annoyed expression. She instantly floats back up, glowing even brighter and shouting now!
You dare hit me? I will be your death, bringer of-*slap*

Please sto-*slap*
Oh fuck yo-*slap*
She stops glowing, and faints. You pull her back up, dust her off and look into her eyes when they open. She whimpers a bit and says
I want a drink now.
No booze. We know what happens.
Got possessed by a bunch of spirits. So I don't. Care.
She magics up a bottle of "Irish Honey" and takes one big gulp before Diane can stop her. She starts coughing instantly, almost choking on it. Then she starts blushing a bit as the alcohol kicks in, takes a second swig and then falls down on the bed with a smile on her face.

I suppose now we know why she's so stony all the time. Must be some sort of defen-Nah, I think that shit just happens sometimes.
How'd you know you had to slap her?
I didn't. She threw me out the window, so I just did that because I think everybody gets the right to slap somebody when they get thrown out of a window. When it gave a good reaction I did it again.
Then begins the fun process of explaining the window and pulling out shards of glass out of your body armor. And getting a new t-shirt that covers it impossibly well.

Sadly, you can't really scout out the base, as it's secret like the rest. It's in a small out of the way hospital, so you'll have to find the entrance there first.

Spoiler (click to show/hide)

217
You gather up the villagers, and skip the speech in order for them to put together their defense. The defenses are too wide for the soldier's horses, at least, so you'll only have to deal with infantry if it comes to that.
The small army comes closer to the town, with a large ornate cart with some sort of enormous form in front. When they get close enough for you to see it clearly, you find out to your disgust that it's a human.
Sort of. He has purple skin and is fatter then a mortal body should allow. The most notable part about him is the fact that his are glowing yellow light. Well, assuming you can remove your eyes from the man-boobs. He first burps loudly and speaks with a sort of gurgling voice, as if choking on something.

We haven't received our tithe today. We will give you one chance to pay what is due to your lord. Give us the newcomers and you will be... spared.
The creature pulls out a basket of sorts and starts gorging on something while the villagers stare in angered silence. The next things that happens is an arrow finding the fat thing's belly.
He explodes, covering the soldiers around him in pieces of viscera and his stomach contents. None of them seem to mind overmuch, except for the largest guy who predictably uses a hammer. He runs off to go vomit.
After that the soldiers attack. They don't take the defenses well, as pitchforks find them before they finish climbing over. They don't have much in the way of strategy at all, they're just charging forward waving a sword or mace.
The sheer numbers of soldiers overpower the pitch-fork wielding villagers, but they end up funneled in the thin streets so the villagers fight them off without much difficulty.

You climbed on a roof, joining the bow-wielding traveler and jump down on top of hammer-wielding guy. He falls to the ground, and the boots of the charging soldiers do the rest as you back up a bit.
You hold off the soldiers with some difficulty, until suddenly some flasks begin to drop from the roof. Seum is the thrower.
The flasks are filled with whatever he could mix up, it seems. Death-root extract, oil, powder... Wait.
You see him lighting a match, and rush towards the villagers as an explosion rocks the ground. You don't quite make it and fly past the villagers standing at the ends of the alleyway, clubs ready.
The fire remains for quite a while, and the soldiers need to back up a little. You go into gas form, float over the soldiers and rematerialise behind them.  With quick attacks in the back you finish off the rest of the soldiers.
 
The rest of the soldiers just run away now. Absolutely no casualties have happened.
This is way, way too easy. There's probably something trapped here...

Spoiler (click to show/hide)

218
Forum Games and Roleplaying / Re: You are Patient Zero
« on: August 17, 2013, 01:42:22 pm »
You ask Tw and Iris if they can talk about their tortures. Both agree surprisingly quickly, and you start up an interview. You take the camera and start off with TW
Right then, Theresa. Can you tell our viewers who you are?
My name is Theresa's Whisper, though I went under Subject or Computer for most of my life. I was rescued by Zero when he attacked the facility I was being held in. I am exceptional because I am capable of performing the magic of old. This came from thorough experimentation, which started from my mother.
To prove her magic, she turns a pillow into a chicken. It's slow, and the chicken instantly flips it shit when it fully grows a head.
Really now? I didn't actually know that. What did they do to you, exactly.
They performed extensive genetic manipulation while I was in the womb, and my mother got pretty much the same treatment. My mother didn't survive my birth, and then they placed me in a foster home until I came old enough for my magical talents to surface. That would be around 6 years.
From then on, they did as much they could to get me to perform as much magic as possible. Mainly torture, to invoke adrenaline to stimulate magic. This continued until I was-
She stops for a second, staring out before her with a sad expression of some sort, and then continues, her voice a bit more shaky. Until I was 10. Then they figured I'd be more useful if I was- She breathes in deeply, and leans forward, resting her elbows on her knees. She sighs and starts breathing a bit more heavily.Used as a processor. They electrocuted me to force m-me to... Oh god, why would they do that... I-I can't do this anymore, I'm sorry. She buries her face in her hands, and after a few seconds she gets up and goes to a corner.
Diane will comfort her as TW has her breakdown. You need to finish this.

