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Forum Games and Roleplaying / Re: Eclipse Heights School for the Supernatural -- A Roleplay -- IC thread
« on: July 12, 2015, 03:02:52 am »
"Someone attempting to provoke Miss Heller."
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There's also the explanation that Magic is a phenomenon that is defined by being something that shouldn't exist, so she might just be emanating some sort of field that enforces reality.
Hell, that might be the actual source of theirEdgesBoons and their rituals just shape it into specific things![]()
Oh and something ripped off from one of my own setting: self replicating spells. Sort of like how viruses and prions are just masses of chemicals that happen to hijack cells, forcing them to create more of them and thus proliferating them. Except in this case, it's a spell. She continuously emits spells that hijack whatever the hell people cast magic using, forcing them to continuously cast copies of themselves, thus rendering them unable to cast anything else.Except she can't even use magic, unconsciously or not.
Telepathic anomalies, magical event horizons and sheer stubbornness wouldn't work, because she's established to not even have a telepathic presence, she can suppress her antimagic to allow others to work around her and she knows magic exists- she even lived with a Necromancer and had Yuri as a servant.
- A field of twisted reality around her that magic simply cannot exist in. As in, it's very concept ceases to exist.
- Continuous magical emissions. White-noise basically. Drowns out everyone's magic.
- Telepathic anomaly. Blocks out fucking everything by preventing people from being able to form the required thoughts.
- An event horizon of sorts. Whatever's required to power magic just gets sucked into her. So it can't escape, meaning she can't cast anything. But no one else in the area would be able to cast anything either because she's basically siphoned all the resources.
- Sheer stubbornness. Disbelieves magic so hard despite all evidence to the contrary that it simply gives up and stops working.
Also, regarding anti-magic...*slaps with fish*
that's mostly a blanket term. There are several kinds of antimagic.
There's magic dampening, which makes mana itself function less in the area around a person.
There's disjunction, which actually IS magic, and is basically just tearing apart spells as they form.
And there's Antimana, which..
Is not what they use.
Antimana is kinda... well, you know what antimatter is?
That.
Except for magic.
I'm thinking of dropping this game. I just don't feel I'm having as much fun as other people even when I try to set thing up for it.no kj-sempai
So we aren't told it was 2 separate cases?You are told. But for convenience purposes it will be the same trial.
Is there a limit on how many people a single murderer can kill? I know in the games, there was a limit of 2. Is that the same here?You can kill up to three, but you're stacking the odds against yourself, because all of them can fight back.
Not entirely stable emotion wise. Uncle died last night in his sleep and they found him around noon today. I'm.... probably going to take tomorrow off.
I may post the IC later tonight but I don't know...
Do we have to find both of them? Are we told it was 2 separate murderers, or do we have to figure that out ourselves? What if only one of them is found?You have to find both.
Sorry for so many questions...
Something just crossed my mind, that was never touched on in this game, or the original (maybe it was in 2, I dunno). What happens if 2 separate people commit 2 separate murders at the same time? Do both of them count as the killer, for graduation purposes? Is it only the one who killed first? The one who killed the body discovered first?Two victims, two killers, one trial. If they are declared innocent and everyone else dies, Monobadger will make them fight to the death until one dies.
Aw, only 2 out of three of Sora's harem is on his team...ftfy