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DF Dwarf Mode Discussion / Roc Farm (with !!SCIENCE!!)
« on: September 29, 2011, 07:27:22 am »
Has anyone ever got this to work? Obviously you have to change [PET_EXOTIC] to [PET] in the raws.
Just to try out I in addition removed the [FANCIFUL] tag, added [COMMON_DOMESTIC] and changed the [PETVALUE] to 10. This makes rocs available on embark. I bought about 10, put them in a locked room with nestboxes and after roughly a season (mid-summer, but I don't know exactly when the nestboxes were built) roc hatchlings hatched.
So it seems:
- The megabeast tag doesn't matter.
- Egg size doesn't matter.
Could be of course that the [COMMON_DOMESTIC] tag interferes.
So it might be possible to set up a roc farm with the only change in the raws being [PET_EXOTIC] to [PET] to account for the missing dungeon master. So how do I adjust worldgen parameters to maximize my chances of catching them in the wild?
Just to try out I in addition removed the [FANCIFUL] tag, added [COMMON_DOMESTIC] and changed the [PETVALUE] to 10. This makes rocs available on embark. I bought about 10, put them in a locked room with nestboxes and after roughly a season (mid-summer, but I don't know exactly when the nestboxes were built) roc hatchlings hatched.
So it seems:
- The megabeast tag doesn't matter.
- Egg size doesn't matter.
Could be of course that the [COMMON_DOMESTIC] tag interferes.
So it might be possible to set up a roc farm with the only change in the raws being [PET_EXOTIC] to [PET] to account for the missing dungeon master. So how do I adjust worldgen parameters to maximize my chances of catching them in the wild?