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Messages - IamanElfCollaborator

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12211
Not yet. San and I are going to talk about that.

The OP will be reworked soon, too. Please do not ask when, I am currently trying not to stress myself out too hard and yeah. :P

12212
Mhm. Alanis's stuff may also be taking a huge GM-mandated nerfing. In part because those equations and multipliers are stupid strong; seriously, she can outdamage the likes of Mio while still possessing more utility.

12213
Minako stares at Alan.

Then blushes.

Then pushes herself off of Walter.
"Whaaaaa?!"

12215
I had several discussions with you, San and Twin. The general consensus I got is Transformations are a-okay, so long as there are drawbacks or one form is clearly weaker than the other.

12216
I'll probably keep Mio's current perks because they make sense with her general idea (an unstoppable juggernaut of glass cannonry). Killing her will just make her use her Mankai, attempting to use status on her screws you over because she just resists it or uses a Facade-style action, and so forth. I'll probably ditch Comet Kick for something else, all things considered, as it's obsoleted by God Hand. Heroic Barrage/Full Bloom is meant to be a finishing move, so I'll probably alter what it actually does and keep the flavour text of what it does. However, the rest of her skills are decent and pretty expected for someone intended to basically be nigh-unstoppable.

Penelope's are worth a change, but.....eh. Spoilers. And also Penelope's general stats are no good for tanking, and I'm not bothered to re-do her whole moveset for tanking.

12217
Minako is resistant to being pried off her new chew toy Walter. She pouts and whimpers.

12218
and i suppose everyone's currently inclined to give their own two cents on actions as well
no, get out

12219
"....I might what?"

12220
Maeve is still glaring at Lionan.

SNUGGLES

12221
Well.

If anyone wishes to respec their characters, now is the best time to do it.

12222
Mio raises an eyebrow.

Penelope shrugs.

12224
Forum Games and Roleplaying / Re: Katawa Shoujo v2 OOC Thread
« on: March 24, 2016, 06:47:06 am »
no

12225
I'll give you internal consistency. But for the majority of the game, most of the party has been pretty much split, both literally and in the mental sense. And most of them have personalities that don't allow for cooperation, even if stats-wise, it makes sense.

I see your points, and I don't disagree. However, I am somewhat concerned that the point of the game is missed. It's as much RP as battles, as much fluff as it is crunch. If it's causing people this much aggravation, then I feel a break is necessary.

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