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Messages - GiglameshDespair

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271
General Discussion / Re: [Poi~] Poi is once again permitted (Happy thread)
« on: December 07, 2019, 11:54:14 am »
Often praised but the actual effect is overstated?

272
Not bad at all.

273
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 30, 2019, 08:57:31 am »
You 're sitting on a gold mine dude, it just needs some marketing magic and "deep fried soap with bacon" is gonna be the next huge trend. Slap some "Do not eat" sticker somewhere so they can't sue you (because someone WILL try to eat it) and you are good to go.
Spoiler (click to show/hide)

274
But a druid's Wild Shape lets them keep mental attributes, right? So if your druid has a bad case of the dumb, they can shift and then you Awaken them for 10 Int and a bonus language (possibly)? Plus 30 days of being charmed, but that's just the fine print... No need to worry about that.
I don't think so, no. Assuming this is about 5e:

Quote
Your game Statistics are replaced by the Statistics of the beast, but you retain your Alignment, personality, and Intelligence, Wisdom, and Charisma scores.
You keep your int when you're wildshaped.

Awaken only works if the target has an int of 3 or less (or no int score). If your character's int is that low, they're not even sentient; I would argue they're no more a playable character than the party mule carrying the loot.

If a druid has Polearm Master and casts Shillelagh on a quarterstaff, that would presumably just be d8/d4 instead of d8/d8, right? Since PM's bonus attack technically isn't "part of the weapon", it's just "This attack's damage die is d4".
Afaik, yeah, it'd be 1d8/1d4.

275
What happens to a blank if they were dropped into the warp itself directly, through Gellar Field failure, etc.
Would they keep their own bubble of non-warp or smoothed out warp around them, or would the raw power of the warp overwhelm and consume them?

276
Forum Games and Roleplaying / Re: Fire Emblem on Forums 8: IC Thread!
« on: November 14, 2019, 05:52:42 pm »

"Probably looking for an easy mark to rob."

10,10

277
Forum Games and Roleplaying / Re: Fire Emblem on Forums 6re: IC Thread!
« on: November 14, 2019, 05:50:14 pm »
11,13

278
I know about orcs, but that doesn't mean my statement is false. The 5e Eberron book coming out in 2 weeks will have a new version of orcs without the -2 Int penalty.
Ah, I see.

Is sunlight sensitivity just about sight? As I understood it it was also about being under the sun in general.
It is about sight, yeah.

The malus of sunlight sensitivity revolves entirely around sight:
Quote from: drow player race sunlight sensitivity
You have disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when you, the target of the attack, or whatever you are trying to perceive is in direct sunlight.
Quote from: kobold player race sunlight sensitivity
You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.

Both being almost exactly the same, it's clear that sunlight sensitivity is all about sight; they don't get burned, injured or exhausted by sunlight, or anything like that. It's not a metaphysical weakness, it's just dazzlingly bright for these darkness-dwelling creatures. 

Considering the draconic nature of kobolds, I'd find it hard to believe that they'd get sunburnt, and even if they did that would just require robes to fix.

Note something like a vampire which is harmed by sunlight is "sunlight hypersensitivity".

279
The only bad racial ability kobolds have is sunlight sensitivity, and while that is a stickler, it at least can be solved with at least one magic item.

That said sunglasses have existed since at least 12th century china, and snow goggles to reduce the light entering the eye have existed since prehistory... so I don't think it's an unassailable obstacle.

I do think its kinda sad that once the new Eberron book comes out, Kobolds will be the only 5e race with negative racial stats.
Not true: orcs are also crap with -2int, though they still have a net increase of +1 to their stats overall.
They're still worse than half-orcs though.

280
are limited in damage and combos they can pull off by only being able to use finesse and ranged weapons for sneak attack.
To be fair that just effectively means they don't have two handed weapons. They don't lose any damage over anyone else using 1h weapons since a rapier is 1d8.

Amusing as the imagine of sneak attacking using a maul would be.

281
"William! Vigdis, please make a path!"

Once Vigdis moves, K4, heal William, canto to J4

282
Forum Games and Roleplaying / Re: Fire Emblem on Forums 6re: IC Thread!
« on: October 29, 2019, 02:41:20 pm »
10, 17

283
Forum Games and Roleplaying / Re: Fire Emblem on Forums 8: IC Thread!
« on: October 29, 2019, 02:32:17 pm »
"If they were occupied, we would have heard or seen something by now. Smoke or debris betraying the lived-in quality."

"Unless they saw us coming first... I've done enough ambushes to know it's easier than you'd think to make something look abandoned."

As far west as possible

284
The definition of object is: a material thing that can be seen and touched, which is actually pretty unhelpful for fantasy or sci-fi because then something invisible ceases to be an object, but still, under that definition, a castle counts as an object, a city counts as an object, basically anything made of metal counts as a metal object, it's a really poor definition, but it's the one Google gives me so eh.
The definition given by the game, however, is specific in saying a building is not an object but a collection of discrete objects like doors, walls, windows, etc.

When characters need to saw through ropes, shatter a window, or smash a vampire's coffin, the only hard and fast rule is this: given enough time and the right tools, characters can destroy any destructible object.

Use common sense when determining a character's success at damaging an object. Can a fighter cut through a section of a stone wall with a sword? No, the sword is likely to break before the wall does.

For the purpose of these rules, an object is a discrete, inanimate item like a window, door, sword, book, table, chair, or stone, not a building or a vehicle that is composed of many other objects.

but a thing is an social constructile meeting between parts to air grievances and work out disagreements
No, a thing is an ancient alien found in antartica that destroys a research station

285
I noticed something interesting that happens if you use RAW with Heat Metal.
It only affects creatures in contact with the metal, so someone wearing clothing under all their armor is completely unaffected by the spell, and their clothing is unaffected as well.
But if the targeted armor wearer grapples with someone, that creature will take the damage if they are in contact with the armor at all.

Also, what precisely is unmanufactured metal? The spell doesn't target that.

EDIT:Additional thought. What is the maximum size of something you can target with the spell? Would an entire metal castle count?

You could try arguing that, but that'd be stupid, since almost no armour has metal in direct contact with skin anyway - they'll all have layers of padding beneath them, and indeed almost all of them describe armour as splint/maille/whatever on leather, or cloth. Wearing clothing beneath doesn't mean you're not in contact with the object, which is what matters, and to argue someone isn't in contact with armour they're wearing is... well, absurd. It's be like saying Heat Metal shouldn't work on a sword, because the handle is wrapped in leather.

An unmanufactured metal object... plenty of metals can be found in their pure form naturally. Gold nuggets, for instance. Metal meteorites.

A castle would not be an object.

Quote
For the purpose of these rules, an object is a discrete, inanimate item like a window, door, sword, book, table, chair, or stone, not a building or a vehicle that is composed of many other objects.
No size limit is assigned to Heat Metal, so you might be able to heat one of the walls if your GM is feeling generous.

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