Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Skyrunner

Pages: 1 ... 12 13 [14] 15 16 ... 762
196
Forum Games and Roleplaying / Re: [Pathfinder] Haeum Sung
« on: August 08, 2016, 09:18:12 am »
The only problem is, what happens if all of my players show up for once? D:

Though one of the people I know always says that the more spare players you have the better.

197
General Discussion / Re: Bay 12 Plug.dj: Alive and back and action.
« on: August 07, 2016, 10:07:40 pm »
"Oh let's bring it down!"

198
General Discussion / Re: if self.isCoder(): post() #Programming Thread
« on: August 07, 2016, 12:56:36 pm »
It's only a thousand lines of code, but I've just changed the data format of the input files radically, so I need to rewrite a lot of random parts of the code anyways. I've also had a ton of headaches because of typing in the past, because there's a bunch of filtering and condition logic in there, so I'm considering making the leap.

I just don't know where to start rewriting it though...

199
If you're used to playing in person, roll20 will be a lot slower if you type, and a lot more chaotic if you use voice chat.

200
Forum Games and Roleplaying / Re: [Pathfinder] Haeum Sung
« on: August 06, 2016, 10:42:54 am »
People have asked for a more XP-ful encounter and I have delivered, sorta!

The following XPs are for everyone, including those who didn't participate.

Busting the vampire den and also the iron door = 1800xp
Using the elephant = 200xp
Capturing the vampire mist = 200xp



Things that happened:

Met up with Riwallon, another survivor from Ara Sung!
Investigated the vampire-filled miracle farm and murdered everyone!
The potentially suspicious Bae Sung-ah popped in and lots of talking happened!



Ricchar being Enlarge Personed by Max is really strong. Thanks to Great Cleave, which got buffed in pathfinder to useable levels, all the vampires were caught up in a whirlwind of violence. Of course, this also means I need to work on harder encounters :D

201
Other Games / Re: Overwatch - Released
« on: August 05, 2016, 08:09:42 pm »
My secret theory is that all ranks from 1 to 100 are hell.

202
General Discussion / Re: if self.isCoder(): post() #Programming Thread
« on: August 04, 2016, 10:22:37 am »
I'm not hardcore, it's just that this app is entirely client-sided :D A thick client, so to say.

203
General Discussion / Re: if self.isCoder(): post() #Programming Thread
« on: August 04, 2016, 09:28:12 am »
Technically my backend is just a nginx server. The data served, though, is generated using Python.

204
General Discussion / Re: if self.isCoder(): post() #Programming Thread
« on: August 04, 2016, 07:29:03 am »
Is changing a project from javascript to typescript worth the effort? :S I'm looking at that possibility but I'm hesitant to make the leap... I'm using d3 for all my DOM manipulating needs.

205
General Discussion / Re: if self.isCoder(): post() #Programming Thread
« on: August 03, 2016, 07:29:59 am »
Yeah, I did figure that you can't retroactively expire a page.

I'll try that next time I deploy my small web-app...

206
General Discussion / Re: if self.isCoder(): post() #Programming Thread
« on: August 03, 2016, 07:21:46 am »
Does anyone here know how exactly you prevent clients from caching old versions of a webpage? :(

I've tried a couple things on the internet, such as setting the content expire header, but I don't think it worked...

207
Other Games / Re: Factorio - Factory building game
« on: August 03, 2016, 03:46:15 am »
because that would require people being online at the same time, and someone has to host, and latency is a thing

208
Forum Games and Roleplaying / Re: [Pathfinder] Haeum Sung
« on: August 02, 2016, 11:25:23 pm »
huh, didn't know that. Sadly Scry is definitely blocked, can't have them intelligent spellcaster undeads peeking in.

209
Forum Games and Roleplaying / Re: [Pathfinder] Haeum Sung
« on: August 02, 2016, 10:45:10 pm »
I don't think anyone has Sending, and Message has a range of like 400ft.

210
Forum Games and Roleplaying / Re: [Pathfinder] Haeum Sung
« on: August 02, 2016, 01:40:40 pm »
Just click the roll20 link and click "view previous chat logs."

Pages: 1 ... 12 13 [14] 15 16 ... 762