Iris' interview is a lot less tragic, as she's more angry about her treatment. She didn't understand any of the procedures, but explains them well enough for anybody with basic medical knowledge to get what they were doing.
Her strange form makes it a lot more convincing, at least.
After that, you add the "kennel" clips, and start the long journey towards getting this video EVERYWHERE.
It's long, arduous and you have about 20 tabs open at the end of it.
Then you submit it all.

This oughta be interesting tomorrow.
TW is still out of it, and started pushing Diane away. What do you do?

Spoiler (click to show/hide)

219
Forum Games and Roleplaying / Re: You are Patient Zero
« on: August 15, 2013, 03:44:16 pm »
The map is not that helpful, as it doesn't mark the cities near it. Still, using some cross-referencing and a river, you manage to find one. It's a day's drive though, and nobody has eaten in a while.
A stop in a small town ended up with shopping. A few hours of it. Gathering up meat, new garments(everybody's been wearing the same thing for days now, It's starting to stink) and some entertainment. Books for TW, comic books for Diane and one of those hairy puffer balls for. She's gonna fiddle with that for hours.
The rest of the day was driving, although taking some time off was nice.

You book a hotel room when you get o the small village. the town, due ot it's calm location, attract tons of tourists during the summer, but right now you can get a room without trouble. Your zombies can drool in the storage places.
The news jumped right on those accusations of mutations, but nobody really believes some random guy who held a lot of guys hostage, and the witnesses to your companions didn't get to speak.
So that went wrong.
Poop.

Spoiler (click to show/hide)

220
Seum nearly falls out of his chair in shock when he sees you approach. A quick explanation of your possession convinces him to not ram a dagger in your sternum. You explanation of the tick, however, leaves him very worried.
The village elder told me that demons don't have a consistent form. They tend to take on appropriate forms though... If he's a leeching insect, it was probably a minor spawn. In that case, There's some majorly bad juju happening.
Specify bad juju.
Basically? A giant demon found an anchor in this world, and is busy spawning dozens of spawn every day. Most likely he's putting those into corpses, or they go to the demon world, invigorated by their short stay in the mortal realm.
Boring name for a hellish dimension.

Your suggestions for the defenses do not fall upon deaf ears, but there is simply nothing else that they can do. It's too late to continue working, and the guards could be arriving at any second.
You take the quiet moment to talk to Carnifex.
Ehhh, Yous noticed dat too? Yeh, dey's all be busy churnin' out whateveh shows off powah. Just two gods 'ain't doin' it. Yours truly n' de Creatah. But e's  a nuttah.
Do you think it has something to do with the prophecy? This anvil of creation worries me a bit.
Your god stops in his butchery and freezes. For the first time, he steps out of his shadow, allowing you to see his body.
He looks like a huge bloated corpse, sewn together wherever the skin burst. Enormous teeth, sticking out of his mouth. It's a sight that could drive a lesser mortal to insanity as his body ripples, twists, bleeds and sews itself together as it splits again and again.
Anvil o' creation? Ohhhh. Now we've go' a big problem. Armok is awakinin'.
A chill goes through your being as an all-consuming fear enters your mind. Armok, the god of blood. Before you panic completely however, your god waves his hand and gives you a piece of freshly chopped meat. The meat seems to melt on your tongue, and you are calmed immensely.
Right. 'Ere's da plan. Do yer quest with all ye can. The chosen 'un is important, and the mos' powerfoel member o' your group, but he's weak right now. His strength will gro'. But he's not necessary to complete it. If e' ever falls, yous in deep shit. You can finish da quest, thou'. Do everytin' you can.
Me entities will always help you now, no need for rivalry when everytin's at stake.

