Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Descan

Pages: 1 ... 17 18 [19] 20 21 ... 850
271
Other Games / Re: Crusader Kings 2 is released.
« on: November 09, 2017, 10:33:15 pm »
Aladdin's reference escapes me.

And Mu'nis al-Muzaffar was a eunuch. Eh...?

272
General Discussion / Re: Terrible Jokes
« on: November 09, 2017, 10:18:34 pm »
why are the russians and italians talking to each other in english

273
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 05, 2017, 08:35:55 pm »
Odd, it didn't post. I was basically saying it's the implication that all women are the same. One womans reaction = all womens reaction?

274
Other Games / Re: Stellaris: Paradox Interactive IN SPACE
« on: November 03, 2017, 04:47:13 am »
Hell, I feel the opposite about the border/starbase changes. Why would starbases be restricted to colonized planets? Or one at a time per planetary starbase? Having one per system and a capped number of functional starbases to reflect empire logistics is better, to me.

And it makes more sense to me that you can only claim a star system if you have an actual presense in it; Especially with only hyperlanes, what sense is there that an empire can control a star it can't even get to, and get all the resources in it, just because it has a frontier outpost or colony in the right spot?

276
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: November 02, 2017, 02:02:40 pm »
Plenty of fuel and plenty of maintenance supplies (though oddly enough, this one didn't say anything about how long the maintenance supplies would last like the geosurvey ship did...?)

Ships with only civilian components are maintenance-exempt.
Aye, I recalled that soon after writing that. Guess they're wasted build points, then. :P

277
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: November 01, 2017, 10:48:00 pm »
Mmm. That's probably it. I was expanding the freighter fleet continually; I guess I should be building ships to the Shipyard TG and transfering them over once they've completed instead, then?

278
Other Games / Re: Aurora - The Dwarf Fortress of 4X Games
« on: November 01, 2017, 10:42:00 pm »
So I had a confusing issue... I had a fleet of three cargo freighters, holds of 25.000 each (I.E. 1 standard hold) and 1-3 max-size (commercial) nuke-pulse engine(s) each. They were basically identical to the geo-survey fleet I'd already built which was zipping around, the only difference being the engine type (commercial vs military) and the cargo holds vs the geosurvey modules. Plenty of fuel and plenty of maintenance supplies (though oddly enough, this one didn't say anything about how long the maintenance supplies would last like the geosurvey ship did...?)

Except it doesn't move, like... At all. I tell it to move infrastructure from Earth to Mars; nothing. I tell it to simply load infrastructure on Earth; nothing. I tell it to just get over to Mars; Nope! It says it's constantly moving at 1700~ km/s, throughout all that, so why the hell isn't it moving?

I started as conventional so it was a while before I started getting these guys out there in the first place, so it's kinda annoying for it to glitch up like that and I don't notice until 2060s or something; Unless it's not glitching and I need something specifically on freighters that geo-survey ships don't...?

279
... Actually, no, I don't know that. You said "A) he shouted 'Allahu Akbar,' kind of gives the game away," in relation to "they're calling it a terrorist attack because of the 'Obvious, visible reasons,'" right? Which implies that "Allahu Akbar" is an "obvious, visible reason" to call something a terrorist attack.

Which implies that people shouting "Allahu Akbar" are "obvious, visible" terrorists [at least when there's an event like this, which I've already explained in my directly previous post how That Is Wrong.]

Unless that *wasn't* in relation to the post directly before yours, which it seems to be directly answering. OR you were poor in writing what you were trying to say.

Oh; and even if it was someone deliberately attacking people, it doesn't automatically make it ideologically motivated if they shout takbir during it; for much the same reasons, takbir also comes when you're in a stressful/high stakes situation, like trying to kill people for any number of reasons. From "I'm going postal because of work stress," to "I'm literally high as balls on I don't even know how many drugs," to "I'm a high functioning sociopath who stopped functioning." To "I'm a diiiick, suck my baaaaalls, you're all wooooorthless, suck my baaaaalls." Honestly, I don't know why people would attack other people like this, so my list of motivations is wonky.

