Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - sGdYy409L

Pages: [1]
1
DF Dwarf Mode Discussion / Roc Farm (with !!SCIENCE!!)
« on: September 29, 2011, 07:27:22 am »
Has anyone ever got this to work? Obviously you have to change [PET_EXOTIC] to [PET] in the raws.

Just to try out I in addition removed the [FANCIFUL] tag, added [COMMON_DOMESTIC] and changed the [PETVALUE] to 10. This makes rocs available on embark. I bought about 10, put them in a locked room with nestboxes and after roughly a season (mid-summer, but I don't know exactly when the nestboxes were built) roc hatchlings hatched.

So it seems:
- The megabeast tag doesn't matter.
- Egg size doesn't matter.

Could be of course that the [COMMON_DOMESTIC] tag interferes.

So it might be possible to set up a roc farm with the only change in the raws being [PET_EXOTIC] to [PET] to account for the missing dungeon master. So how do I adjust worldgen parameters to maximize my chances of catching them in the wild?

Pages: [1]