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Messages - Tormy

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5041
DF Bug Reports / Re: df restarts my computer
« on: November 09, 2007, 08:06:00 am »
quote:
Originally posted by Fourth Triad:
<STRONG>windows xp sp2

[ November 09, 2007: Message edited by: Fourth Triad ]</STRONG>


I have WinXP SP2 also and never had this problem so far. This sounds like a hardware related problem imo.


5042
DF Bug Reports / Re: The least effective goblin seige
« on: October 31, 2007, 06:04:00 pm »
Pathfinding problem?

5043
I thought that this bug has been fixed already?   :eek:

5044
DF Bug Reports / Mechanisms - Furniture storage??
« on: November 05, 2007, 06:55:00 pm »
Must be a very tiny bug? Ive spotted that the dwarves are putting all my mechanisms into the furniture storage. Isnt it kinda weird? Perhaps they should be placed to the finished goods stockpile or something.

5045
DF Bug Reports / Re: Game Crashes after Embarking
« on: November 05, 2007, 10:58:00 am »
Yeah I think that this happened, when people just copied the new version over the old version.
I have a clean install, restarted like 15 times so far [because I always mess up something    :D], and never had a crash.

[ November 05, 2007: Message edited by: Tormy ]


5046
DF Bug Reports / Re: Game Crashes after Embarking
« on: November 05, 2007, 10:52:00 am »
Do you have a clean install of the newest version?

5047
DF Bug Reports / Re: Traps are worthless.
« on: November 06, 2007, 07:54:00 pm »
I think the problem was the title of the thread mate..    ;)
Traps are not worthless, just bugged it seems like.

[ November 06, 2007: Message edited by: Tormy ]


5048
DF Bug Reports / Re: Traps are worthless.
« on: November 06, 2007, 10:15:00 am »
quote:
Originally posted by Funkadelic Jive Turkey:
<STRONG>Err, Tormy, you say my problem sounds like a bug?

Well it's posted in bug reports isn't it?    :D


5049
DF Bug Reports / Re: Traps are worthless.
« on: November 05, 2007, 10:59:00 am »
My stonefall traps easily killed a dragon like 2 hours ago. You call this worthless? I think traps are way too powerful in fact.
your problem sounds like a bug.

[ November 05, 2007: Message edited by: Tormy ]


5050
DF Bug Reports / Re: Collecting webs is a nightmare now
« on: November 04, 2007, 06:51:00 am »
quote:
Originally posted by JT:
<STRONG>They're called cave spiders. =P</STRONG>

True, but just because they are living in caves, they shouldnt even go outside?   :D


5051
DF Bug Reports / Re: Collecting webs is a nightmare now
« on: November 03, 2007, 07:32:00 pm »
quote:
Originally posted by JT:
<STRONG>Also important, I think cave spiders should stay inside -- some sort of tag to be added to the raws for this purpose.  This would significantly help cut down on the amount of wandering they do on the surface, thus making it much easier for people to collect their webs by actually digging down to the chasm.</STRONG>


Why should they always stay inside? I think its pretty cool that they can be found outside also.


5052
DF Bug Reports / Re: Caravan does not show up on/use roads.
« on: November 02, 2007, 05:52:00 pm »
Well, whats the point in making roads now? Right now....nothing, since even caravans wont use them. Perhaps later on roads will be useful once again. Like connecting towns etc.

5053
DF Bug Reports / Re: Soldier bled out in sparring... Was on-duty
« on: September 19, 2007, 05:03:00 am »
Sparring is VERY annoying as it is now, something should be done with it. What is the point in sparring if we loose dwarves or they get some serious injuries???   :mad:

5054
DF Suggestions / Re: Usability
« on: August 16, 2007, 08:55:00 am »
Hm ok, I see. Well let's wait until Toady will allow us to mod all graphics in the game, and I will start to work on a tileset.

5055
DF Suggestions / Re: Usability
« on: August 16, 2007, 05:15:00 am »
quote:
Originally posted by Ben:
<STRONG>
Just to reiterate Tamren's point.
The game _always_ runs at 80x25 squares, some of which may be taken up by a menu, as I use a resolution of 1280x1024 (not a wide-screen monitor) this gives me a maximum of 1280/80 -> 16 pixel squares. This is the reason the images are tiny as I have to use a 16x16 tile-set.
</STRONG>

Wait, so this means, that we can only draw 16x16 images? So basically the tiles will be always tiny? How is this changing if we set the screen resolution to 1600x1200 for example?


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