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Messages - roughedge

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61
DF Community Games & Stories / The story of the drunken karate dwarf!
« on: September 07, 2012, 01:22:18 pm »

Story of drunked legendary pioneers!
« on: Today at 01:14:40 pm »
QuoteModify
I am bored and gonna write the whole story of my fort.

In the plane of prophecies a band of drunken warrios wander the world in search of an haven for their rowdy behavior and senseless violence thirst. Short, bearded and found of drink and industries, the glorious band of seven knows no better than satisfying their need for power and gluttony.

Before their departure from the Steamy Picks mountainhomes, our adventurers packed the following useless equipments based solely on their selfish self:

six hundred beer barrels
one male dog
two copper picks
five plump helmets barrels

The Plane of Prophecies has never seen so much bravery and godliness in booze-business, the migrants shall come for the booze be they beggars or kings we do not judge. Come numerous and join us in the Arena of Armok where all bearded freaks can satisfy their thirst for alcohol and blood!

62
DF Modding / Re: Story of drunked legendary pioneers!
« on: September 07, 2012, 01:21:39 pm »
oh right sorry wow im sooo drunk now sorry again

63
DF Modding / Story of drunked legendary pioneers!
« on: September 07, 2012, 01:14:40 pm »
I am bored and gonna write the whole story of my fort.

In the plane of prophecies a band of drunken warrios wander the world in search of an haven for their rowdy behavior and senseless violence thirst. Short, bearded and found of drink and industries, the glorious band of seven knows no better than satisfying their need for power and gluttony.

Before their departure from the Steamy Picks mountainhomes, our adventurers packed the following useless equipments based solely on their selfish self:

six hundred beer barrels
one male dog
two copper picks
five plump helmets barrels

The Plane of Prophecies has never seen so much bravery and godliness in booze-business, the migrants shall come for the booze be they beggars or kings we do not judge. Come numerous and join us in the Arena of Armok where all bearded freaks can satisfy their thirst for alcohol and blood!

64
DF Dwarf Mode Discussion / Re: Child with a job
« on: September 06, 2012, 11:08:17 am »
Oh wait no I was in confusion, mistaken by names and dwarf therapist. Sorry. So basically children will help in fields huh? Interesting ! At last a use for these little bastards.

65
DF Dwarf Mode Discussion / Child with a job
« on: September 06, 2012, 10:23:46 am »
How is it possible that I have a child migrant with the farming skill on? Two months old Studir Insightcrafted is defying convention!

66
DF Dwarf Mode Discussion / Re: Another minotaur thread :)
« on: September 03, 2012, 11:55:29 am »
What really... wow. U have a link for that?

Also now we had a dragon invade us while a goblin army was sieging us for some time now. The dragon was slain by goblin axe lord..... damn!, I'm not going to fight those goblin and I'm just gonna wait in the center of the earth until they go away. Maybe when my quantum grinder is ready I might let them in.

67
DF Dwarf Mode Discussion / Re: Another minotaur thread :)
« on: September 02, 2012, 10:28:35 pm »
ok well anyway it already got gcs silk trouser so i guess shes good :p

68
DF Dwarf Mode Discussion / Another minotaur thread :)
« on: September 02, 2012, 09:21:04 pm »
Hi, my fortress was visited a few years ago by a child minotauress which we captured because I wanted a beast in my pit to kill everything that was thrown in it. After a few years it finally grew into an adult. Kadest Questcrazy the minotaur has ilk trousers and an iron helm... quite classy. How can I give that big girl a weapon? Also can i get the milk? lol

69
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: July 12, 2012, 07:30:23 pm »
The first murder was commited at Atticgravel a nice all-smoothed fortress that is part of the colonising effort. The aggressor as been found to be the fluffy wambler remains we stuffed in the garbage dump. Urist McMiner was said to be ordered to dig the dump deeper to prevent such things for the next zombie attacks, although things didn't go as expected. Must we remind ourselves that the undead invasion that is plaguing the world right now as consumed 3 fortresses so far. The last pionneers from our mountainhomes are said to be seen lurking outside along with the fluffy wamblers. BE WARNED!

70
hum being sober I pretend I want to get there sometime... then I realise I got the genes of a dwarf! Ho is life so kind to put you in your place and tell you: suck my cock! BTW I can make real mushroom wine its 2 percent and they call it water kefir but hey im going the right direction. Maybe I should boil it and concentrate it in a still!

71
General Discussion / Re: Things that made you sad today thread.
« on: June 08, 2012, 09:34:42 am »
I can<t find the squirelle i love so much in the park I think he<s dead... im really so fuckin sad about this...... ....
Hope your in squirrel heaven with nuts and all !!!

72
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: June 08, 2012, 09:32:10 am »
Just realised we got shrooms in the grates of the shower.... for REAL its living but it wont speak... oh god make it speak so i can realate to it somehow!

73
DF Dwarf Mode Discussion / Re: Good starting builds
« on: May 25, 2012, 08:00:19 pm »
20 hens + rooster for infinite food
dogs and cats as much as you want for food too
25 plump helmet spawn
25 sweet pod seeds
7 picks
the rest booze

7 miners with 0 or more mining skills

Seven miners make start easierbecause its faster, just dig a moat with the entranced walled/dewalled manually around your wagon. Also the hens make tons of eggs and two 25 squares farms one of plump helmet only and one with half the year sweet pods and then plump helmets will produce lots of food. Be sure to brew sweet pods immediatly as they get reseeded the next season.

Suggestions
Bring extra mineral in an effort to give a pick to each migrant in the early waves
Process ressources in batch, for example dig a large room stop mining then proceed to make pots with all the stones then make 7 stills and then brew all plants at once. Only when you are somwhat ahead of task can you consider expanding your fortress in a superfluous way. Also consider not using pots for plants instead use large stockpiles then process immmediately, use pots only for drinks. Build farms, plant stockpile and stills next to each other!!! Saves time! Mining a large soil area give easy mining training and lots of space early. As for defense it is easy to just buy 30 woods make 30 cages, line them in the entrance and build a small pit early on. Be sure to check articles on mass pitting!

74
DF Dwarf Mode Discussion / Re: Usefulness of Minecarts?
« on: May 18, 2012, 05:41:31 pm »
The only thing I did so far with minecarts is telling everybody to sit on the rails and another dwarf come riding along on a !FUN! ride. I<m surprised how easy it is to squash a complete dog kennel to pieces and keep going in those carts. So as you see I guess it could be seen as a quick butchering tool... in a way its useful for survival. Can dwarves get good thoughts from riding a cart -question mark-

75
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: May 17, 2012, 08:16:17 pm »
Tonight in Wealth crystals : Slavery was abolished! Also the freakin furnace wont work... and training war dogs seems to be unethical here.

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