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Messages - InfinityWEAPON

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46
DF Modding / Re: Help with new weapons
« on: August 26, 2011, 08:39:58 pm »
@trees:
Yeah, I literally caught that at the last second. Fix'd.

Also, errorlog keeps spouting: *** Error(s) found in the file "data/save/region1/raw/objects/item_weapon.txt"
ITEM_WEAPON_RAILGUN:Unrecognized Item Definition (Weapon) Token: SKILL_HAMMER
ITEM_WEAPON_RAILGUN:Unrecognized Item Definition (Weapon) Token: SHOOT_MAXVAL

and when I go to make .45 bullets the game freezes and quits out.

I think I'm going to add my weapons to the entities but I have NO idea as to how I should go about that procedure. Any help?

47
DF Modding / Re: Help with new weapons
« on: August 26, 2011, 08:29:44 pm »
@Hugo_The_Dwarf:
Did as you said and the 'Make .45 bullets' option is suddenly redded out. Like an idiot, I forgot to bring a bar of metal with me, but I'll take that as success. Thanks for the tip.

48
DF Modding / Re: Help with new weapons
« on: August 26, 2011, 08:02:21 pm »
Ah, thanks. I'll try that.

EDIT: Try'd, didn't seem to work.
Also, the errorlog is filled endlessly with pathing fails. Near the bottom, though I found that the 'WEAPONSMITHING' token I used isn't recognized. I'm gonna work from there.

49
DF Modding / Help with new weapons
« on: August 26, 2011, 07:54:35 pm »
SO I'm a newb and....

I've been trying to mod in some new weapons (namely, guns) in such a way as to co-exist with crossbows. Unfortunately (being a newb) I've run into an endless slew of problems.

The most pressing of which is that the items I've tried to mod in don't seem to exist. The workshop and commands are there and 'work', however when I que up a 'create -gun-' order, the worker walks over, then walks away. The order dissapears. No weapons are made, no materials used, and no error messages.

I'm at a loss as to what I'm doing wrong :(

The basis of my coding is:
Spoiler (click to show/hide)

If anyone could offer any insight into how to fix my troubles, I would be very grateful.

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