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Topics - Skyrunner

Pages: 1 [2] 3 4 ... 6
16
General Discussion / airsofts!
« on: July 01, 2014, 04:43:26 am »
In Korea, airsofts are called BB guns, and BB guns are illegal. So that confused me for a bit.

Is anyone familiar with how airsofts work? How do they shoot the pellet? And are there automatic airsoft guns? :O

17
Life Advice / Math is too hard.
« on: April 24, 2014, 05:38:10 am »
More of a sort of venting than actual advice question :<

As I write this, I am taking a break from excessively difficult math problems that seem to exist juat to push the limits of mathematical puzzle-solving. In my short 1 year stay in the US, these types of problems don't exist in a typical school setting. But here is where they all go to live, and it's driving me crazy. Most problems hinge on finding a crucial hint that is hidden amongst the details and then using a weird method to follow that to the answer. To me, the finding of the crucial hint is too hard. :/ It never feels like I can improve myself because the harder problems are usually like that. And my school is one of the most competitive public high schools in Korea, which means the hardest problems occassional appear on te math tests. Because grading is relative, those who do manage to get the problems right get As (1 or 2) while I have to struggle to not go below a 4 (B, top 40%). It hugely stresses me and sometimes I imagine how better I would feel if I just stopped trying, even though that would ruin my chances of going to a good foreign university. =_=

Uhh.. guess that's it. I probably have more to say but I can't think of it right now. I could totes provide example problems If you wish.

18
Forum Games and Roleplaying / A bloody sword — suggestion
« on: March 05, 2014, 08:03:27 am »
Sometimes, she could swear that her sword spoke.


19
Life Advice / Linux server: again
« on: February 24, 2014, 10:33:51 am »
Hi all!

The laptop I used for my linux server was pretty awesome, but its hard drive got multiple sector faults so I had to shut it down.
Now I'm looking for a replacement! o.o

I'm on the fence if I should buy a used PC for ~$400, hosted at my dad's university, buy a brand-new one, or rent a VPS. The problem with the VPS is that if I want decent processing speed I need to pay quite a bit of monies.

How should I go about determining which option is the one for me? I think I want to use it for hosting a webserver, an IRC bouncer, maybe hosting game servers, and hosting the application I've been slowly building the past few months. x:

20
Creative Projects / Poll: which [grass texture] is better?
« on: February 22, 2014, 08:06:28 am »



21
DF General Discussion / Bay12 Census: Results out
« on: February 18, 2014, 11:31:33 am »
Results!





Hello, denizens of the DF General Discussion board! I am running a general census on the members of Bay12, and I thought that posting the census only in the lower boards would skew the results significantly. Therefore, here I present the link so that you may complete the survey if you wish.

Once I get a statistically significant number of surveys (=whenever I feel like I have enough ;P), I'll post the results in this thread.

Thanks for your cooperation!

22
General Discussion / Bay12 Census: Results out!
« on: February 18, 2014, 08:08:10 am »
Results out!

Link!

The questions are very varied, but roughly 1/3 of them pertain to Bay12, and 2/3s pertain to personal information. While many questions are optional, I would appreciate if you answer them all.

Once I get a decent number of answers, I'll post screenshots of the Google Forms results!

Edit: 102 responses so far.

23
Life Advice / Home server via laptop?
« on: December 30, 2013, 06:21:56 am »
Hello!

My sister recently bought a new laptop, and her old, cheap, feeble netbook lies unused and unloved. I have been wanting to have a server to play with. The obvious solution is to install Linux or something on the netbook and plug it perpetually!

But I wonder if this is feasible. Presumably it would use electricity continuously. And being a netbook, it might not have enough ram or processing power to act as a good server.  So, would the electricity bills be too prohibitive to leave it always on?

Second, would having a home server that port-forwards 80 and a few others be a security threat to my desktop and other internet-using devices?

Third, what kind of Linux is recommended for servers or newbies to Linux? :D I want Linux just because this might be a good opportunity to get used to its scaaaary environment. Thusfar I've only used it for light coding and Perl scripting in a virtual box. Nothing fancy.

24
Roll To Beat Other People Up Before They Beat You Up First

Time for battle! You are stuck in a colosseum with other people. And in this case, the only thing you can do is beat the stuffing out of the other people to win fame and riches and also stay alive, as a bonus! Sorry, I don't know what kind of lore to write here >_<


Win condition: Achieve 200 maximum HP

How to win: Of course, you may attempt to just punch the other guys in the face, rolling d6s all day, but if you hit a [1] you know that you're going to be deader than dead. But fear not, for there are Items to help you on your way!


Item guide

Let's look at an example item!

Dumb Sword [1356][10][4]
Type: Activatable
This is a dumb sword. It pretty much has no magical effects on it.
Success: Deal double damage.
Failure: You take 1/2 of the damage you dealt this turn.


