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Forum Games and Roleplaying / Re: (SG) Fissure: First Contact
« on: May 05, 2014, 10:40:49 pm »
((Studying and testing has begun; expect turns to be irregular until next Tuesday.))
"Welp, you can't say that I didn't give it a shot. Let's go Julie. There's bound to be some lootable place nearby without a blunderbuss-wielding asshole in it."
"Sounds good to me."
Leaving Will to wave his antique gun around triumphantly, you and Julie make your way to the main road, where the nature of the current apocalypse is quite apparent. While the road is mostly empty, as small town roads tend to be, the few cars that are on it are all in various states of wrecking, and several hunks of meat which may once have been people lie strewn about haphazardly.
"I... What is... I think I'm going to be sick."
Suddenly, a nearby car shifts, and two creatures looking like grey praying mantises skitter out from behind it. While no larger than children, the things move with surprising speed, sprinting straight towards you and Julie while waving their machete-sized forearms around like swords.
"Welp, you can't say that I didn't give it a shot. Let's go Julie. There's bound to be some lootable place nearby without a blunderbuss-wielding asshole in it."
"Sounds good to me."
Leaving Will to wave his antique gun around triumphantly, you and Julie make your way to the main road, where the nature of the current apocalypse is quite apparent. While the road is mostly empty, as small town roads tend to be, the few cars that are on it are all in various states of wrecking, and several hunks of meat which may once have been people lie strewn about haphazardly.
"I... What is... I think I'm going to be sick."
Suddenly, a nearby car shifts, and two creatures looking like grey praying mantises skitter out from behind it. While no larger than children, the things move with surprising speed, sprinting straight towards you and Julie while waving their machete-sized forearms around like swords.
Spoiler: Navi Alkerman: (click to show/hide)
Spoiler: Julia Whitfield: (click to show/hide)
Spoiler: Enemies: (click to show/hide)