So... you're saying that there is no reason for me to actually try and best things using guile and instead should just beat them up?
I think I'm getting screwed again.
Give me a few days, I'm working on that. I'll probably work on non-combat alternatives in the following weeks partially because doing combat with SO MANY CHARACTERS is, to be frank, a pain in the ass. Bah, take five points, because why the hell not, you technically defeated them.
This is why I don't do encounters more often.
Also, I've finally solidified the statup system; the first level up gets you five points, then the next five gives you one, until the fifth for five, then so on. Kyle's about four from his next major statup.
1. If #1 is five points and the next five are one, then #2-6 are all one, so the next one would be #7, not #5.
2. Why not just make it a static number of points per level?
3. What level is everyone at?
The hostility was partially my fault again, I'll say that.
Out of curiosity...do you try that in real life, too, or just online?
So... you're saying that there is no reason for me to actually try and best things using guile and instead should just beat them up?
I think I'm getting screwed again.
Again: Feel free to beat things however you like, just don't expect anyone to like it if you criticize how we do the same.
Most of everyone is at ten or so, Kyle is at nine.