It's an activatable! That means you can activate it. But nothing's free in this world, and so are item effects. You need to collect 10 Dice Charges, as shown in the second bracket next to the item's name. When you wish to activate an item, you roll a d6; if one of the numbers in the first bracket come up, you get the Success effect. Otherwise, you get the Failure effect.

Collecting Dice Charges is easy. Every dice roll you make is passively collected and added to each item's Dice Reservoir. So, if you have two Dumb Swords that are currently at 3/10 and 6/10 charges and roll a 4, their charges become 7/10 and 10/10 respectively.

The third bracket is the Durability of the item. Each time you Activate an item, the Durability is reduced by one.


Here's another item!

Dumb Armor +1 [5][][5]
Type: Passive
This is dumb armor. It has no magical effects whatsoever.
This item is Armor.


Aw, this item has no activated effect! Instead, it absorbs 1 point of damage dealt to you per attack! The third bracket is, again, its Durability. But unlike Activated items, it doesn't decrease each time you get hit. Instead, whenever its effects are used, a d6 is rolled and if the number(s) in the first bracket come(s) up, its durability is reduced by 1. Pritty nifty!
Not all Passive items are Armor, though!

Something to note is even the d6s rolled to see if the Dumb Armor's Durability goes down counts towards your Dice Charges. Double nifty!

One more item!

Feeble Potion +6 [23456][][]
Type: Consumable
This is a rather feeble specimen of potion.
This item is Health Potion.


The same rules apply as with Passive and Active items! If you want to quaff that 6 HP in liquid form, you need to roll a 2~6 on your die, as shown in the first bracket. The difference from Activatable items is that it only can be used once. I guess you could say that it's basically a 1 Durability Activatable item.

Just one more thing.

Health Crystal +5[123456][][]
Type: Consumable
This is a pretty sparkling ruby-pink crystal in the shape of a heart.
This item is a Health Crystal.


You want this. You want LOTS of this. They vary in potency from +1 to +100, but Health Crystals are how you win this game. Good luck!



Q: What happens if I dead
A: Do not fret, for you are not quite out of the game! For starters, you lose half your items (rounded up). You may choose which items to lose. Second, you lose either 50% of your max HP or 20 HP, whichever is larger, from your max HP. Finally, you get a Death Timer! It works similarly to Dice Charges except that since you cannot roll yourself, you attach your spirit to another player. You then get the same number of Charges he gets. Once you obtain 100 Dice Charges, you are then added to the back of the Waitlist. What is the difference between just rolling a new character, you ask? Well, you get to keep your stats. That's always good. You can also just start from a clean slate, if you want.

If you have less than 20 HP, you're out of the game for good.

There may only be 5 players playing at one time.



Q: How get item
A: There are two ways! The first way is by opening a Random Box. Four Boxes are dropped into the colosseum every other round. There are two Good Boxes and two So-So Boxes, and sometimes one of the Good Boxes are replaced with much better versions of them. Each Box has anywhere between 1 to 3 items in it.

Of course, since there are only 4 Boxes and 5 players, somebody's going to miss out on items. Then again, you can always try to block other people from opening boxes.

The second way is to collect Monies! The Shopkeeper is a telepathic, telekinetic being who can process orders faster than you can say "B-"! He accepts good sums of Monies for items. His stock changes every so often.



Q: How join

Your forum name is your character name.
The statsheet looks like

Name:
HP: 50/50
Monies: 0
Items:


<Waitlist>
Nobody!



There are FOUR Boxes in the Colesseum at the moment, a Red Good Box, a Blue Good Box, a Green Meh Box, and an Orange Meh Box.

25
Creative Projects / Chartered Waters: new demo! 5/28
« on: June 18, 2013, 08:51:12 am »
Chartered Waters[codename] is a roguelike(like) that I have been working on for the past week or so. It was intended to be a seven day roguelike, but stuff happened and I have no chance of matching that deadline. Instead, I've decided to try and flesh the game out. :D I'm also planning on posting little dev logs of what I've worked on so far. There are some features l really like in my game >_<

It's about trading, really. I liked the Uncharted Waters games, or rather Uncharted Waters Online in particular. I also wanted to make a trade game from before. Then I wanted to make any game at all, so I decided to go for it. The creative title is clearly a mirror into the brimming font of creativity my mind is. :D
I initially thought of making a static world, but procedural generation is both awesome and fun. Also, a true roguelike should have procedural generation for as much as it can get away with. Another nice thing to have would be AIs running around and competing with you, buying and selling to maximize their profit. Therefore, these are the goals I have.

1. Make a trading game, like Uncharted Waters.
2. Make it have procedurally generated terrain, town names, ship names...
3. Make it open source.
4. Have AIs that are basically the same as the player run around the world.
5. Make it as fast as I can. No endless development. Put something playable on the market, then improve on it.
6. I can't think of any more.

