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Messages - IamanElfCollaborator

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53851
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 07, 2013, 01:55:53 am »
((Can't really veto that. But he takes multiplier decay on Ashley. And she will undergo immense trauma.

She'll basically be out of commission until the mission's over.))

53852
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 07, 2013, 01:50:28 am »
TwiXMcclay: Yes.
ElfxRangerCado: No.

53853
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 07, 2013, 12:56:53 am »
((What did I miss?))

53854
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 06, 2013, 05:24:38 pm »
"An army of constructs lacks the intelligence to do that. They are single-minded, pointed to one purpose. We only need the distraction in the time it takes to enter the door to the Colosseum to shut it from inside."

53855
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 06, 2013, 05:21:48 pm »
"A single bull with an army of wooden homunculi..

I am eager not to use explosives, to be really honest. Especially after Gerard's actions."

53856
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 06, 2013, 05:18:25 pm »
"Collateral. Also godammit we can't nuke everything. Gerard just did that and got arrested."

53857
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 06, 2013, 05:14:43 pm »
"It would require several healers to keep our smaller unit topped up.

Alternatively.....we could use a diversion. I could summon something, Izzy can animate....."

53858
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 06, 2013, 05:08:21 pm »
"Thus starting a fight and straining emergency services further."

53859
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 06, 2013, 05:06:01 pm »
"If Anima is hinting what she's hinting, that would be impossible."

53860
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 06, 2013, 05:03:28 pm »
"Then he would summon more upon the osmium.

Our options are limited. Gas them, fight them, sneak around them or coral them."

53861
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 06, 2013, 04:59:54 pm »
"This assumes gas works on these constructs."

53862
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 06, 2013, 04:58:03 pm »
"Something tells me we will have to go into the Colosseum, and if the gas is still in there, we risk poisoning."

53863
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 06, 2013, 04:55:04 pm »
"@Elf doesn't tell me everything."

((None. Unless magically boosted, the projection for all intents and purposes is that material; ice will melt if raised beyond 0C, iron will rust, rubidium will explode on contact with water, etc))

"The prevailing wind may well blow into our faces. And few if any of us manipulate wind."

53864
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 06, 2013, 04:49:58 pm »
"Now we must move them away. If I know what I think I know, the number of constructs he may create is restricted by the power he is exerting.

He is exerting immense power, perhaps most of it, simply to keep the Colosseum existing. However, he has enough to replace his underlings, as can be seen.


If dispelling is a problem....Richard or one of the superheroes might be able to help."

53865
Forum Games and Roleplaying / Re: Super academy IC (Name pending)
« on: October 06, 2013, 04:44:45 pm »
"Alternatively we could non-lethally subdue them and corral them from the fight. A barrier of unmelting ice, or something more impenetrable might serve well. If they are constructs, they rely on their wielder, possibly.

As such wiping them out would be pointless as he would simply spawn more and more. So we simply make sure the current batch cannot fight."

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