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Utilities and 3rd Party Applications / Re: DFHack 0.40.23 PRINT_MODE
« on: December 29, 2014, 10:37:02 am »(2D seemed only playable on the ASCII tileset.) The message still happened, but it started in standard mode.Please elaborate. All packs are set up so they work best in twbt mode, but fall back to 2D mode if twbt is absent. If they don't work right I need to fix that.
In 2D mode, the CLA and Phoebus pack (all I tried) started as a tiny fraction of the window and the rest was white.
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The launcher loads the default print mode from data/init/init.txt, and keeps this setting if you load a different pack. In case you mixed 40.19 dfhack with 40.2x (as I understand?) this is a side effect... Twbt print_mode is only avaliable if the launcher detects the plugin, and the plugin needs to be recompiled for every version, using a new symbols.xml is not enough to make it work. To get rid of the print mode you can delete hack/plugins/twbt.plug.dylib.
Yes, I am running Macnewbie 40.19 with 40.23 dropped in and a dfhack and Dwarf Therapist compiled with updates for 0.40.23. I don't mind selecting standard, but thanks for the tips.
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BTW: make sure you don't use the keyboard layouts from .19 with .2x, they have changed significantly, the graphic packs should be ok, only minor changes there.
This is good to know, thanks. So you are saying just don't select Macnewbie key bindings right?