Screenshots:





501 KB, Dropbox link to game. The zip obviously only works natively on Windows. If
Quote
The Program can't start because MSVCP120.dll is missing from your computer.
download these x86 version.

View the README for some controls.


I shall link the following in later posts. ;D
Quick dev log
Link to Github commit records
Day 2. Terrain generation, and a prototype of A* pathing.
Day 3. Name generator, and "game states" to hopefully make UI less painful.
Day 4. Married A* pathfinding with the world map, making it aware of the terrain and pathing around it.
Day 5. Changed item IDs to strings, and pushed all the definitions into external json files.
Day 6. Coded the shop UI. You can now buy from, but not sell to, a shop.
Day 6.5. Mostly finished the shop UI.
Day 7. Finished buying from the shop.
Day 7.5. Implemented selling.
Day 8. Locking the camera to the ship is a thing. Also, you can now scroll the map. I immediately bumped the world up to 256x256 from the original 128x64.
Day 9. Item spawning was created.
Day 10. Item lists are fully filled out, and the shop and ship windows have undergone a cosmetic change.

I occasionally post things about CW on my blog here.

26
Spoiler (click to show/hide)

+ Added the ability to simulate atoms. Hydrogen is in.
- Hydrogen atoms sometimes explode into infinite energy if their private space is intruded on.

27
Life Advice / Another paper search! :D
« on: April 08, 2013, 09:24:07 am »
Stochastic simulation of daily precipitation, temperature, and solar radiation

C. W. Richardson
(Water Resources Research, 1981)

The university library I was using only has papers for that journal from 1997. Said paper was published in 1981, when my parents were still teens D:

This is the precise article and the site that hosts it.

I would appreciate it if someone finds that paper and sends a private link to me via PM. By the way, I emailed Wiley, and they said that obtaining a copy from someone who does have access to said paper is fine. Just don't indiscriminately spray it all over the nets.

Quote
That’s fine as long as the paper isn’t distributed any further beyond yourself for personal use.
 
 
Thank you.

In case anyone is wondering, it's a paper that describes a way to stochastically generate weather from lots and lots of statistics. I'm using it in my plant sim, which is slowly gaining progress. :D

28
General Discussion / How is cryptography done? o_O
« on: March 21, 2013, 06:57:49 am »
A long long train of thought led me here. :D

Mainly, my math textbook introduced the Hill cipher as an example of where invertible matrices are used. I searched around a bit and started wondering: how are attacks done? Do the attackers have to know what algorithm the cipher text used to attack it? Or is there some magical way to decrypt stuff? XD

How do people figure out what a particular cipher text means? And how do I tell how secure an encryption is?

(I don't know where this would go, so here in GD I plop it...)

29
National Assembly— You Be Politician

Quote from: ASD News, earlier today
Reporter Terra Nocta
SP,  National Assembly— Earlier today, reports came in that the National Assembly (NA) was preparing to pass this quarter's laws. However, at roughly quarter past ten, the Betacrats decided to siege the Head Politician's seat, seizing the Hammer of Law Passing and forcibly striking the Wooden Block of Law Passing, pushing through the laws that would decrease taxes for game industries and gambling corporations. The siege lasted quite a while, with chains being used to barricade the walls an hour before the actual meeting was slated to start, as 257 of the 483 seats were empty. This seemed to have been a carefully planned tactic, as today's seating was predominantly Betacrats, taking of 63% of the 224 seats present. Only a smattering of Techdemocrats were present, the minority party, and none of the Alphacrats were even in the Assembly Hall. It is suspected that the Betacrats have received money from three large companies, Limited Madhatters (ltd), Unlimited Blue Oceans and Green Chips(corp), and Nexxxxt Games (corp). All three companies declined to comment, while the party leader of the Betacrats, one Mun Suk Joon, claimed in a press conference after the highly controversial law passing that "this was required for the country to progress in a high content, culturally global focused environment," and that "all claims that unsavory dealings have gone on are completely false," adding, "It's probably the Techdemocrats who've spread those rumors."

The Techdemocrat spokesperson remarked, "This atrocious deed must not go unpunished." He continued to strongly ask of Yän's citizens to "punish the wrongdoings of the Betacrats" and that "the tyranny of the Betacrats has gone unchecked for too many years now."

This is the fifth consecutive siege that has taken place, starting from the 1912 Q3 Assembly, where memorably a nearby firetruck was hijacked and mobilized to demolish the Assembly's doors, and continuing for the fifth quarter.

....

Well, there's two ways to become rich. One, you work hard and amass capital with no rival, become the top and stay there. It takes a whole lifetime of endless work to do that though.
The second way is to become a politician. A few years of work, debut in the Assembly, and tada! You're standing next to a giant piggy bank with no withdrawal limits! You just need to pas the right laws, the ones that benefit your secret beneficiaries, and the ones that make it easier for you to hide away your hard-earner money, while still managing to look like the good guy.

