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Messages - RulerOfNothing

Pages: 1 ... 114 115 [116]
1726
Forum Games and Roleplaying / Re: Hivemind-suggest/become.
« on: September 02, 2011, 05:22:57 am »
I would like to play.

Also, I suggest eating the grass and acquiring a visual sense of some kind.

1727
Forum Games and Roleplaying / Re: Evolution: Origins
« on: September 01, 2011, 05:49:39 am »
Try to get a chemical sense of some description.

1728
Forum Games and Roleplaying / Re: Dawn of the Space Age
« on: September 01, 2011, 02:03:56 am »
So if we put a colony on Mars, it can support our away teams on the surface? Also, how long does it take to make Colony Hubs?

1729
Forum Games and Roleplaying / Re: Dawn of the Space Age
« on: August 31, 2011, 10:57:38 pm »
I vote for D: Prefab Space Station.
Also we should look into putting a research colony on Mars near the complex we have gained access to (to allow us to study the machinery there in greater detail).
Also, how exactly does colonisation work? Do we just get someone to make us a Colony Hub and take it to wherever we want to place a colony?

1730
Forum Games and Roleplaying / Re: Dawn of the Space Age
« on: August 31, 2011, 06:25:41 pm »
With that information, I will go for B1 A2.

1731
Forum Games and Roleplaying / Re: Dawn of the Space Age
« on: August 30, 2011, 03:04:19 am »
Can you tell us some more about the various companies?

Also I vote A2.

1732
Forum Games and Roleplaying / Re: Dawn of the Space Age
« on: August 29, 2011, 06:25:55 pm »
I would like to register my agreement with Nirur Torir's plan to send a lander to our away teams and pick up the asteroid and take it to Earth.

1733
Forum Games and Roleplaying / Re: Dawn of the Space Age
« on: August 29, 2011, 03:45:17 am »
Actually, I will change my vote from A to B, seeing as our away teams are doing fine at the moment.

Some more questions about our equipment:
  • Can our landers land and take off from a Earth-like planet without assistance?
  • How fast do our cars move over flat and uneven terrain?
  • How fast, maneuverable and powerful are our nuclear torpedoes (incidentally, I can't imagine that part of the spaceship construction going smoothly)
  • What is the rate of fire of our point-defense laser?
  • What refits can we make to our spaceship currently?

1734
Forum Games and Roleplaying / Re: Dawn of the Space Age
« on: August 27, 2011, 07:25:05 pm »
A, then see how the away teams are doing.

Actually, one of the away teams said they encountered security systems while examining alien ruins. What kind of security systems did they run into?

1735
Forum Games and Roleplaying / Re: Dawn of the Space Age
« on: August 26, 2011, 11:24:14 pm »
OK, I have some more questions if answering them is not too bothersome for you:

  • Do we report to anyone and if so who?
  • Is it true that we do not have the capability to make more craft capable of interplanetary travel at the moment?
  • If we established a colony on another world, would we have control over this colony?
  • Do we have a table of travel times between various objects in the solar system?
  • What level of control do we have over the space infrastructure?
  • Finally, I was considering making a computer game based on this game. Would that be alright with you?

Sorry if I am asking too many questions.

1736
Forum Games and Roleplaying / Re: Dawn of the Space Age
« on: August 26, 2011, 08:19:31 pm »
A then B

A few questions:
  • If we were to pick up asteroid 3 and sell it, what would we be able to do with the money?
  • What technical capabilities do we already possess?

1737
Forum Games and Roleplaying / Re: Dawn of the Space Age
« on: August 23, 2011, 06:13:05 am »
A1 (for the same reason as Ukrainian Ranger)

D2 (because more space infrastructure is good)

A3 (because Mercury is interesting)

A question: do we already have a means of protecting our crew from radiation?

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