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Messages - zubb2

Pages: 1 ... 16 17 [18] 19 20 ... 35
256
DF Dwarf Mode Discussion / Re: worst dwarf award
« on: April 23, 2013, 07:48:11 pm »
I remember one guy posted that he had a dwarf that was very tall and liked either elves or trees.

Not sure which.

I should think it be a dwarf like that.

257
I heard  there was once a mod that made smoke when smelting at a smelter.

Anybody remember this and where I can find it?

258
DF Modding / Re: English-Speaking Dwarves
« on: April 21, 2013, 08:47:26 pm »
Awww thanks man. :D

I started this and was waaaay too lazy.

259
Thanks for the game that dosen't freeze after you reach higher levels.(SKYRIM)

Have some fake <socks>.

260
WWWW
WBFBW
WBFBW
WBFBW
WBFBW

W=wall
B=bed
F=floor

That houses about everyone.
Is only like 8 beds.

261
General Discussion / Re: Ya'll got to see this.
« on: April 10, 2013, 12:51:32 pm »
Holy crap I forgot about the earth is on a turtle one.


262
General Discussion / Re: Ya'll got to see this.
« on: April 10, 2013, 12:32:59 pm »
The links are the same in case one dosen't work.
The thng said hyperlink and ftp link and I don't know what they mean.

But the school assignment was to basicaly just state the theroie of what the society was talking about and compare it to round earth.

I think I will get a decent grade as other responses were "I watch the disovery channel and I know the earth is round".

Community colledge highs school classes ::)

263
General Discussion / Ya'll got to see this.
« on: April 10, 2013, 12:25:01 pm »
http://www.theflatearthsociety.org/forum/index.php?board=12.0
http://www.theflatearthsociety.org/forum/index.php?board=12.0
http://www.theflatearthsociety.org/forum/index.php?board=12.0

I had to look at this and discuss theorie for school.
Not sure wich link will work so I used them all.
This blew my mind for the day.

264
DF Dwarf Mode Discussion / Re: The peak coffin problem
« on: March 29, 2013, 02:01:46 pm »
I have taken to digging a hole in the wall 2 deep and putting a coffin in there then walling it over when the dead is memorialized.

www
wc w
wWw

w=dirt
W=wall I built
c=dead guy

I just put these in any hallway I happen to feel like.
Windows would be cooler unless some necros came along and turned you graves into a zombie zoo.

265
DF Modding / Re: MEDIC!!!
« on: March 25, 2013, 01:22:51 pm »
I'm gonna use this, might change the name from intern to medic, but maby not.

266
DF Modding / Re: Have this free idea modders.
« on: March 25, 2013, 01:15:33 pm »
I didn't know you could make "hazmat suits" so at least I learned somthing, thanks.

267
DF Modding / Have this free idea modders.
« on: March 24, 2013, 05:10:27 pm »
I was playing this game called xenominer for the xbox live when I had the idea of, what if this was dorfs?

Xenominer is basicaly space minecraft I have to say, but thats not the part I thought to use.

I was thinking the space part not the minecraft part.

Like space themed dorf forts, with syndromes just everywhere in the air to simulate no air.

The dorfs would then have modded air helmets wich could be technicaly clothes to prevent the syndrome.

And I am realizing that, there is no way this will work is there?

268
DF Modding / Re: Not sure on the tokens for my spear.
« on: March 21, 2013, 12:46:48 pm »
Thanks for the help.

I might just change the name to sharpened training spear and forget the fire part. :)

269
DF Modding / Not sure on the tokens for my spear.
« on: March 19, 2013, 11:09:44 pm »
I have here a simple spear and I have gotten it to work in the arena, it has the token [TRAINING] but the stats are different and I beleive that makes it wood only.
I also have [WOOD] as a token, not sure why.
But as you can see I have the reagant token and I am not sure if that will do anything.
I am trying to make it so that the spear requires some burning to make it at least technicaly dwarfy.
I couldn't get it in fort mode at the carpenters shop, I had NOT regened a world though.
I never tested to see if it could be made at a smith, I don't want it too, carpenters shop with the training spears would be nice.
Last bit about the edge parts, I just copied the regular spear and changed it to what I think wood would be in difference to metal.
Spoiler (click to show/hide)

EDIT:I have tried giving dwarfs the [wood weapons] tag but I think the world regen is the problem.
Shoudn't [training] make it so the dwarfs can have it.
I didn't say already that I have givin dwarfs the fire hardend spear in entitys.

270
DF Dwarf Mode Discussion / Re: Beat the game, now what?
« on: March 17, 2013, 11:29:11 pm »
Zombie elvis is right, you have to do stupid things.

I sympathise with you though as I have done very little other than build the same massive factory every fort.

I have gotten better at making mist generators at least.

I almost opend the hfs once and I died in the zombie regions pretty fast.

I have a tradition of chopping all the trees on all forts.

Maby a fort with no trees.

Not even sure how that would work.

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