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Topics - Pelander

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1
DF Gameplay Questions / What do the colors in the relationships screen mean?
« on: September 23, 2011, 09:03:16 pm »
I couldn't find any info about it on the wiki.

2
DF Dwarf Mode Discussion / Twenty-one Dwarves Arrested on Smuggling Charges
« on: September 20, 2011, 12:18:51 pm »
Geartwinkles -- Yesterday's investigation by the Royal Guard uncovered a massive smuggling ring operating out of the city's market. Twenty-one dwarves were charged with conspiring to sell figurines; a direct violation of King Phrasehall's recent ban on figurine exports. The accused included the Manager and the newest member of the Royal Guard, as well as several craftsdwarves highly-regarded both in their fields and the community.

When informed of the violation of his Royal Mandate, King Phrasehall stripped the conspirators of all titles and holdings and ordered them detained to await his judgement and sentencing. Because a member of the Royal Guard was among the accused, the City Guard was selected to carry out the arrests. We spoke with Captain Weatherfountains this morning:

"We moved as soon as we got the list from the King's steward last night -- we were hoping if we caught them by surprise, we could make the arrests without any bloodshed. Unfortunately, all of them resisted arrest, and they had to be beat into submission."

When asked why unarmed, sleeping dwarves would resist the steel-clad City Guard, Weatherfountains had no comment.

The Chief Medical Dwarf confirmed that ten smugglers had been killed during the arrests, and an eleventh was not expected to live through the night. The remaining criminals are in the hospital in various conditions. The former Manager is predicted to recover, however he has fully lost the use of his legs.

King Phrasehalls will speak on these events this evening in Royal Hall. It is rumored that he will pardon the condemned, as their labor is needed on the upcoming Deep Road expansion project.

3
DF Gameplay Questions / Cat disease?
« on: September 16, 2011, 07:35:30 pm »
My cats keep dying from disease. Is this something my dwarves need to worry about, or are there cat-only diseases?

4
DF Gameplay Questions / How do you guys get your magma forges?
« on: September 16, 2011, 10:02:05 am »
I've got a fairly large and developed fortress going on, but I'm still working on getting magma pumped up to a reasonable z-level. Digging out 167 z-levels of magma pump rooms and furnishing them with magma-safe pumps has taken me weeks of real time to complete.

I keep seeing posts from people who have magma forges before they even have an established military. How are you doing this so fast?! How do you guys build your magma forges? Are you pumping it up, or are you just building down close to the magma? Surely there must be an easier way than what I'm doing.

5
DF Gameplay Questions / Pump stack collapsing.
« on: September 12, 2011, 10:44:30 am »
I'm building a 100+ level pump stack to bring magma up for my forges. I've dug out all of the necessary rooms and channels, and I'm beginning to put in the pumps, but they keep collapsing, sometimes taking out multiple pumps.

Why? I have two theories:

1. Some of my architects are newbies, they may have been desigining flawed buildings.

2. Once I had all of the rooms dug out and channelled, I placed all the pumps at the same time, even though only the top-most and bottom-most pumps had existing supports. As soon as the dwarfs began working, however, they built some of the middle pumps, unsupported by anything. Eventually the game realized this and caused them to collapse.

I suspect #2 is the cause, as I can't find anything in the wiki about poorly designed architecture. However, even though the dwarfs built unsupported pumps, the pumps woulnd't immediately collapse. In fact, after a few delayed collapses, I became concerned about a 30+ mini-stack of unsupported (but constructed) pumps in the middle of my larger stack, so I built some gear assemblies at strategic points for support. The dwarves build the gears without problems, but when I came back later, the whole stack had collapsed.

Why is this happening? What can I do to prevent it?

6
DF Gameplay Questions / Population Limit
« on: September 08, 2011, 03:50:19 pm »
How does the population cap work? I'm using the Lazy Newb Pack, and I have mine set to 250, but the migrants and babies keep coming. I just got another set of about 10 migrants, pushing my fort population to 272. I'm not in danger of running out of food, booze or bedrooms, but I'm going to be turning on my magma pumps soon, and my framerate has already dropped to about 35.

Will the population cap eventually kick in, or should I start investing in a solid Migrant Disposal System?

7
DF Gameplay Questions / Spike pit not working
« on: September 01, 2011, 12:38:26 pm »

I'm working on a goblin disposal pit that's basically a 3x3 shaft 3 z-levels deep that ends in a 3x3 section of upright spike traps, 10 steel spikes per trap. A tunnel lined with weapon traps leads away from the bottom of the shaft to kill anything that might survive the fall. I've created a Pit zone directly above the spike pit, and dwarves lead prisoners there then throw them over.

Unfortunately, the spikes don't seem to do anything. The goblins and ogres i've thrown over get a "Stunned" status for a few seconds, then proceed to kill themselves on the weapon traps. But I haven't seen a single wounded bodypart from the spikes themselves.

What am I doing wrong?

8
DF Gameplay Questions / Entourage, no King
« on: August 29, 2011, 10:14:27 am »
I have met all of the requirements for a monarch.

I got a message saying his entourage had arrived and that my fortress was now a mountain home. The entourage was 4 legendary warriors and a peasant, but no king or queen.

It has now been a year or so since the entourage showed up, but still no king or queen. The nobles page no longer lists requirements to be the captial, nor does it list any king or queen.

My population is around 210, above my 200 cap, so I tried raising the pop limit to 250. Migrants have arrived since then, but still no king.

Did he die along the way? Did he changes his mind? I built a whole new section of my fortress to house the monarch -- should I give it to my duke or wait a little longer?

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