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Forum Games and Roleplaying / Re: New Dawn Academy IC Thread: Weekend
« on: October 13, 2014, 03:35:25 pm »
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Does the mod have an init.lua?They do.
This is the error I usually get when inputting the command:A quick question. I've pored over the DFHack readme multiple times but I can't seem to for the life of me figure out how to get the mod manager GUI to work without throwing up an errorWhich error is very important.
...\Dwarf Fortress 0.40.13\hack\scripts/gui/mod-manager.lua:247: attempt to index local 'choice' (a nil value)
stack traceback:
...\Dwarf Fortress 0.40.13\hack\scripts/gui/mod-manager.lua:247: in function <...\Dwarf Fortress 0.40.13\hack\scripts/gui/mod-manager.lua:246>
[C]: in function 'on_select'
... 0.40.13\Dwarf Fortress 0.40.13\hack\lua\gui\widgets.lua:491: in function 'moveCursor'
... 0.40.13\Dwarf Fortress 0.40.13\hack\lua\gui\widgets.lua:447: in function 'setSelected'
... 0.40.13\Dwarf Fortress 0.40.13\hack\lua\gui\widgets.lua:442: in function 'setChoices'
... 0.40.13\Dwarf Fortress 0.40.13\hack\lua\gui\widgets.lua:423: in function 'fun'
...rtress 0.40.13\Dwarf Fortress 0.40.13\hack\lua\class.lua:98: in function 'invoke_after_rec'
...rtress 0.40.13\Dwarf Fortress 0.40.13\hack\lua\class.lua:127: in function 'List'
...\Dwarf Fortress 0.40.13\hack\scripts/gui/mod-manager.lua:207: in function 'fun'
...rtress 0.40.13\Dwarf Fortress 0.40.13\hack\lua\class.lua:98: in function 'invoke_after_rec'
...rtress 0.40.13\Dwarf Fortress 0.40.13\hack\lua\class.lua:127: in function 'manager'
...\Dwarf Fortress 0.40.13\hack\scripts/gui/mod-manager.lua:347: in main chunk
(...tail calls...)