Carnifex steps back to his shadows, and gets back to work.

Night has arrived when you awake again. Guessing from the torches down the road, the soldiers are attacking.
What now?

Spoiler (click to show/hide)

221
Sorry for the long delay in this, I plum forgot.

Taking command of the villagers was very easy, and they quickly go to work building a barricade from all sorts of things. Trees block the sides of the village, while a large wagon blocks the main road. Digging a pit will take a long amount of time, but the villagers get to work anyways. Everyone, including the woman and children, is helping and doing their utmost while you gather up a raiding party with the town's lumberjack, Seum and a bow-wielding traveler who decided he wanted to help.
You take Seum away for a bit, and tell him what you intend to do.
Seriously? You can posses people? That's sounds incredible! Also scary.
It is needed that they are in extreme pain or physically weak before it's safe, though.
You are not going to ask what I fear you're going to ask.
Torture will be needed. It's that or I kill the guy and many more villagers die because of a lack of intel. So your choice, one guy who willingly brings dozens to their deaths feels some pain, or an entire town of innocents gets murdered.
Agh.... Fine. But you can do it on your own!
Fine by me.

The next patrol of soldiers went where you predicted they'd be. By the ransacked wagon you left behind.
The bowman takes out the first one, and the lumberjack and Seum easily take down the second. The last one attempts to flee, however. Fortunately, the bowman manages to hit the horse on the leg. It falls down, causing the rider to fall head over heels.
His capture was easy, as his sword-arm was broken. He gets put in the emptied town hall, allowing you to torture him later.

You arrive at high noon, and the villagers got in line for their food again. They get their food, you get yours.
The torture is something special, if you can brag about it. Playing with his broken arm, kicking in the right spots to hurt, but not to bruise...
A tortured soldier comes across with suspicion. If he says he managed to escape the ambush, that'll clear up the suspicion, no?
By the time you are done, he lies broken. Not even crying, just laying face-first on the floor, shaking a little.
You enter his mind, and discover something interesting.
He's dead. There is a minor demon here,in the form of a giant tick, which you squash with ease. Giant ticks are still just ankle-high. This proves to be an interesting problem, though. As soon as you leave this place, the body will fall and you won't be able to return.
Looks like this is a bit more special then just some person who decided it would be funny to become the definition of gluttony.

The fortifications for the town are pretty much ready. The pit is only knee-deep, and the earthen wall is predictably knee-high. But you have enough wall to go around.
The mysterious bowman is on the rooftops. You request for goblin weaponry will take a bit longer, but the villagers can improvise with pitch-forks, axes, broom handles and so on.

Spoiler (click to show/hide)

222
Forum Games and Roleplaying / Re: You are Patient Zero
« on: August 13, 2013, 05:18:55 am »
Sorry, but you people didn't give me enough to actually work with. I have "search for bennie" and "make a youtube video", but I don't know how you wish to tackle these things. The vid can be anything, as you do still have some footage of the "kennels". I did, however, forget to put that in the inventory, so just pretend I just put it in TW's inventory and that I'm not a monkey with a keyboard. As for Bennie, you need a direction or general idea to go searching.
Also, gonna squash your hopes a bit: It can't spread through air. It spreads through fluids, and typical zombie stuff. Your teeth are most infectious thing you have.

With vague ideas I can't do that much.

What

223
Forum Games and Roleplaying / Re: You are Patient Zero
« on: August 11, 2013, 01:11:18 pm »
You thank your hosts for the use of their equipment, and just as you are about to leave, you find a vending machine. TW just zaps the little things out without damaging the the thing, electing some surprised gasps from the host-ages(heheheheheheheh i made a punny)[kill me]
The police is about to arrive, but you can leave without issue. After that, however, you are put in a bit of a dilemma.
The tv station is in a major town. Namely, the governing city of this state. There's a lot there, supplies, people and most importantly.
Security.
This is going to put you in a potentially lethal situation if you try it. So plan thoroughly.

Also of note, We're about to reach 200 pages.
How did this happen.

Spoiler (click to show/hide)

Look at the quality of this update. Mmmhmm Certainly tried hard on this one.
Sorry.

