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Messages - IamanElfCollaborator

Pages: 1 ... 142 143 [144] 145 146 ... 4884
2146
"Ready for what, exactly? ....w-what kind of horrible things do they DO to people in adventuring academies to make you ready for horrible things?!"

2147
"Ooh, that sounds nice. Just something to celebrate my first day at the Academy. After I'm done with classes, of course."

2148
"Of course I tied you up. How else am I supposed to do Lady Leviathan's duty?"

2149
"Present."
"W-what a mess...."

Serena's screaming can be heard nearby.
"G-get the bees off me! I-I don't like bees! Go away! Keeeeeeith! Jaaaarviiiiiis!"
So, Serena's fine.

2150
Momo.....fumbles his attempt to break free. The knife he'd been hiding slips out of his fingers and clatters onto the stones in the alleyway.

The naga currently holding him hostage immediately pulls out a bow, nocking an arrow, but not drawing or pointing it at Momo.
"Was that a knife? That was a knife, wasn't it? Are you scared?"

2151
"Honestly, that sounds nice. Maybe tomorrow, after we get a good night's rest?"

2152
Forum Games and Roleplaying / Re: Fire Emblem: Marks of Royalty IC
« on: April 04, 2020, 06:44:35 am »
"No, Burhardt, you've done nothing wrong. I would like to hear Tanec's backup plan myself, seeing as it's surprising someone so direct might keep that back. Perhaps it's less farfetched than he might imagine."

2153
Forum Games and Roleplaying / Re: Legacy FEF IC Thread
« on: April 04, 2020, 06:41:47 am »
When Gregor moves, B23

2154
"Quit it! I'll do.....bad things to you! Bad things!"
The naga looks furious for a second, before she covers her face with her hands, exasperated.
"I can't even scare some weak human adventurer. What has this world come to?"

2155
"S-stop flirting! You're supposed to be scared! I-I'm a dignified naga of Lady Leviathan's forces, not some blushing schoolgirl!"

2156
"I finally got you. I finally got you! Now I can make Lady Leviathan proud-"
And right on cue, the rope snaring Momo spins him around to actually see his captor. She does, indeed, appear to be a naga, with the lower half of her body being a snake's tail with pale white scales.
".....eh?"
"W-why are you enjoying this?! I-I'm going to....I'm going to..."

2157
Everything seems peaceful for a few moments. Or, well, as peaceful as anything might get in a bustling market. If not for two things.

Firstly, one of the stalls in the middle of the market specialises in charmed and cursed items for adventurers. Charmed items are, of course, used for exactly what you assume they might be, but cursed items have a surprising amount of uses; pawning them off onto annoying rivals, using odd combinations of curses and charms to amplify the power of both or even using them as trash to set off traps in dungeons. Needless to say, there was an entire cottage industry off selling cursed or charmed items secondhand; at least, the ones that weren't clingier than a blob to a particularly delicious piece of cake.   

Secondly, there are three types of adventurer foolhardy enough to venture in dungeons to find charmed or cursed items to begin with instead of having some sort of artificer make them; while not cheap, the process is why so many charmed items can be found in dungeons to begin with. Firstly, the desperately poor. Secondly, the type that actually enjoys adventuring. Thirdly, and most importantly, kleptomaniacs.

"Dude. Don't touch that."
"Don't touch what?"
"We didn't pay for that. Put it back."
"I don't know what you're talking about-"
"I said put it back!"
"L-let go! It's not like they'll miss it!"
"P-put it back!"
"NO!"

Suddenly, two jars go flying out of the crowd. One jar lands squarely in the middle of the crowd, the shrapnel turning itself into bees as the crowd starts screaming, running about and pushing people away to get away from the bees. The Bee-Jar Curse, as it was well-known, was a favored anti-adventurer defense by irritated homeowners in the late 2900s to protect their homes from being raided by drunk adventurers for food and money; the rationale was that, if one knew that the jars were going to turn into bees when broken, they'd be less likely to raid them, while not understanding what kind of mortal peril an adventurer is generally willing to confront for their next paycheck.

The second one smacks Shoes directly in the face, covering the entire horse's form in smoke, the force of the explosion pushing people back from Shoes. A distinct smell of gunpowder, ale, pinecones and magic fills the air.

The sheer chaos manages to split 42-1 and Momo off from the rest of the group as the tide of the crowd sweeps them away like currents at the shore.

In Momo's case, despite the crowd shoving him about, the man has enough muscle on him to generally manage to keep upright as he ends up being shoved into an alleyway.....only to feel a rope wrap around his ankle, yanking him upright and upside down rather suddenly.

The whip-wielding Revivian, upside down, hears a voice behind him.
"....I-I did it! I did it!"

In 42-1's case, being jostled around by the panicking crowd avoiding the bees, he's pushed closer to the Adventurer's Guild. Being that the crowd is rather dense, he can barely see half an inch in front of him past the next person, and combined with the pushing and pulling, ends up taking a tumble and tripping over someone.

And 42-1 lands right on top of them.
"Ah!"

2158
Forum Games and Roleplaying / Re: Fire Emblem: Marks of Royalty IC
« on: April 03, 2020, 05:02:17 pm »
"If."

2159
"....I suppose we could take a little detour before we continue our quest."
"A gracious goddess like myself must allow her servants some free time, after all. And....I do see a few pretty pieces of clothing I want..."

2160
"...well, if we're going to check out the market, we might as well move in. The Guild can wait a few hours, right?"

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