Our proud nation, Ÿan, is also proud to be squeaky clean. There's no dirty lobbying, dirty bribery, or dirty corruption here. See what happens when you have dirty corruption, like Eagleland across the Ragey Ocean. Not very good. You get manhandled by the big guys.
In Ÿan, all we have is clean corruption. That's all.

Politicians in Ÿan are public servants. They earn salary from taxpayer's money, a certain amount per quarter. They also earn money from the abovementioned clean corruption, such as passing a law to destroy all small businesses in the industry of, say, supermarkets. CEOs are savvy, see, they know when to give you a fruit box as thanks, filled with nice green cash.
Assembly meetings are one time each quarter. At least 50% (242 people) need to be present for laws to be passed. At least 50% of the people who are present must vote for a law for it to pass. 75% must be present for a constitutional change, and 80% of the present must agree.

The important part is that laws are passed when the Hammer is struck against the Block. It's hard to take it from the Assembly Head, but it's possible, as seen in the 1913 Q4 article above.

When not voting, various actions like
Research current law, Research [], Take Polls Of [], Have Friendly Meetings with CEOs, and Train Combat may be done.

The goal is to get as much money as possible, then keep it. It's no fun if you get inspected and thrown into jail. To help you, there are a few routes such as Alias Bank Accounts, Overseas Bank Accounts, Relative's Bank Accounts, Puppet Corporations,    and Bribing Inspectors. Research them to see what's good and what's bad.

Any research action is revealed to everyone.

You are expected to track all of your money in all accounts. Failure to do so will result in either you losing out (in case of real money > stated money) or being thrown into jail (real money < stated money>.

Jail is usually, but not always, a game over. If you happen to have a majority party, a Special Repentance may be issued, and you get off scot-free.

Now, obviously Bay12 does not have 483 people. Players each are one seat, and NPCs take all the other seats. You must persuade NPCs to vote for your law through debate. A dice is rolled, and you get bonuses depending on your other dice rolls and whether the NPCs are in your party or not. Remember, reasonable arguments get bonuses, too.

Questions asked before game shall be answered! I wrote this at 4 am, so do not expect coherency or good structuring.


Character sheet:
Name: <your user name>
Funds:
100000₩ (Bank)
Party: (Betacrats, Techdemocrats, Alphacrats, Unaffiliated)
Stats (spend 10)
HP (1 pt = 3 HP)
SP (SpeechPower)
STR (Strength)
CNN (Cunning, ie how well you can con fellow politicians)
STL (Steel Face, how blatantly poker-face you can be even when faced with inescapable accusations. Useful in press conferences or in court.)




Status of the Nation
name: Democratic Republic of Ÿan
short name: Ÿan
pronunciation: [Ÿan]
population: 50000000
gdp: LOTS

national relations:
    Ramenia – Neighbors up north. Some military tensions. Currently in a nervous peace. Rumors of nukes.
    Eagleland – Ally. Also, Ÿan is kinda like a vassal to it but not really. Received great help in the Ramenia-Ÿan War.
    Japa – A nation with whom Ÿan has a love-hate relationship.
    Pandaland – An unknown, but huge and rich nation.

current citizen trust:
  400 (neutral)

current political parties
Betacrats
Techdemocrats
Alphacrats
Fembots
Goblins
Unaffiliated

current budget:
  Department of Defense - 400000000₩
  Department of Law and Courts - 200000000₩
  Department of Administration - 100000000₩
  Regional Taxes (some regions self-govern)- 200000000₩
  Department of Life and Family - 100000000₩
  Department of Transport - 100000000₩
  Department of Food and Agriculture - 10000000₩
   Department of Technology, Communication, and Science - 10000000₩
  Department of Land and Water - 10000000₩
  Department of Education - 1200000₩
  Department of Women - 800000₩
  Branch of Cyberterrorism and Security - 800000₩
Branch of Sea and Air - 80000₩
Branch of Nyan - 22000₩
Branch of Forests and Mountains - 60000₩
Department of Space - 56000₩
Branch of National Intelligence - 60000 ₩
Branch of Worker's Rights - 14000₩
Branch of Anticommunism - 9000₩


Remember, the number one reason a politician exists is to gain more money! The nation and its citizens can come after that!

Also, three actions a turn.

30
Life Advice / __done__
« on: February 21, 2013, 11:57:49 pm »
I'm not in uni, so I don't have any access at all ;_; I do have access to a Korean database, but it doesn't have a single article that I need >_>

If anyone does have access, and is willing to help, can someone PM me a link to A uniform decimal code for growth stages of crops and weeds by Lancashire? :/ I need to reference it to get more information on the growth stages of plants.

I think you need to download it from the database, then upload it to something like Dropbox.

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