Takbir is evidence that they're Muslim, or were raised Muslim. It's not evidence that this is an ideologically/politically motivated attack.*

*which is one of the few definitions of "terrorism" that doesn't just make *any*thing count as terrorism; an attack intending to forward a political ideology. I mean, if you just call anything that makes people terrified "terrorism," that's literally any attack. *any* attack makes people shit bricks; they're being attacked! Of course they're terrified! So that definition doesn't work.

280
A) he shouted "Allahu Akbar", kind of gives the game away,
Quote from: Wikipedia
Just before a Garuda Airbus A300B-4 crashed into the jungle near Medan, Indonesia, the pilot screamed "Aaaaaaah! Allahu Akbar!" into his radio. According to a radio communication transcript, the pilot's conversation with the air controller had been in English, but his last words were this Arabic phrase as the plane crashed on September 26, 1997, killing all 234 people aboard in Indonesia's deadliest crash. It was suspected that the crash may have been due to either disorientation or engine failure caused by local dense smog resulting from forest fires.[12][13]

Sure. Anyone involved in an accident (this one involves a plane, no less!) shouting takbir is a terrorist.

Spoiler (click to show/hide)

281
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: October 31, 2017, 05:08:13 pm »
If its worth keeping around for months its probably worth bookmarking
But then I'd have to remember and find it later.
Keep it in a folder at the very far left of your browser bookmark toolbar, labeled "Tabs."

282
General Discussion / Re: A valid discussion topic [DPRK Thread]
« on: October 31, 2017, 05:05:24 pm »
I never thought that they would accept it, only that the mere offer might ease some tensions if done right. If not with NK, then perhaps with China or Russia.

283
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: October 31, 2017, 04:37:53 pm »
re: romance. The "SUDDEN GAY" phenomenon isn't because of "everyone must be gay to please PC! we must shoehorn!" it's because of poor writing; as others mentioned, sudden *sexuality* is the problem, where mere interest in *anyone* [that has a written romantic subplot] is taken automatically and immediately as the player wanting to board the train to pound town.

It merely has a poor reflection on the whole "PC" thing, when you couple it with an idea to not arbitrarily prevent a player from doing something they want; after all, the sexualities of a fictional character are inherently flexible, same as anything else about them, because they're *fictional,* so you can make it conform to the players actions with the only discrepancy being on subsequent playthroughs. (good, or at least good intentioned idea, in my view.)

*and no, i'm not saying *every* game has to have *every* character conform. If for no other reason than because that's a *lot* of writing for "could happens." Only that in an RPG with strong character interaction and romantic subplots, arbitrary restrictions based on the *fictional* sexuality of a *fictional character* [hyperbole] "crush [certain] players dreams," for no reason.

284
General Discussion / Re: A valid discussion topic [DPRK Thread]
« on: October 31, 2017, 04:07:46 pm »
That's pretty much exactly what I said in the second paragraph.

And it's kind of hard to do diplomatic outreach for an accident or incident at the time it happened, if nobody knows the incident even occured.

285
General Discussion / Re: A valid discussion topic [DPRK Thread]
« on: October 31, 2017, 03:57:03 pm »
I feel like there might be room for some diplomatic outreach here, especially if it were some of the more contra-NK countries involved like the States or Canada or the U.K. offered, if they were to offer assistance in the rescue and clean-up, esp. the countries with experience dealing with nuclear incidents like the States (Three Mile) Japan (Fukushima, even if it wasn't as bad as people make it out to be) Russia (Chernobyl) or Chile (not nuclear, but they have dealt with rescuing people trapped underground recently)

I mean, I doubt the Kimmy would accept it; if for no other reason than it's a secret ("secret") nuclear test facility and they wouldn't want the Americans to learn about their cutting edge gerbil-on-treadmills power station technology (to go along with their early-modern ICBM tech; Ahhh, Norky priorities! "Nuke the world, but what's a lightbulb?") but it's a cheap way to gain diplomatic points just to *offer,* innit? Play The Game and all that.

Pages: 1 ... 17 18 [19] 20 21 ... 850