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Messages - Skyrunner

Pages: 1 ... 760 761 [762]
11416
Is this dead...?

11417
I want a spot! :D I think (because I have no experience with doomsday devices or such) I might get hit in the face by my preceeder's trap... but I have one of my own ! :D (thought its a really simple one...)

11418
DF Dwarf Mode Discussion / Re: On the topic of community forts & a boat!
« on: November 11, 2011, 07:48:08 pm »
The entire ocean? If you just want to empty a part, you can use pumps to move the water away. If you are trying to empty the whole thing, then you are right about putting into an aquifer.
Do you need to drain the sea? How big a ship are we talking?

It is a three deck ship with 4 masts, and its going to take up a half of one side of a 5x5 embark :S

Maybe smaller than that.


Update: In case anyone is watching. I got two waves of migrants so far, and strangly no caravans to be seen. The pump-that-will-empty-the-sea is running (it's only one pump yet), and I'm building water wheels and more pumps to help.

11419
DF Dwarf Mode Discussion / Re: On the topic of community forts & a boat!
« on: November 11, 2011, 06:24:49 pm »
Doesn't that defeat the purpose of getting it out? :S
I need pumps to keep the ocean dry until the boat's lower decks are done.

BTW, does anyone know if the huge fish population of a ocean die if it's emptied?

11420
DF Dwarf Mode Discussion / Re: On the topic of community forts & a boat!
« on: November 11, 2011, 04:31:13 pm »
Thank you, I was thinking just of that :D Drydocks should allow for a ship with 2 decks underwater. I'm thinking I could pour all of my excess seawater into an aquifer?

11421
DF Dwarf Mode Discussion / Re: Survival of the original 7
« on: November 10, 2011, 09:48:43 pm »
I have never killed my first 7 yet, except for that one time when I cracked open the circus without a military... Every single dwarf was hunted down, except for one injured / mechalony dwarf who hid in his room and lived.

11422
DF Dwarf Mode Discussion / Re: On the topic of community forts & a boat!
« on: November 10, 2011, 09:33:05 pm »
Well... for one, multilayer aquifers? :O
Still, I think the ocean waves are very pretty. I got attacked by waves soon in, so I moved everything to the dry biome and started digging. Btw, the ocean is almost half of the map :D

11423
DF Dwarf Mode Discussion / Re: On the topic of community forts & a boat!
« on: November 10, 2011, 09:20:31 pm »
Okay, I started, and 0 days in, I'm in a boatload :P of trouble. First, I embarked on three biomes with some ocean water on the side. Thats OK. Second: There is some yellow sand... also good. However . . . 2 of 3 biomes have aquifers. The southern biome is a simple, clean bilayer aquifer. The biome with the ocean has .... 5 frikkin' layers of aquifer flashing blue. It also is under the other aquifer. I'm sunk. Of course, I could ignore 80% of the map and go through the biome w/o a aquifer...


11424
DF Dwarf Mode Discussion / On the topic of community forts & a boat!
« on: November 10, 2011, 08:45:46 pm »
Well, I've had a passion in both DF and a game called the Age of Sail. I just loved the many sailboats (though they were from all ages :P -- the 19th century clipper sailed along with the BC galleys), and I think I saw somewhere of a "ship" fort. I want to make a similar fort, except with the "swan song" of sailboats-the clipper! 
Spoiler (click to show/hide)

Since I can't actually float the "ship", I'll be doing it as the other fort did, and use on pillar. I will actually have two forts next to each other, with one the boat and the other "ports of call". However, I don't have much experience in any community forts/successions, and I believe myself to play softly...... anyways, could anyone offer some help? Perhaps in how to run the community/succession fort? The world is genning as I type (oh, it's done).

11425
Huh, I'm fighting :D
I like the way you sprinkled furious fighting with a calm scene ... its like those movies where people are talking, with lots of cut-tos to fighting (or running).

11426
Eh... then maybe a female dwarf named Juana. If there is one, I'd like a glassworker or a crossbow dwarf?

11427
Well, its complicated enough for me :P Usually, I keep my forts very simple and megaproject deprieved. My only "megaproject" was a trivial (though daunting for me) waterfall, where I picked up water from a brook and ran it above-ground and dropped it into a grate. I can't recall where the water went... I think into a local cavern.

Anyways, I'll just be watching :D

11428
Oooh! I wish I could take a turn, but the fortress's save looks so complicated @_@

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