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Messages - SealyStar

Pages: 1 [2] 3 4 ... 173
16
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: January 03, 2016, 05:30:37 pm »
I'm 19 and a sophomore in college, and I'm already worrying from time to time that I've wasted too much of my life and am running out of time to do anything meaningful. It's not an uncommon feeling.

17
Other Games / Re: McFry's Minecraft Server: The End Is Yet Nigher
« on: January 03, 2016, 05:27:41 pm »
Great job, everyone. Fight was uneventful as LordBucket said; it's depressingly easy with three people compared to solo. The biggest risk is accidentally pissing off Endermen while looking around.

18
Other Games / Re: McFry's Minecraft Server: The End Is Nigher
« on: January 02, 2016, 04:37:49 pm »
So yeah where are all the people? We're still only three. We're communicating via Skype now by the way.
I'll join once I get my burner Skype set up.

Edit: Do I have to add you on Steam even if we're not using Steam chat?

19
Other Games / Re: Minecraft - It has blocks.
« on: January 02, 2016, 04:10:54 pm »
@sealystar:Change your screen name.
I have, but I was so stupid that I actually have firstname.lastname as my (unchangeable) username because I was that tier of idiot years ago (it was pre-Snowden leaks, what can I say?). I'd have to register a new account. but I only have one throwaway email and I used it to make my original account already.

20
Other Games / Re: Minecraft - It has blocks.
« on: January 02, 2016, 04:06:04 pm »
>tfw you want to join the game but your Skype account gives away your powerword because you didn't care about privacy when you were 16

21
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: January 02, 2016, 02:30:20 am »
I've been on B12 for three and a half years without realizing it. Except i only have ~3200 posts to show for it.
I've been here for more than four and I have less than 3k. I need to try harder.

22
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: January 01, 2016, 09:33:04 pm »
Forced family viewing of The Big Bang Theory. How the heck do people watch this show? Especially the later seasons, which appear to have gotten far more...eccentric. The two major plot lines in this episode were:

1.) Main character plays "Words with Friends" with Stephen Hawking. At one point he sits for an hour with the ipad chanting "play your turn" and trying to use "jedi mind tricks" on Stephen Hawking in order to make him play.
2.) Girl character starts a college class, tells boyfriend that she doesn't want him to freak out about it, and that she wants to do the work herself and prove to herself that she can do it. Boyfriend responds by going behind her back, rewriting her paper that's due, and giving it to her.

And they wonder why I get grumpy when I get compared to the characters on the show.
ZIMBABWE

23
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: January 01, 2016, 08:07:11 pm »
So I finally saw the new Star Wars and enjoyed it. The reason it's WTF is that every individual part of it except the raw visuals is, in my opinion, a desperate failure, and yet they all coalesce into something enjoyable. Even the story, which is ridiculous bordering on terrible, somehow works out alright. Am I just giving it too much credit, or is there really some je ne sais quoi that holds it together?

24
Other Games / Re: Gaming Pet Peeves
« on: December 31, 2015, 10:58:39 am »
Encounters/fights where you are forced into a tactically unfavorable position (in multiple senses of the word)

Maybe I'm just used to games where tactical positioning and stealth are just more important, but it bugs me whenever I am unable to start a fight until the game says so, and then only where the game wants me to be at the start of the fight. The example that brought this to mind is Mass Effect; there are a lot of examples where a fight only begins after a cutscene automatically teleports you (and your squad) to a predetermined position, but one particularly egregious one (some spoilers) drove me to make this:

Spoiler (click to show/hide)

And don't say it's mechanically impossible to let you do this, because I can think of several moments in ME where you can attack neutral NPCs without giving them a first-shot advantage; they're just few and far between and not integrated into the morality system as it could be.

25
Other Games / Re: Games you wish existed
« on: December 13, 2015, 11:06:48 pm »
I don't recall Myst being about long stretches of non-interactive dialog punctuated by seemingly arbitrary and often binary choices, which is how I define a visual novel and most of why I hate them.

Telltale games could be thought of as VN derivatives; they have the same (annoying lack of) gameplay and a similar focus on character interactions and dialogue in a very linear fashion. I would consider them essentially VNs adapted to both American cultural sensibilities and big budgets allowing for 3D animation and QTEs.

26
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: December 13, 2015, 07:27:00 pm »
Maybe the characters tend to be those ages because those are probably the median ages of the players of each subgenre?

27
Other Games / Re: Gaming Pet Peeves
« on: December 07, 2015, 04:03:16 pm »
Ok here is one

Sneaking games where your character stands up from crouch to open doors.

It really bugs me in stealth games where the character MUST do things that break stealth even though they could probably find a way to do it without such risk.

I know the character is probably invisible when opening the door... but I have this little desire which is to be immersed in the world and forget I am playing a videogame.
I remember that Deus Ex Human Revolution made you stand up to use computers (and using computers was done in real time). Realistically, it would be hard to use a computer while crouched on the ground beneath it, but when you're a cybernetically enhanced superman one would think, say, squatting would provide a solution.

28
Successfully signed up for another semester of classes without getting beaten to the punch and forced to rearrange my entire schedule because some jackasses filled up the available seats first.

29
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: December 04, 2015, 01:19:28 am »
deadmau5's performance just had a good minute-long interlude that was nothing but the second meridia song from super metroid with a drone underneath

EDIT: THAT WASN'T AN INTERLUDE THAT WAS AN ENDING
deadmau$ is still relevant? As much as I dislike most of his music and envy his fame and fortune, I had always given Joel some credit for seemingly slipping out of EDM immediately before successive waves of dubshit and Calvin Harris top-40 crap turned it into douchebag fratbro music. Like, it hasn't been obscure music-nerd music for decades, but in the 2000s there was at least an air of geekiness to it.

30
Other Games / Re: Games you wish existed
« on: November 27, 2015, 06:02:38 pm »
On the subject of "Alternative Fallout" games, I've mulled over an idea for years, with no realistic intention to see literally any of it through. It would be set in a near-future apocalypse, with a roughly modern pre-war setting. I imagined the apocalypse being non-nuclear, just some sort of societal die-back. The theme would be general goofy comedy/satire.

The first ideas I got for it were a city where hipsters clashed with conservative old people for control, and for a band of raider furries who jury-rigged the insides of fursuits with advanced body armor to become nigh-invulnerable mercenaries. Later developments included the Canadian prairie provinces now under independent rule by Jarls who continue to send mercenaries to sack the ruins of Toronto as "equalization payments", and a computer built by a NEET in his basement before the apocalypse, now infested with rats and toxic pools of Mountain Dew.

At an early stage I actually imagined trying to make something like this, but I gave up incredibly early as I realized the scale that I wanted for it would be completely out of the question for even an experienced developer.

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