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Messages - IamanElfCollaborator

Pages: 1 ... 534 535 [536] 537 538 ... 4884
8026
Forum Games and Roleplaying / Re: Accel World: Rebel Impulse [OOC]
« on: May 15, 2016, 05:04:47 pm »
But yeah, I'll give SB a while longer to get his sheet done.

8027
((Well, if Kisa befriends it, we can either make it keep the weapons and thus get an invincible juggernaut or force it to dequip and give us the weapons, so there's that. :P))

8028
((Most Japanese students use ASL though, by virtue of ASL being more common than JSL.))

8029
Forum Games and Roleplaying / Re: Accel World: Rebel Impulse [OOC]
« on: May 15, 2016, 12:50:04 pm »
that's
that's not how japanese names work afaik
i'm pretty sure you can't just come up with gibberish names
and if there's hidden backstory
then
then in the quiet words of a sacred philosopher
(([Obligatory "There shouldn't be anything the GMs don't know you're doing" statement].

8030
Forum Games and Roleplaying / Re: Accel World: Rebel Impulse [OOC]
« on: May 15, 2016, 11:31:44 am »
If not possible, I could provide an NPC Guardian to grant him Brain Burst.

8031
Elegy of Fumikata's Reassurance to Taros to buff Strength!

8032
Forum Games and Roleplaying / Re: Accel World: Rebel Impulse [OOC]
« on: May 15, 2016, 10:39:04 am »
Not you, Blitz. He quoted Blitz :P

Also, I'll be adding the lore dump to the OP. If you guys want to define your VR avatars (your avatars in the virtual reality internet thing while not in Brain Burst), do so.

8033
Forum Games and Roleplaying / Re: Accel World: Rebel Impulse [OOC]
« on: May 15, 2016, 10:32:49 am »
Ok, just SB left, then.

8034
also
rip syrgan/shina

8035
Forum Games and Roleplaying / Re: Accel World: Rebel Impulse [OOC]
« on: May 15, 2016, 07:16:10 am »
Well, I still need to sort out levelling, because that's pretty damn important (and also a Level 9 v Level 9 fight is a wholly different beast to a Level 1 v Level 1), and NPCs, and of course it gives me time to test out the freeform, and plot and assigning a co-GM to watch over it for me when I'm busy and so on....

8036
Forum Games and Roleplaying / Re: Accel World: Rebel Impulse [OOC]
« on: May 15, 2016, 07:13:07 am »
At least we can sort shit out now as opposed to later when the game's up :P

8037
Forum Games and Roleplaying / Re: Accel World: Rebel Impulse [OOC]
« on: May 15, 2016, 07:11:04 am »
Gamestart: A month, when my exams are over and I've ironed out everything.
Approval: Soon™.

8038
Forum Games and Roleplaying / Re: Accel World: Rebel Impulse [OOC]
« on: May 15, 2016, 07:04:32 am »
yey

8039
Forum Games and Roleplaying / Re: Accel World: Rebel Impulse [OOC]
« on: May 15, 2016, 07:01:51 am »
Yes.
fine, 10 cm

8040
Forum Games and Roleplaying / Re: Accel World: Rebel Impulse [OOC]
« on: May 15, 2016, 06:58:41 am »
praise

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