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Messages - TSTwizby

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241
Pokemon's advanced gameplay is too complex for me to really get into it. Worse yet it isn't even all laid out for you, you actually have to do quite a bit of research if you don't decide to have your teams dictated to you.

I must ask... You say that the gameplay is complex, not straightforward, requires research to do well... and this is a bad thing?


...So, how's DF these days?

242
Utilities and 3rd Party Applications / Re: DFHack 0.34.07 r1
« on: April 17, 2012, 02:02:47 pm »
I'm having some trouble running this.

Running what? dfhack? You unpack the archive, then copy the contents into your df folder which will replace some files. After that, just run df like usual and you'll get an additional console window for the hack/tweak stuff.

Quote
Whenever I open the command prompt window, it instantly closes.


Did you maybe call 'dfhack-run'? That's for calling plugins from outside of the dfhack console. It will instantly close, yes.

Quote
but the only one which made any sense didn't apply to me, as it involved a registry entry I don't have.

dfhack does not change any registry entries. It doesn't have any kind of installer either. You download and unpack it and copy it into your df folder.

I'm sorry, I guess I misunderstood the Readme. I'll give that a shot.

243
General Discussion / Re: Happy Birthday, Toady!
« on: April 17, 2012, 05:36:46 am »
Natalis laetus tibi!

244
Utilities and 3rd Party Applications / Re: DFHack 0.34.07 r1
« on: April 17, 2012, 05:28:31 am »
I'm having some trouble running this. Whenever I open the command prompt window, it instantly closes. I've seen this problem with other, similar programs, and I have spent the last few hours searching to find a fix, but the only one which made any sense didn't apply to me, as it involved a registry entry I don't have. Does anyone have a clue what I'm talking about or should I try again after getting some sleep?

245
DF Gameplay Questions / Re: Below sea level
« on: April 17, 2012, 01:37:31 am »
Thanks. I was thinking of building a kind of dam thing, but it wouldn't be much fun without a small farm village in the path of the waters should they break free. I guess I could settle for digging it out myself, but it just wouldn't be the same...

246
DF General Discussion / Re: Future of the Fortress
« on: April 17, 2012, 12:28:06 am »
Curses, our hopes of faster-than-light minecarts were thwarted.  You win again, Physics.

NEXT TIME, REALITY, NEXT TIIIIIIIIIIIIIME!

Sig'd

247
DF Gameplay Questions / Below sea level
« on: April 16, 2012, 11:59:29 pm »
Is it possible to gen a world with parts of the world below sea level?

If yes, then is it possible for such an area to exist in the same embark screen as the ocean?

248
DF Dwarf Mode Discussion / Re: First Megabuild
« on: April 16, 2012, 11:57:43 pm »
First, build a 4x4 base, with an entrance and a central 2x2 stairwell. On top of that build a column at least 10 z-levels high out of gold or something similar. On top of this build an enormous disk, on which the dwellings of your dwarves shall be constructed. Set down two more pillars, one of which contains a set of pumps for drawing up water, the other magma. Set up a large number of ballistae on the rim to shoot down aerial invaders.

Bonus points:
Eventually, move all your dwarves onto the disc and destroy the original pillar.

If you can get enough water to flow up, then set up a perpetual waterfall over the rim of the disc.

If you can get enough magma to flow up, set up a perpetual magmafall over the rim of the disc.

If you can get enough water and enough magma, then make an obsidian generator that can drop chunks of obsidian onto any point of the map, set up underneath the disc (but still above ground obviously.

249
Other Games / Re: Video Game Music V2
« on: April 15, 2012, 01:14:33 pm »
Just about anything from the Kirby series, especially

http://www.youtube.com/watch?v=sdvPCvk2xLU

and anything arranged by this guy

http://www.youtube.com/watch?v=UsdZ8HBCEeY

Also, I personally think that

http://www.youtube.com/watch?v=201BeAsCCn4

from Tales of Symphonia is very underrated, possibly because in the actual game it's barely audible over the normal battle sounds.

On the more... eccentric end, there's the stuff by this guy. I personally love it, but a lot of other people I know can't stand it.

http://www.youtube.com/user/hyadain2525

Note that he also does anime music and some original stuff as well.

250
General Discussion / Re: I sometimes misread "Today" as "Toady".
« on: April 11, 2012, 06:42:20 pm »
I have a similar experience scanning through server logs, I always read popemail as Pope mail.

... you may want to get to a doctor.

251
DF General Discussion / Re: Future of the Fortress
« on: April 11, 2012, 02:06:40 am »
if bridges can serve the same purpose as tracks, can they be used to redirect cart flow?



this is assuming that minecarts traveling from the south end of figure 1 will turn on the track and head east. If the bridge and floodgate in figure 2 are lowered by a lever or pressure plate, will minecarts start using the straight bridge for direction and head north, or will their pathing still use the track lying beneath the bridge, causing them to turn and barrel into the floodgate?
'

Wouldn't you only need something like this?

