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Messages - kaian-a-coel

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616
Forum Games and Roleplaying / Re: Planetary Competition-
« on: December 03, 2013, 04:25:18 pm »
I'm migrating to the south...

EDIT: apparently I messed up and wrote CC1 instead of CC2. Correcting (there's no way I can reach CC1 as of now anyway)

617
Forum Games and Roleplaying / Re: Planetary Competition-
« on: December 03, 2013, 03:36:48 pm »
Red swimmer: migrate to HO1, CC1, CO2. (respectively Central Sea, Red Snow and Golden Pole)
Red alga: migrate to CC2

618
No new species sadly, we're just bum-rushing the available stuff.

619
Other Games / Re: Crusader Kings 2 is released.
« on: December 03, 2013, 11:53:56 am »
Curse my DLClessness!
honestly adventurers are not something you'd curse for not having. You can't be one, and they randomly show up on your doorstep with 30.000 troops. It's less like a fun feature and more like ten rebellions happening at once and that want your titles.

620
Other Games / Re: Most Time-Comsuming Single Player Games?
« on: December 03, 2013, 01:53:06 am »
Crusader Kings and other Paradox games.

621
Other Games / Re: Warframe - F2P Sci-fi L4D-like
« on: December 03, 2013, 01:49:09 am »
I've got -50% fairly often. Which is kind of bad since I have ~2800 founder plat leftover  :P
I'd rather get orokin catalysts, but those are super-rare.
Never saw the -75% myself.
I should be able to sell the coupon ingame, that would net me some mods I think :P

622
General Discussion / Re: When Kickstarter goes wrong?
« on: December 01, 2013, 04:21:39 pm »
I'm going to go out on this and bet this is a "doomed to fail" project: http://www.kickstarter.com/projects/789726251/imagine-nations/

It says it right here in the beginning of the page: "A genre defying sandbox game that combines elements from all of your favorite games in a procedurally generated universe."

It strikes me as having the "your world" syndrom.

623
Other Games / Re: Warframe - F2P Sci-fi L4D-like
« on: November 30, 2013, 04:31:49 pm »
Wait, what? Either flavor of Mag is amazing. Pull becomes amazing when modded in any way, shield polarize is useful even to the furthest reaches of the hardest tower, magnetize allows EVERYONE to do more damage to one target, and crush is your typical panic button nuke. Hell, I'd put Ash below her, since all he gets is a two-target shuriken, a short cloak, useless teleport, and nuke button that's inconsistent the better half of the time.

Mag got buffed a lot a little while ago.

Pull used to do no damage and just sort of teleport one enemy to your feet. Polorize (iirc) didn't damage enemy shields before, or didn't explode them when it damaged them, or something like that I forget exactly.

Considering the other two skills aren't really that great (bullet attractor makes headshots harder and costs way, way too much for the effect and crush is just sort of middle of the road because it locks you in place and the damage is not amazing) mag was decidedly below average.
Pull used to be single-target, no damage. Basically Valkyr's Ripline, but without the damage and without the spider-man stuff. Polarize did damage ennemy shields, but was single target and did little. Bullet attractor was way smaller and didn't explode on ennemy death, being flat out detrimental past a certain skill level as ennemies' weak point couldn't be targeted. Crush was OK, but didn't ignore armour (it still doesnt, but before damage 2.0, anything that wasn't armor ignore was crap past a certain level).
So pull was buffed to be multi-target (pull V2), then the V3 did damage. RIDICULOUS, armor ignore damage, on a HUGE range. Add the +25% range helmet, a max stretch and overextended, and pull was a spammable machine gun of death, killing EVERYTHING within 150 meters. Then it was nerfed back to acceptable levels.

SPACENINJA'd:
So I did the first mission and now I'm rank 30 in everything and have thirty million credits.

What the fuck just happened.
WTF indeed. first mercury mission?

624
Other Games / Re: Crusader Kings 2 is released.
« on: November 30, 2013, 01:28:16 pm »
Bonus points if the heir still needs a regent when you die. (I ended up with a infant heir once and it was TERRIFYING. Every month the nanny would come in with a pillow. EVERY MONTH.)
I didn't play a lot, but usually my leaders live long enough so when their grandson take over (because the son died for whatever reason), he's already adult. (I mean, I regularly have my leaders dying in their 80s, it's crazy!)

625
Other Games / Re: Warframe - F2P Sci-fi L4D-like
« on: November 30, 2013, 01:21:01 pm »
more mod variety is meh, knowing that there is, for ten slots, four abilities, two to four health/shield mandatory mods, and two to four power mods. In fact there is NO ROOM whatsoever for "fun mods". Maybe you'll be able to stick a heavy impact or a speed mod or two, but that's it.

This needs to be solved.

As for health tanking, the DC warned DE that Valkyr needed a health regen, most likely by lifesteal, or she wouldn't be viable. She didn't get a lifesteal, and guess what? She's deemed to be one of the worst warframes yet (behind V1 Mag).

626
Other Games / Re: How did you last die?
« on: November 30, 2013, 04:58:03 am »
Manhacks.

Spoiler (click to show/hide)

627
Let's just start already, it's been so long...

628
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 29, 2013, 02:52:14 pm »
Lesbian GF? I'm confused, what?

Say if I'm interpreting well: you're a guy, your GF turns out to be a lesbian, and subsequently tells you to ask out an heterosexual girl out?
Did I get that correctly?

629
Other Games / Re: Warframe - F2P Sci-fi L4D-like
« on: November 29, 2013, 04:23:35 am »
Incidentally, a member of the dev team of warframe died recently. We don't know who it is and asking/speculating is banhammer-worthy.
This week's livestreams (prime time and such) are delayed.
Condolences thread are hidden to prevent disrespectful speculation, but are still readable by the staff (who appreciate greatly, or so I've been told by the mod who hid my thread)

630
It's not that simple, especially for some of those stages. Ironically, the easiest to take off are the ones at the end; repeatedly, organisms have evolved to be able to breed in their larvel or juvenile stages rather than their adult stages, effectively maturing when still larvae. See: Mud puppies, axlotls, rooks, some crustaceans, water striders, and other species.
It's called neoteny, and humans did this, for brain plasticity: they managed to keep the baby chimps' ability to learn more easily than the old ones, to the points that even 60 years old can learn how to use a computer (not as easily as a 20-years old, but still surprisingly easy)

Back on topic, we really should get this rolling ASAP

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