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Messages - IamanElfCollaborator

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24136
......
*kills token loli Emilia in a tear-jerkingly overly dramatic death involving a slow death by lung shot*

24137
I call dibs on his characters when he inevitably stays there
*shoots*
Anyone else?

24138
From this Saturday to next Saturday, I may be unavailable for RP as I will be taking a work experience course in Germany, so if this doesn't start by then, I may not be able to jump back in until next weekend.

Just a heads up.

24139
From this Saturday to next Saturday, I may be unavailable for GMing as I will be taking a work experience course in Germany, so there may be a hiatus for this RP if I am unable to acquire internet there.

Just a heads up.

24140
From this Saturday to next Saturday, I may be unavailable for RP as I will be taking a work experience course in Germany, so if this doesn't start by then, I may not be able to jump back in until next weekend.

Just a heads up.

24141
Forum Games and Roleplaying / Re: Apex Academy: First Night Begins!
« on: July 14, 2015, 08:05:22 am »
The Shop has been unlocked. Nick and Jack will set up shop somewhere in the school every day during the first half of the Day phase, from where one can buy items, supplies and food for metal.
The Map has been updated.
Scavenging and Salvage have been unlocked. Scavenging an area will give a random number of metal, but can only be done once a day, while Salvaging something will require tools and provides a fixed amount of metal depending on the object.

24142
Hey, wait a minute... It should be arguable that Richard, being the Ultimate Magician, would know escapology, right? That would probably mean he knows how to pick a lock or two.
Eh. He could, but Jack's far better at it due to, well, his specialization requiring far more lockpicking, and the amount of locks and security measures will likely need someone actually used to getting past that than a magician.

24143
Forum Games and Roleplaying / Re: Apex Academy: First Night Begins!
« on: July 14, 2015, 08:01:17 am »
"There should be a couple of places around the island, here and there. And I'm sure a couple of you can take stuff apart to find some.

Course, our shop of sorts'll be only open for a couple of hours, so do try not to overspend, hm?"

24144
Forum Games and Roleplaying / Re: Apex Academy: First Night Begins!
« on: July 14, 2015, 07:55:52 am »
Nick fiddles with his tablet, tapping some things on Valery's, before passing it back to her.
"It's done. The updates will be on shortly.

Do you have any other questions?"

24145
Forum Games and Roleplaying / Re: Apex Academy: First Night Begins!
« on: July 14, 2015, 07:53:52 am »
"The rooms, or the whole building? And yes, I have one."
"The rooms. The corridors have a couple, if I recall correctly.

Hand it to me. I'll update it with my map. It should have some of the spots Jack and I visited on it, along with all the blindspots we spotted marked on it. You can update everyone else's with it."

24146
Forum Games and Roleplaying / Re: Apex Academy: First Night Begins!
« on: July 14, 2015, 07:49:04 am »
It's Nick's turn to speak up.
"The dorms don't have cameras at all. If you go directly under the cameras, that's another blindspot. The antechamber's another safe bet, but it'll be risky considering Monobadger might be in the hall just in front.

You have one of those handbook tablets, right?"

24147
"Well, yeah. I mean, even if you don't, I'll get it all myself. I'm just trying to make this a little easier on me- more people finding scraps of metal over more places- and making it worth your while. So I'm still busting you all out of here, 'cause it'd just hurt my little heart if a pretty girl like you died here, but a little help won't be too bad.

And yeah, be a little discrete. Wouldn't want Monobadger to know, would we?"

24148
He winks at her.
"See, luv, me and Nicky know a couple of places. We'll get someone to tell you all where we're setting up shop for the day. It'll all be up in codes and stuff, but I'm sure you're all smart enough to figure those out.

You in?"

24149
Jack leans in, looking around to make sure nobody else is listening, before whispering to Valery.
"Then spread the word, luv. Me and Nicky here hatched a little plan. If that rat badger thing asks, we said nothing.

Earlier today, we decided to take a walk around the campus, yeah, and we found a small cove with a marina and a bunch of boats for us all to get off the island. Of course, all the boats are inside a shed, and the place is locked pretty well, and I don't have me my lockpicking kit to pick those many locks- mum decided to break that thing before I went here to try and make me go on the straight and narrow. Heh.

So I'm gonna need ya all to find some spare pieces of metal around the island. Now, I hear ya thinking, 'why should I help this poor little borrower here?' Well, I'll make it worth yer while. Me and Nicky here'll run a nice shop sort of setup for you guys, long as you don't try and off us. Not everything on this island's locked tight, but since none of you are exactly as skilled as me, none of you can get at it without getting caught by Monobadger. I can, however.

So, me and Nicky'll trade ya food and supplies for metal so I can go build some lockpicks and break us all out of here. Preferably before we all get shivved.

Course, it'll have to all be done quietly- wouldn't want Monobadger to know, so it'll take me a couple of days to get it all done if you get the stuff to me. Whaddya say to that, luv?"

24150
He shakes his head, holding up his hand.
"Borrower's honor!"

Nick shakes his head. "Jack. Get on with it."
"With what?"
"It."
"Ah, right. Yeah.

So, luv. You wanna get off this island, right? Get away from all this dirty business?"

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