I did.
Nemo
Stats
Strength: +3
Dexterity: 0
Magic: +3
Toughness: +2
Skills
Flowing Wall: Nemo sets up a wall between him and his enemy, blocking any projectiles for that turn.
Water Orb: Nemo hurls an orb of rapidly-vibrating water at high speeds towards his enemy.
Crush: Nemo grabs his opponent with his crab pincer, crushing anything he can reach.
Ocean's Might: Lashes out, surrounding himself in a maelstrom for three turns which damages anyone who walks in.
Traits
Abyssal Denizen: Nemo is immune to telepathy and any other mind-related powers. Beings who are aware of his otherness must roll to avoid penalties.
Water Elemental: Nemo isn't affected by water-based powers and magics. Conversely, any wind powers hurt him more.
Equipment
Bulletproof Longcoat: Is immune to bullets, +1 END. Looks awesome.
Arena Modifiers
None.
Corvus (Proxy)
Stats
Strength: 0
Dexterity: 0
Magic: +6
Toughness: +1
Skills
Deflection: Corvus uses the Staff of Crows to reflect any magical attack at the opponent who fired it.
Dispel: Corvus renders any modifiers useless.
Instill: Corvus copies one of his enemy's abilities, using it against them for that turn.
Crow's Fury: Corvus attempts to drive his opponent temporarily insane by infecting them with knowledge beyond mortal comphrension. Doesn't work on immortals and beings immune to mental assault.
Traits
Font of Knowledge: Corvus is the God of Knowledge. As such, he has a lot of knowledge, including those of martial arts.
Equipment
Staff of Crows: His beloved staff of power. +2 MAG.
Robe
Arena Modifiers
None.
You just posted your sheets. You didn't in after I announced the second round.
KNFVFVJFRNCRVHFVFKVRVMKRVMDELDE
....
>_>
<_<
I'll in for the third round.