A particular
entity member creature, when butchered, causes the game to crash.
Actually, it's some particular
castes of that creature. Namely,
the ones that have horns. All the other castes are fine.
[well, that is, the game is fine. the creatures are dead.]I can't seem to figure out what's wrong with the horns.
Here's all the raw data that is relevant to the horns:
Material template:
[MATERIAL_TEMPLATE:PONY_HORN_TEMPLATE]
[STATE_COLOR:ALL_SOLID:GRAY]
[STATE_NAME:ALL_SOLID:horn]
[STATE_ADJ:ALL_SOLID:horn]
[STATE_COLOR:LIQUID:GRAY]
[STATE_NAME:LIQUID:n/a]
[STATE_ADJ:LIQUID:n/a]
[STATE_COLOR:GAS:GRAY]
[STATE_NAME:GAS:n/a]
[STATE_ADJ:GAS:n/a]
[DISPLAY_COLOR:7:0:0]
[MATERIAL_VALUE:4]
[SPEC_HEAT:420]
[IGNITE_POINT:10508]
[MELTING_POINT:NONE]
[BOILING_POINT:NONE]
[HEATDAM_POINT:10250]
[COLDDAM_POINT:9900]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:500]
[LIQUID_DENSITY:NONE]
[MOLAR_MASS:NONE]
[IMPACT_YIELD:200000]
[IMPACT_FRACTURE:200000]
[IMPACT_STRAIN_AT_YIELD:100]
[COMPRESSIVE_YIELD:200000]
[COMPRESSIVE_FRACTURE:200000]
[COMPRESSIVE_STRAIN_AT_YIELD:100]
[TENSILE_YIELD:115000]
[TENSILE_FRACTURE:130000]
[TENSILE_STRAIN_AT_YIELD:100]
[TORSION_YIELD:115000]
[TORSION_FRACTURE:130000]
[TORSION_STRAIN_AT_YIELD:100]
[SHEAR_YIELD:115000]
[SHEAR_FRACTURE:130000]
[SHEAR_STRAIN_AT_YIELD:100]
[BENDING_YIELD:115000]
[BENDING_FRACTURE:130000]
[BENDING_STRAIN_AT_YIELD:100]
[MAX_EDGE:1000]
[ABSORPTION:100]
[IMPLIES_ANIMAL_KILL]
[HORN]
[ITEMS_HARD]
[REACTION_CLASS:SPECTRA_HORN]
[REACTION_CLASS:IS_HORN]
Generic creature with the materials:
[CREATURE:PONY]
-snip-
[USE_MATERIAL_TEMPLATE:HORN:PONY_HORN_TEMPLATE]
Horn tissue:
[TISSUE_TEMPLATE:PONY_HORN_TEMPLATE]
[TISSUE_NAME:horn:NP]
[STRUCTURAL]
[TISSUE_MATERIAL:CREATURE_MAT:PONY:HORN]
[RELATIVE_THICKNESS:2]
[HEALING_RATE:1000]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
BDP for horned ponies:
[BODY_DETAIL_PLAN:COMMON_PONY_TISSUES_HORNED]
[ADD_TISSUE:PONY_HORN:PONY_HORN_TEMPLATE]
Tissue layer plan:
[BODY_DETAIL_PLAN:COMMON_PONY_VERTEBRATE_TISSUE_LAYERS]
-snip-
[BP_LAYERS:BY_CATEGORY:HORN:PONY_BONE:2:PONY_HORN:2]
And it's all applied to the creature:
-snip-
[SELECT_ADDITIONAL_CASTE:FEMALE_KARKADANN]
[SELECT_ADDITIONAL_CASTE:MALE_KARKADANN]
[SELECT_ADDITIONAL_CASTE:FEMALE_ABADA]
[SELECT_ADDITIONAL_CASTE:MALE_ABADA]
[BODY_DETAIL_PLAN:COMMON_PONY_TISSUES_HORNED]
[BODY_DETAIL_PLAN:COMMON_PONY_VERTEBRATE_TISSUE_LAYERS]
-snip-
The horned castes use either generic horns, or this body part:
[BODY:2ZEBRA_HORN]
[BP:RHORN:right horn:STP]
[CONTYPE:HEAD][SMALL][SKELETON][CATEGORY:HORN][DEFAULT_RELSIZE:100]
[BP:LHORN:left horn:STP]
[CONTYPE:HEAD][SMALL][SKELETON][CATEGORY:HORN][DEFAULT_RELSIZE:100]