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Messages - sebcool

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151
General Discussion / Re: Things that made you sad today thread.
« on: February 11, 2014, 10:35:00 am »
I'm going to hug all of you right now. I hope you are okay with that.
Thirded

152
General Discussion / Re: Shit, let's be Full Circle Personality Tests
« on: February 11, 2014, 09:40:12 am »
Apparently, I'm a Guardian an impenetrable wall of anger, introversion, and kindness.
http://www.learnmyself.com/Personality-Report?u=PIx3x1945136-1658816x26eDDx3#tab-2

I don't think this thing is very accurate, I never really considered myself emotiona- *checks the Neuroticism tab* Nevermind, I get it now :P

This thing just made my day :)

153
General Discussion / Re: EA Has Officially Ruined Dungeon Keeper !
« on: February 08, 2014, 06:54:40 pm »
Apathy FTW  :P

A boycott would be a good idea, but I haven't bought an EA game since The Sims 3 (kill me), so i doubt it would change much :P

154
General Discussion / Re: EA Has Officially Ruined Dungeon Keeper !
« on: February 08, 2014, 06:32:11 pm »
Oh for-

While I haven't actually had the chance to play the original Dungeon Keeper games, this is just grade A bullshit! People actually pay money for this? Why the hell aren't people rioting right now?

I'm kinda glad i checked this thread, though. That article was a good read.

155
Other Games / Re: SPAZ 2
« on: February 08, 2014, 07:19:26 am »
Really looking forward to this. I should really remember to actually finish the first one :P

156
Other Games / Re: Total War: Rome 2 totally has a trailer now
« on: February 01, 2014, 06:03:41 pm »
Looking forward to getting my new pc, so I can actually play it without suffering from pc-induced heat stroke.

157
Other Games / Re: Total War: Rome 2 totally has a trailer now
« on: February 01, 2014, 04:11:27 pm »
It's worth adding that pike infantry are more flexible in this game, they can actually turn on a dime now. They're also way better at maintaining formation than melee infantry, who can never seem to maintain a cohesive formation when in combat, which kinda sucks for romans.

Come to think of it, pikemen are kinda op, in my experience.

158
Other Games / Re: Total War: Rome 2 totally has a trailer now
« on: January 31, 2014, 03:28:41 am »
So I might get this, but it has a 3.9 user score on metacritic.  Is that just fans being weird, or is the score justified in some way?

Mostly just the fans being disappointed. The game was pretty unfinished at release, (like every other total war game) but most of the problems have been patched out, and it's pretty decent now. Though the battle AI kinda sucks.

Also, the game has some hefty system requirements, although that might just be my system being outdated.

159
So which religion produces more violence, do you think?

Obviously, the most violent religion is Old Norse, where you go to heaven for waging bloody warfare and then dying in battle (or in childbirth, interestingly enough) :P

Maybe Aztec?

160
Just came home, only to discover that someone locked the door and i forgot my keys.

Cue an hour of running from house to house in the middle of a snow storm trying to get a phone, so i can call someone to open up. Of course, when i finally get a phone, no one answered.

Currently sitting in my school, trying to pass the time while i'm waiting for my legs to warm up. Thank goodness for free internet  :P

Why in the world did they lock the damn door? It's not like burglaries are common here.

161
Other Games / Re: Total War: Rome 2 totally has a trailer now
« on: January 27, 2014, 12:16:05 pm »
I thought this looked interesting, and I kind want to play it. Sadly I have mac.
Anyone know how to get this to run on mac? Thanks.

I don't think the game is mac compatible, and it has some pretty hefty system requirements.

Yeah, while possible with older games, there's no way Rome 2 is going to run on modern Mac hardware.

The Mac Pros that we've LAN'd Rome 2 on at work with maxed settings would beg to differ :P I also have buddies that play Rome 2 on iMacs and MacBook Pros, albeit not on maxed settings.
[/quote]

Welp, I stand corrected. Also, your mac is more powerful than my desktop.

162
Other Games / Re: Total War: Rome 2 totally has a trailer now
« on: January 26, 2014, 02:48:02 pm »
I thought this looked interesting, and I kind want to play it. Sadly I have mac.
Anyone know how to get this to run on mac? Thanks.

I don't think the game is mac compatible, and it has some pretty hefty system requirements.

163
Other Games / Re: How about an open sourced DF clone? Ideas here.
« on: January 22, 2014, 02:37:14 pm »
It was kinda inevitable, really. There are quite a few people here who are paranoid about people copying DF, which is kinda understandable, since people try all the time. There are even more who aren't, but will still get pissed off about someone literally posting that he's gonna make a clone of DF, and asking for help, no less. You may mean well by it, but what you just posted would piss off quite a lot of regulars. I'm actually surprised that it's this civil, cause this topic is such huge flamebait, you can see it from orbit. If you're not a troll, and you actually mean this. . . Well, how in the world could you possibly think this was a good idea? Most lurkers here would know what happens to topics like this, just look at peoples reaction to Towns, or Gnomoria, or any DF-like, really.

I would suggest you drop this. Because no matter what, it ain't gonna work. There is no possible way this would work. It will be a mess. Just drop it. Maybe if Toady stops developing, you might get enough support.

164
Other Games / Re: How about an open sourced DF clone? Ideas here.
« on: January 22, 2014, 01:41:08 pm »
*totally called this* :P

Ok, got it. But why so rude? Seriosly, there is no need in such shitty words.

It has nothing to do with butthurtdeness. People here know what they're talking about, because they program, and your hubris is pretty galling considering you don't know thing one about what you're describing.

Put another way, there's about one of you every month.

Because there pretty much is one of you every month, hell, we got a troll over at the cataclysm topic doing exactly this. Actually, he did more. At least he had something to show, even though it was bad. And no matter how politely you say it, having your first post be a topic saying that Toady ain't doing his job right and that you could do better is pretty damn arrogant. Not to mention insulting.

Highly recommend you take a coding class, so you can get a better grasp between the stark differences between the effort and knowledge required to code a game versus modding a game.
+1

Also recommend you figure out what Open-Source means, because it definitely does not involve managers. Or money. Or paying people.

You aren't serious right? Multiple open source games including 0AD involve money, managers and even paid programmers. Furthermore a lot of major companies pay people to work with open source stuff. Open source just means the source is open. You seem to be describing hobbyist game development or something.

As far as the OP goes, it will take way more than a year, although its certainly not as difficult as some other posters are implying. DF development does go rather slowly because Toady is only one person. Single person projects tend to proceed at a stately pace.

I admit, I wasn't actually thinking of the actual definition of open-source, but the games that are. Open-source games are hobbyist, or at least not made with the intent to make money, cause that doesn't really work, since the source is open. When posting here, it's usually about community projects, like cataclysm dda (a project to continue the development after the previous dev left), this seems more like a recruiting drive for this guy's pet project to make DF the way he wants it. I should probably had written: "You should really consider if this actually is what you say it is, because it's getting kinda blurry."

165
Other Games / Re: How about an open sourced DF clone? Ideas here.
« on: January 22, 2014, 12:59:35 pm »
Highly recommend you take a coding class, so you can get a better grasp between the stark differences between the effort and knowledge required to code a game versus modding a game.
+1

Also recommend you figure out what Open-Source means, because it definitely does not involve managers. Or money. Or paying people.

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