DF Dwarf Mode Discussion / Re: What music do you listen to while playing Dwarf Fortress
« on: April 17, 2008, 04:27:00 pm »Though sometimes I just watch movies on my laptop at the same time. Especially useful with my low FPS.
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Though sometimes I just watch movies on my laptop at the same time. Especially useful with my low FPS.
How do you define "outdoors". If you chop down the whole mountain, is it considered "outdoors" ?
What about redirecting magma flows on purpose, for instance if you want to build your magma smelter ?
There is no reason why the "all workshops in a building" rule should not apply to the mill. As far as I know, a mill is just a house with a waterwheel on one side (the side of the river, hopefully). Some mills even spawn across a river (i.e. a whole bit of river under a roof).
Nonetheless, your idea is great, I'll try it sometime.
[ August 30, 2007: Message edited by: Istrian ]
quote:
Originally posted by Been:
<STRONG>Hmm... Just started thinking about a fortress split into sections with levers, floodgates and drawbridges set up in a way so that you can permaflood sections of the fortress while leaving the rest of it intact. Wouldn't be too much use in fortress mode as anything other a curiousity and a kinda crazy last ditch defence tactic in case of sieges, but it might be fun to set up in adventure mode with several trap levers which flood the area placed near the ones which lower the bridges leading to new areas.Need some sort of way for people to figure out which lever to pull, but that shouldn't be too hard. Might even give it a go when I finally get my laptop set up so I can actually play the game again.</STRONG>
Sorry to disappoint you, but floodgates are removed when you visit your fortress as an adventurer. All floods are removed, too.
If you want the demons out of the surface then make some sort of holding chambers. Make them 3x3 with corridors on two opposite sides and doors protecting these corridors. One corridor leads outside your fortress, the other inside.
When you want to trap a demon inside, open both doors and when the demon's in the chamber, lock both doors.
You must have multiple chambers to be able to trap multiple demons (they don't always come inside together).
Your fortress will soon have engravings of goblins killed by demons.
I would also add a hanging garden (sort of) : the whole mountain above my gardens would be mined off and a river would cut the gardens in half and end with a waterfall flowing right in front of my main gate.
Though I'm fairly sure the river would only come in once flows are handled (which, as far as I understand, won't happen anytime soon).
As for a funny way to kill them, if you are in atemperate or colder biome, you can try encasing them in ice during winter.
Oh wait, you mean you want your dwarf to RECOVER from his injuries and you don't want to RECOVER the amount of food he is going to eat while in bed ?
Right now, recovery is mostly random (depends only on toughness) so if your dwarf has a red injury ANYWHERE (even on the 3rd finger of his left hand) he is just going to laze around for years.
You can assign a work dog to him, however. That should keep him happy and prevent tantrums (and kill the dwarf if/when he goes bonkers).