224
Forum Games and Roleplaying / Re: You are Patient Zero
« on: August 09, 2013, 01:29:32 pm »
Ladies and gentlemen. Do not switch your station. This is Zero, the first of the walking dead. This is not a gang name, nor a joke. The dead are hungry, but we will not talk about our feeding habits, but more about what created and drives us.
Small Horse Medical takes ordinary people like you, your neighbor and your children and tortures and twists them until they are in their preferred form. I have two victims with me. One twisted into a dog-like creature because they wished to make use of death row inmates to serve as dogs to the rich and powerful. Another is a young elf girl they electrocuted, tortured and treated like a generator because she has command over magic. Yes, it is back after so many millennia, and all they use it for is as a fucking computer. She was forced to electrocute herself because the pain allowed for greater magic.
This is just one of the many crimes against humanity they caused. The most lethal of which is talking to you right. Now.
I have been going from base to base. Stopping them, and turning the smartest and most evil of minds in my minions. But before my awakening, I have murdered many. When I found the company, I awoke. I looked upon my blood-soaked hands, my bloodied mouth and screamed... I wish only to stop these crimes, and if the people of America help, then I will spare them when I rise. I will have an army, and I will leave everyone alone as I build my empire of immortals. My minions gain intelligence back slowly yet steadily. I can create an utopia. So help me take down these abominations. Help me, and I will be able to create the immortal empire, free to all, and Small Horse will be stopped.
Join me, and greatness awaits!


You order them to shut off the feed, and Diane claps a bit sarcastically.
Awakening? Seriously? You sound like a cult leader.
Well, mindless zombies and a few smart people here for their own gain? Sounds like a cult to me.
Tw and Diane smile and shake their head in a "god-damn that's actually true" sort of way. Iris appears to be eating a snack she nabbed out of the pocket of one of hostages.
This stuffs is great! What is its?
The man is clearly terrified, but he answers with a surprisingly steady voice: That's a cookie filled with some jam.
It's great! Thanks yous. The look she gave the man is enough to cause and cure diabetes at the same time.
What do you do with the radio people, and what will you do after leaving?

Spoiler (click to show/hide)
Also, Iris is not addicted to speed. They worked that out of her, along with immunity of a lot of drugs, coincidentally.
Please don't give the sympathetic characters drugs. I'd just feel bad because I know these people.

225
You make contact with your cult in a secluded spot. A hole in reality appears, and you see your priestess who looks annoyed. She does a quick arcane gesture of some kind, then pays attention to you.
Salutations, lord. What gives me the honor of this conversation?
Sarcasm is beneath you. I'm here to request resources.
Already?
I need food for some starving locals, to add them to my cult and overthrow the local cannibal.
How do those people always get power? One of the worst chiefs we ever had ate half the tribe before we just made him split open. Everyone knew he was bad, but still we allow-.FOCUS. Send some food to this place for now, they're starving, so get a lot. Also, get some converters ready for the journey to this godsforsaken village.
Taking control through superiour kindness?
Correct.
You smile evilly, as all demons,entities and other god-spawn are suckers for acting like everything is a play or movie, and sever the connection

The food arrives in a few hours. The carts unload and the village stands in shock for a few seconds before a fight erupts. People rushing to get to the food, gathering as  much as they possibly can. People are getting trampled, fistfights are already starting.
As amusing as it is, you need to stop it. You climb atop the carts, and use your booming, deep voice to attempt calm everyone down with a loud
Silence!
Everyone stops, and looks at you.
Here I grant you food, and you squander it with petty squabble while there is enough for all! Is this how you deal with everything!? Wasting energy, time, family for a problem easily solved by fighting among yourself!?
The crowd looks ashamed. Excellent.
Line up, and take your food! Then, I wish to begin what should have happened a long time ago! REVOLUTION!
You hold your fist in the air, and the crowd follows. Chants of "down with Melvin" and other similar ones start appearing.
Now, feed! Feed your families, your neighbors, yourself. Then gather your resolve, and join me for your freedom and life!
You feel sort of cold. This act counts as a "good" one, which does not conform to your nature. You shake it off quickly though as the crowd cheers, and Seum looks impressed from the sidelines. You jump off the cart and wander over to... well, Wander.

Nice speech. You just carried these guys from despair to revolution.
I'm impressed, yeah. But we do need a plan if we're going to assault Melvin. We can't just throw peasants at the problem until it goes away.
Why not?
Casualties?
Oh, right. I suppose that matters.
Boy it's gonna be fun when you finally but heads, innit?

Spoiler (click to show/hide)
[/spoiler]

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