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DF Dwarf Mode Discussion / Re: Do you think danger rooms are a exploit?
« on: August 09, 2011, 09:48:39 am »
Rather than try adressing everyone individually i'll deal with things more generally.
1. If you don't have any skilled dwarves and no training ability it takes a LOT more than 6 months to get the majority anywhere near level 5 in a skill. I can tell you that from experiance.
2. Marksdwarves in a tower without a good few levels in their marksdwarf skill are sinmply usless, there's countless posts backing tis up about how they can't hit the broadside of a barn, and my own second seige had ranged mobs. Traps likewise have mobs that are good at avoiding them or are outright imunne.
3. Unless you go into the ini files you will see a seige long before you can get a good military able to handle them trained. No embark is gong to give you 10 yeas before a major seige, even if you limit your wealth aqussition and otherwise keep things down to keep them away. A good military a few years in at the latest is important to future survival.
The only way to get a usable military within the time frame allowed by even the most peacful embarks is to bring a trained military dwarf with you to kick start things. Don't do that and your gong to have to get VERY creative to keep them out, and you can forget breaching HFS before FPS death sets in, (unless you have an insane machine able to run decades old forts).
1. If you don't have any skilled dwarves and no training ability it takes a LOT more than 6 months to get the majority anywhere near level 5 in a skill. I can tell you that from experiance.
2. Marksdwarves in a tower without a good few levels in their marksdwarf skill are sinmply usless, there's countless posts backing tis up about how they can't hit the broadside of a barn, and my own second seige had ranged mobs. Traps likewise have mobs that are good at avoiding them or are outright imunne.
3. Unless you go into the ini files you will see a seige long before you can get a good military able to handle them trained. No embark is gong to give you 10 yeas before a major seige, even if you limit your wealth aqussition and otherwise keep things down to keep them away. A good military a few years in at the latest is important to future survival.
The only way to get a usable military within the time frame allowed by even the most peacful embarks is to bring a trained military dwarf with you to kick start things. Don't do that and your gong to have to get VERY creative to keep them out, and you can forget breaching HFS before FPS death sets in, (unless you have an insane machine able to run decades old forts).
. Seriouslly, is one of the best way of earning easy trade money. You just have to keep making rock pots for them :p.