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DF General Discussion / Re: Dwarf Fortress featured in the New Yorker
« on: April 12, 2013, 12:23:44 pm »
Great article, imho. Well written and reasonably accurate considering the source and audience.
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Anyone have an embark in a good biome with sand, and lots of flux and iron ore? Source of freshwater prefered, but no aquifer over the whole map. I would prefer to not have an evil biome in the embark region, but I am okay with very large embark regions.
Thanks!
... Wait—Yep. I can't verify 100% for clay, but definitely yes for sand.
Are you saying that if a clay or sand tile has cave moss or floor fungus growing on it, and then I build a grate on top of it, then the tile (which now simultaneously has cave moss/floor fungus and a floor grate), will yield the clay or sand?
If so then that's awesome.
... And then what? It went after the lower animal pastures where I keep alpacas and stuff to munch the grass and give access to sand, and it got kicked to death by one of the alpacas. Put my entire militia to shame with three blows.
I removed her from the squad, but all she is doing is standing in the statue room, getting even angrier about being naked.Ensure there are available clothes (not forbidden) she can put on. If there are none available, you'll have to make some.
Right. I have a dwarf who is throwing a tantrum because she has no clothes because she took them off to join the militia, and refuses to put them back on. What do I d to make her put her pants on again?