Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - EggFibre

Pages: 1 ... 4 5 [6]
76
DF Gameplay Questions / Auto-upgrading weapons?
« on: August 29, 2011, 04:20:58 am »
I've made some training weapons to get my dwarves started before I got my metal industry up and running. (This has been succesful btw, half of 'em are legendary spear dwarves). I have now got the stage where iron weapons are being crafted, will dwarfs drop their crappy wooden spears when metal ones come available, or is there something else I have to do?

Thanks.

77
DF Dwarf Mode Discussion / Re: What do you do with your immigrants?
« on: August 28, 2011, 03:04:14 am »
The problem I have with them is that they come along, eat my food, drink my drink, and complain because I can't build houses fast enough.

If they have no relation to any other dwarf, and they mysteriously 'die', will any of my other dwarfs mind?

78
DF Dwarf Mode Discussion / What do you do with your immigrants?
« on: August 27, 2011, 04:38:42 pm »
I've recently had wave after wave of immigrants with unneeded skills, and I need some efficient ways to get rid of them. What horrific or ingenious methods have you guys used to dispose of 'em.

I've personally put some into 'suicide squads' and send them off to fight random beasts. Two were just kicked to death by a camel. I also have some Giant Scorpions skulking around, so theyll be my next 'targets'.

Anyway, tell me your stories.

79
DF Gameplay Questions / Re: Building Multi-floored houses?
« on: August 27, 2011, 12:21:14 pm »
Sorted, brilliant thanks. :)

80
DF Gameplay Questions / Building Multi-floored houses?
« on: August 27, 2011, 12:09:24 pm »
Hey y'all, next question.

I've started my village, and have built the bottom floor of a house with stone walls. I'm trying to add another floor, but it wont let me place floors above, I think due to lack of access, or let me build up-stairs to get there. Is there a secret to it?

Any help would be great,
EggFibre.

81
Even with a world temperature range of 500-600, dwarfs are safe underground. So you should be good. If the fat starts melting off their bodies, well, that right there is your warning sign.

I don't want to be underground though. Above ground village ftw.

Also, can fat really melt off bodies? Scary! :D

82
Good, thank you.

83
Ok, cool thanks, I'll get them underground soon.

Completely unrelated to the original question, but does the well desalination glitch still work? The only water I have in my desert is the nearby ocean.

84
DF Dwarf Mode Discussion / Re: Mechanics Problem.
« on: August 27, 2011, 05:07:13 am »
Afaik, all you need to make mechanisms is a mechanics workshop, a dorf withthe mechanics skill and a suitable material e.g. Stone.

I'm a newb so I may be wrong though.

85
I am pretty much as far south I can go, but I'll try and make some clothes if that'll help. How to protect animals though? Chickens don't need grazing do they?

86
Hey Dorfs, first post.

Anyways, down to business.
I'm new to DF, and have recently started my second 'fortress', an above ground village in a scorching, sandy desert. I like a challenge me. I've yet to build any houses, and my dwarfs are currently hiding in my underground farm. I read on the wiki that scorching climates can kill dwarfs and livestock, and also that once something has been exposed to sunlight, it always counts as outside. Does this mean that there will be a risk to my dwarfs, even when their hidden away in their houses? Is there any way around it?

Thanks to anyone that can help,
Eg

Pages: 1 ... 4 5 [6]