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Messages - Maxinum McDreich

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241
Forum Games and Roleplaying / Re: You'z da Warboss now! [WH40KSG]
« on: July 09, 2014, 06:39:36 pm »
In contrast, I dislike freebootahs, and pirating as a whole. My idea of fun is large armies storming across the battlefield, because, to me, that's what appeals to me about 40k and the orks.

Now starting in a spacehulk? THAT would be fun and IS how quite a lot of waaaghs happen.

Just my two cents and add another side to the coin.

242
Forum Games and Roleplaying / Re: You'z da Warboss now! [WH40KSG]
« on: July 09, 2014, 11:28:14 am »
''What partuh we'z not in spess do ya gitz not git!?''

Name: Ya grot for brainz! I am Warboss Ghraal Gutzkill. Who said Buzzkill!?!?! I'll clobber ya fer that!
Klan: We'z da Evil Sunz! Goffs tink dey're the tuffest, but we'z getz in quickest an' leave nuthin' for 'em!
Warband Name: Dis warband is da orkiest! We'z da Rumblahz! Cuz datz dah last thing anything we'z fight hears!
Planet: I don't give a grot where'z we are! Accordin' to dem humies, though, somewhere in dah East of dah universe! Dem grayskins think we'z West, tho! Deyz can't decide like us orks! Once dis planet is all propah ork like, I'll give a grot where we'z are.
Skills: I iz da biggest and da orkiest! I clobbered tha' last warboss good! With my bike!
Gear: You got squig eyes? I'm on dah biggest bike, with dah biggest klaw, 'eavy armour, a big shootah and a boss pole where your 'ead's going!

243
Mark move to AG 38

That's my suggestion anyways.

244
(finally caught up with all that's been happening. Ali represents me well in one respect compared to the actual game: I'm a little embarrassed to say my friendly fire's rarely the lowest...)

Ali watches Clair move closer, and decides to stay still. However, she remained very quiet. Her mouth was tense as she looked distant before looking past the others to where they would be heading next. She winced as a tear fell from the pain, reminding herself it's nearly over... before a wave of paranoia washed over her and she checked again behind her.


Look South.
Overwatch with pistols.

245
Frightened as she was, Ali did get to wondering: ''Mark... didn't those other shocks not hurt you if the first revived you?''

Move to AC41.
Overwatch down the open doors.

246
Forum Games and Roleplaying / Re: PSA: GreatWyrmGold has been banned.
« on: June 15, 2014, 05:37:24 pm »
seemingly no self control
This is kind of the heart of it. There is or at least can be a difference between someone who's just sort of an unrepentant douche and someone who seems to have genuine control/communication issues.
Seems the latter. He has asbergers syndrome, which affects communication, understanding and so forth. Actually, it also explains his nitpicking nature aswell. It is hard to let it go if you have AS. Not in any way suggesting the ban was wrong, mind you.
Nice enough guy, but he definitely shoulda seen the signs and stopped. Oh well.

247
//... GIGlamesh. Right! Such a silly mistake. Who'd ever assume it'd be Gilgamesh at a glance, eh? :P (soz. noted for next time XD)

248
damn, missed out.

Posting to watch.

249
//Oft, knew I messed up somewhere. Mod Tech musta thrown my subconscious off a little in thinking att tch. Fixed.

//Edit: Adjusted layout, cos I liked Gilgamesh' layout of skills.

250
Name: // Grigor Nikolov
Designation: // Green Lynx
Gender: // Male
Appearance: // 6''2'. Short, brown hair, blue eyes. Average looker with an athletic build. Wears glasses and often has a kind of glazed over look... well, until there's danger, where he looks wide awake.
Attributes: // STR  4| END  4| AGI  5| COR  5| PER  4(6)| MEM  4(5)| CHA  4(3)| TCH  4(6)|
Traits: // Academic, Engineer (Combat Engineer, Driver)
Skills: //
Basic Weaponry: 2
Heavy Weapons: 2

Light Armour: 1
Medium Armour: 1

Basic Tech: 2
Basic Vehicles: 1
Ground Vehicles: 1
Mech Tech: 2
Mod Tech: 1

Basic Medical: 1

Equipment: //Semi-Automatic Pistol (SP), and a Bodysuit.


Little later than I said I would, sorry. Attributes in the brackets are the attributes with traits included to make it easier to work out where it all came from for correction purposes.

251
Having read the thread, this looks really awesome. I'll make a sheet up for this tomorrow (it's late here... or early...)
Will be going for an engineer (combat engineers, driver).

252
MYSTERY PLAYER HAS APPEARED!!!

And oh my gosh, what have you done to my Ali!!! She never suffered more than 10 hp damage under my watchful eye! :P

''Mark!'' Ali watched the carnage, but surrounded by infected, hurting in places she didn't know could hurt and through her tears, she uses her dual pistols and... well... shoots in panic.

Crouches (if not already)
Shoots at random targets for all but the last turn. (by random, I meant infected random! Just thought it was important to add that in here...)
Last turn, enters overwatch.


(not the best of turns, but a: I need to catch up a bit, and b: it totally fits! I took one look at that map and just went... holy crap, I'd be in a panic if not outright comatose :P)

253
Roll To Dodge / Re: New Age Mercenaries
« on: December 13, 2013, 11:02:22 pm »
Och... gonna be away till about new year soon, but I'll say I'm so in the waitlist. Thinking a catfolk, cos meow.

254
Roll To Dodge / Re: Dino Arena - Round 2 Turn 13 - Red falls over.
« on: December 12, 2013, 12:30:37 pm »
Huh... just thought of a chance to win this...

For now:

Wild Leap Attack Mate's Head. Hold.

255
that's a... conservative way of looking at it. I was more thinking enchant bombs that blow up with a multiplier defining how much more blowing uppedness it does.
Add that to Nathan's Sounds of War feat, and it'll leave any enemy absolutely lost, with half of them dead and the other half blinded, sore and hopefully on fire.

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