DF Gameplay Questions / Re: Bugs or features?
« on: August 18, 2007, 04:45:00 am »
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Roads are not buildings, thus you can't 'q' them. But when you use 't' (I think) on a road, you can then undo the suspension by pressing 's'.
Ah... I'll have to try that.
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According to the wiki, coins need to be made of the normal coin metals. Even though you could make brass coins, they wouldn't count.
I used silver to make the coins, so I assume that's the right stuff.
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The first nobles (bookmaper, manager) seem to appear after the dwarven caravan has verified the state of your fortress. So, be patient, they may eventually show up.
I've had a few caravans arrive, but obviously without the road, they just trudge in with their mules. Do you mean that I need the road first, which would allow the actual caravan to come to the depot, and then the nobles will come?