20314
« on: November 13, 2015, 06:43:37 pm »
[19 + 9] (That critfail.)
...Well, firstly, you don't use a blasted magic staff and a stone fish as a crafting mallet. Secondly, a random piece of broken metal doesn't make for a good sword. Thirdly, when swords are made, they are usually made by people who tend to know how to make swords, like professional weaponsmiths; not an old insane druid and a gorgon and earth elemental smacking at a chunk of random metal over a makeshift forge.
Well, you make a weapon, alright. In the sense that you could probably use it to ward off a mugger in a hurry. If you wanted actual power......you are disappointed.
Creation Complete: Damp Metal Bar
Damage: 1d3
Properties:
Damp: It is damp. Nothing else.
Failure: Result of a failed crafting.
[27]
ENG is more successful with his endeavour. The frame, when the battery is inserted, immediately starts emitting some sort of crimson, high-density laser, surrounding the frame and acting as the 'blade' of the weapon.
Creation Complete: Federation-issue Phaseblade
Damage: 1d12
Properties:
Armour-Piercing: Ignores 2 RES points of enemy armour bonuses.
Limited Charge: Can attack 10 times before needing to be recharged.
Salvaged: The repairs to this, while quite sophisticated, do mean this is weaker than originally. It has a very small chance of breaking during combat.