Name: Melodia Viridi
Age: 17
Sex/Gender: Female
Race: Human
Description: She normally wears a green hoodie, with a light shirt underneath, and a short tan skirt with biker shorts underneath. Her hair is short, cut in a bob haircut and the colour of straw. Her eyes are a deep green. Melodia's build is quite light and athletic, with her legs being quite toned from years of using them to compliment her fighting style. Her light shoes have metal soles and tips to allow her to engage in combat with them and compliment her fighting style, and her exposed shins are protected with shinguards. She is on the lower end of five foot, being somewhere between 5'2'' and 5'3''.
Her general attitude to life is quite laidback, and her general behaviour conveys enthusiasm and hyperactivity. However, if she finds injustice near her, Melodia will try to resolve the conflict- and if it is not resolved, then so much for the unlucky fool who attempted to cross a trained Huntress who happens to be skilled with kicking people in the face.
History: PM.
Stats: 15 HP
20 AURA
10 DC
Assassin, Fighter
[Graph, when made by the GM]
STRENGTH: 3
DMG: 3 [8]
DEFENSE: 1
DEF: 1
HP: 15
SPEED: 4
DODGE: 3d6+2
ATTACK #: 1
DUST PROFICIENCY: 3
DUST ATTACK: 3d6
DUST CAPACITY: 10
AURA: 1
ARMOR: 25 [20]
DEXTERITY: 2
PRECISION: 2
CRITICAL: 6%
Traits:Martial Artist: -5 to ARMOR, +5 to DAMAGE
Perks:Kiai!: Melodia's very Semblance is sound, to the extent that even her battle cries hurt. When Melodia uses a battle cry before unleashing an attack, add
[DUST ATTACK] on as extra damage.
Rage of the Dragon!: Melodia's feet are just as dangerous as her weapons. When delivering a melee attack, Melodia gains
[DAMAGE]/2 as additional damage.
Semblance: Vox: Melodia can manipulate sound. She can do anything with it from dampen sounds within a small area around herself, to blocking out someone's voice, but her most powerful offensive application is the ability to turn her shouts into deadly weapons of unrelenting force (you figure it out), being able to use her yells as basically forms of projectiles that pierce barriers that block material projectiles.
She has the ability to project loud bursts of noise, disorientating opponents and temporarily deafening them.
She has the ability to use bursts of sound to propel herself. Any enemy caught in the wake of her supersonic (I'm not sorry) waves is damaged.
She has the ability to project an exceedingly damaging burst of unrelentingly powerful sound, heavily damaging enemies with the sheer force. These bursts ignore solid shields.
Weapon: Viridian Sonata:
- - Aria Form: In this form, Viridian Sonata resembles a green, metal yoyo, with musical notation marks around the rim on each side, with the string toughened with Dust to keep it from being cut or snapped; the weapon acts as a flail to hook around defenses. On the other end of the handle string, a small clamp acts as the hoop for Melodia to slip her fingers into, with a small switch upon it. When clicked, the head of Viridian Sonata immediately sprouts spikes, increasing it's deadliness. There is also a small slot for a Dust cartridge within the head; when activated, the head will inflict different effects on contact (fire Dust burns, lightning Dust shocks). Currently, Melodia has equipped Wind Dust into Viridian Sonata. The string range is equivalent to some of the shorter-ranged ranged weapons.
- - Sonata Form: In this form, the string used to swing Viridian Sonata is surrounded by inflexible metal plates, turning the weapon into an a small mace, costing her range for the benefit of stability. The switch now allows the head to spin around, turning the head into a makeshift rotary saw.
-
Aria Form: +2 Slicing DMG. Can attack at range (STR, not DEX).
-
Sonata Form: +3 Slicing DMG.