Name: Kintoki
Age: 22
Description: Anthropomorphic Rhinoceros Beetle: A Rhinoceros beetle with arms and legs- four arms, two legs. Their shell seems to be a deep blue with black markings. They can talk, and they are of average intelligence for a human. They are larger than the typical beings of their size, towering over even pixies. Their horn further accentuates their size, poking out over a head with small, clear golden eyes and a tiny mouth.
Kintoki was turned into an anthropomorphic rhinoceros beetle after an overload of magic turned them into one. Ever since, they have basically acted as a knight errant for various fingerling villages, destroying threats to the poor little bugs with their superior strength and horn.
Stats:
Health: 19
Mana: 1
Speed: 5
Skill: 5
Strength: 20
Magic: 5
Defence: 15
Resistance: 10
Perk: Sharpened Horn: Physical-based attacks are buffed by x1.5 damage.
Equipment: Beetle Shell: +3 defense
Horn Spikes: +3 damage
Maneuvers:
Tier 0 (Basic Attacks):
Horn Attack: Kintoki rams the enemy with his horn.
Grapple: Kintoki grabs the enemy and grapples them.
Attack: Kintoki attacks you with most of his other limbs.
Tier 1:
Charge: Kintoki charges into the enemy ranks horn first.
- Effects: Kintoki charges forwards, dealing x1.2 normal damage. If an enemy is in the way of Kintoki's charge, they have a 5% chance of being Trampled, reducing their Speed stat to 3/4th maximum.
- Drawback: Kintoki is stunned for one turn after charging.
Shell Plating: Kintoki's shell hardens, protecting him from damage for 2 turns.
- Effects: Kintoki becomes invulnerable for one attack, and taking halved damage for two turns afterwards.
- Drawback: Kintoki takes x1.5 damage the turn after.
Megahorn: Kintoki stabs the target with immense force, causing rending wounds on hit.
- Effects: Kintoki stabs the enemy with his horn, dealing x2 damage and having a 30% chance of causing Bleeding, losing 1 HP per turn for five turns or until healed.
- Drawback: The attack is less accurate. -10 to accuracy rolls.
Tier 2:
Horn Bomb: Kintoki takes to the air with his wings and slams down hard into the enemy with his horn.
- Effects: Kintoki flies up into the air and down towards an enemy, slamming them. x2 normal damage, 25% chance of stunning the target.
- Drawback: Kintoki is stunned for a turn on landing. Smashing your head into the ground hurts, yo.
Because every party of pansy fingerlings and pixies needs a badass normal beetle.