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Forum Games and Roleplaying / Re: Tournament of Video Games [Signup] [Slots: 9]
« on: June 05, 2013, 09:46:17 am »
My submission.I just had a suggestion for this. Would it be possible to make a sub team- say one member of the main team was dead a sub could be tagged in?
Spoiler: Lol Brigade (click to show/hide)
Team Name: Lol Brigade
Team Member 1 Name: Udyr
Game Series of Origin: League of Legends
Role in Series: Playable Champion/Jungler
Autoattack: Udyr attacks. If he has a stance activated, the effects of the stance proc on hit.
Abilities: Tiger Stance: Udyr emulates the ferocity of the tiger, making his attacks deal more damage while the stance is up and inflict damage over time. 20 Mana
Turtle Stance: Udyr emulates the turtle's resilience, gaining a damage-absorbing shield for a short duration and gaining life for every attack he inflicts while the stance is up. 47 Mana
Bear Stance: Udyr emulates the strength of the bear, gaining speed for a short duration and having a chance of stunning/making the enemy flinch while the stance is up. 20 Mana
Phoenix Stance: Udyr emulates the fire of the Phoenix, causing a ring of fire to surround him for a short duration and inflicting fire damage every attack. 47 Mana
Monkey's Agility: Udyr gains more speed and the ability to attack twice if he has recently changed stances. Passive.
Note: Stances for Udyr work by allowing him to equip one before attacking. He cannot switch stances if he has not attacked with the current stance.
Team Member 2 Name: Zoroark
Game Series of Origin: Pokemon
Role in Series: Pokemon
Abilities: Night Slash: Slashes an opponent when opportunity rises. High crit rate. 10/10 PP
Night Daze: Fires a wave of shadows at enemies, damaging them. Has a chance of blinding them. 12/12 PP
Illusion: Appears in battle as a random enemy until damaged. Passive.
Shadow Ball: Launches a ball of dark energies at an opponent. 10/10 PP
Torment: Torments an enemy, causing all status enhancing/causing moves to be locked for a short duration. 7/7PP
Struggle: Desperately fights to survive, damaging itself and it's enemy. Accessible only when all moves are out of PP. Infinite PP,only running out when Zoroark is killed.
Attack: Zoroark slices at a enemy. No PP, however the attack is very weak.
Team Member 3 Name: The Necromancer
Game Series of Origin: Diablo 2
Role in Series: Playable Character
Abilities: Skeleton: Summons up to three skeletal warriors to fight for him for a short duration. 20 Mana
Golem: Summons a single stone golem to fight for him. It will only disappear when killed. 35 Mana
Poison Nova: Causes a nearby area to explode with poison, damaging an enemy and possibly poisoning them. 35 Mana
Bone Shield: Causes a shield of bone to appear and protect the Necromancer for a short duration. 30 Mana
Bone Spectre: Summons a spirit that locks onto an enemy and damages them. 30 Mana
Autoattack: Whacks an enemy with his staff.
All brought together by their unique quality, the wheel of Fate has decided to put together a wild animalistic shaman, a shifty illusionist Pokemon, and a necromantic wizard from a ravaged land. And laughed insanely while doing so.
Team Member 1 Name: Udyr
Game Series of Origin: League of Legends
Role in Series: Playable Champion/Jungler
Autoattack: Udyr attacks. If he has a stance activated, the effects of the stance proc on hit.
Abilities: Tiger Stance: Udyr emulates the ferocity of the tiger, making his attacks deal more damage while the stance is up and inflict damage over time. 20 Mana
Turtle Stance: Udyr emulates the turtle's resilience, gaining a damage-absorbing shield for a short duration and gaining life for every attack he inflicts while the stance is up. 47 Mana
Bear Stance: Udyr emulates the strength of the bear, gaining speed for a short duration and having a chance of stunning/making the enemy flinch while the stance is up. 20 Mana
Phoenix Stance: Udyr emulates the fire of the Phoenix, causing a ring of fire to surround him for a short duration and inflicting fire damage every attack. 47 Mana
Monkey's Agility: Udyr gains more speed and the ability to attack twice if he has recently changed stances. Passive.
Note: Stances for Udyr work by allowing him to equip one before attacking. He cannot switch stances if he has not attacked with the current stance.
Team Member 2 Name: Zoroark
Game Series of Origin: Pokemon
Role in Series: Pokemon
Abilities: Night Slash: Slashes an opponent when opportunity rises. High crit rate. 10/10 PP
Night Daze: Fires a wave of shadows at enemies, damaging them. Has a chance of blinding them. 12/12 PP
Illusion: Appears in battle as a random enemy until damaged. Passive.
Shadow Ball: Launches a ball of dark energies at an opponent. 10/10 PP
Torment: Torments an enemy, causing all status enhancing/causing moves to be locked for a short duration. 7/7PP
Struggle: Desperately fights to survive, damaging itself and it's enemy. Accessible only when all moves are out of PP. Infinite PP,only running out when Zoroark is killed.
Attack: Zoroark slices at a enemy. No PP, however the attack is very weak.
Team Member 3 Name: The Necromancer
Game Series of Origin: Diablo 2
Role in Series: Playable Character
Abilities: Skeleton: Summons up to three skeletal warriors to fight for him for a short duration. 20 Mana
Golem: Summons a single stone golem to fight for him. It will only disappear when killed. 35 Mana
Poison Nova: Causes a nearby area to explode with poison, damaging an enemy and possibly poisoning them. 35 Mana
Bone Shield: Causes a shield of bone to appear and protect the Necromancer for a short duration. 30 Mana
Bone Spectre: Summons a spirit that locks onto an enemy and damages them. 30 Mana
Autoattack: Whacks an enemy with his staff.
All brought together by their unique quality, the wheel of Fate has decided to put together a wild animalistic shaman, a shifty illusionist Pokemon, and a necromantic wizard from a ravaged land. And laughed insanely while doing so.