Code: [Select]
+++++
+++++
==_==
+|+++
+|+++
(with = and | as horiz/vert tracks, _ as a bridge).

With the bridge retracted, the cart coming from the left sees a turn downwards, whereas if the bridge is extended it sees a straight path ahead. I'm assuming that since T-junctions won't work, the game doesn't see particular tracks as 'turns', and instead just goes straight at all intersections, and turns when no intersections.

252
Life Advice / Discussions and debates
« on: April 11, 2012, 01:44:14 am »
I mostly just want to get this off my chest. Probably not very important overall.

I've been taking part in some discussion activities here at college lately, mostly for the free food, but when I do participate actively in any kind of discussion I find it always goes the same way, if I don't pull myself out sooner. I listen to however many sides to the issue there are, and try to work out the fundamental differences between them. For example, let's say we're talking about how the rise of the internet has affected people's ability to learn things. Simplified, the side that says it is a 'bad' influence is using the premise that easy access to information makes people value information less, and thus learn less things themselves and so on, making people generally stupider overall, while the other side says that the only significant difference between using google to look up facts and searching through a textbook is that the former takes less time, and if you don't care enough about the information to learn it then taking the extra time won't make you care any more.

When I get to this point, I think to myself, okay, so this discussion is basically a bunch of people saying back and forth, 'A is the case!', 'No, A is not the case!', 'No, I say A is the case!' with a bunch of logic strapped on. Since the two sides are using two different premises to base their arguments on, there is no possibility for reconciliation or that either side will convince the other of its correctness. Therefore, to continue the debate past the point where either these premises or a flaw in one side's logic is found is pointless until the validity of the premises is considered.

Now, everyone I've ever spoken to about this says that I'm completely wrong and am thinking about everything in absolutely the wrong way. There's nothing wrong with that yet. Please bear with me for a moment though.

Now, part of the problem in discussing such premises is that most of the time there is either insufficient data available to determine which, if either, is correct if the premises are factual statements, and if they are opinions then by definition they are equally valid, and so in either case further discussion is pointless without new information. This leads me to ask what purpose there is to continue the discussion past this point. I always get the same response, which is that the point is to listen to different opinions.

However, if all opinions are equally valid, which they are by definition, then it doesn't matter what opinion you have, and doesn't matter what opinion anyone else has. It's all fine no matter what. So therefore, the only purpose of a discussion beyond entertainment (or political purposes, which I'm ignoring) is to determine which premises are 'worse' than the other premises, by virtue of being incorrect (1 + 1 = 3) or by having alternatives which end with a 'better' solution ('carrying both socks over to the stockpile at once is the best way to get them there' rather than 'carrying each sock over to the stockpile one at a time is the best way to get them there'). I admit this second category is a little fuzzily defined, and depends on how you interpret 'good'.

At about this point, whoever I'm discussing this with says that my logic is completely wrong on every level. I most often hear a variation on the line 'your problem is that you're trying to divide everything into black and white, and real life isn't that simple,' in a patient, condescending tone. I point out that what I am saying is that statements are either true/false, or factual (the sky is blue) or not true/false, or opinions (blue is a nice color). They then say that that is not what I am doing, and that there are many things which don't fit into those categories. At this point the discussion has usually degenerated into a shouting match, and I have never actually heard an example of a statement which is neither opinion nor factual, but that's a bit beside the point.

I am arguing that things are either true/false or not true/false. The response to this is universally, 'you're wrong'.

They are saying that I am definitely, unarguably wrong in my statement that things can be definitely unarguably wrong.


I've tried pointing out the irony of this, but hey, I'm wrong, what do I know.

But seriously. Does anyone even have a clue what I'm saying here? I'm not sure I do anymore. I guess I'm just stupid or something.

253
Life Advice / Re: Sheet music making program
« on: April 11, 2012, 01:16:44 am »
I would also recommend Musescore. I find it very intuitive, and there's no price better than free.

254
DF Dwarf Mode Discussion / Re: Holy Crap Minecarts (Devlog Quote)
« on: April 11, 2012, 01:00:14 am »
x
Toady's only mentioned them differentiating between 'full' and 'empty' so far in the devlogs

Quote
Pressure plates can be given a weight range for being triggered by carts

I quoted this directly from the devlog...

255
DF Dwarf Mode Discussion / Re: Holy Crap Minecarts (Devlog Quote)
« on: April 11, 2012, 12:43:43 am »
You know what would be awesome?  If the plates recognised the weights of different materials in the carts.  You could keep plump helmets going to the food stores and coal going to the forges on the same track

They will. From the devlog...

Quote
Pressure plates can be given a weight range for being triggered by carts


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