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DF Dwarf Mode Discussion / Re: Fortress Design
« on: April 20, 2012, 11:20:58 am »I've never ever seen someones fort consist of diagonal hallways.You do know that dwarfs move a lot faster diagonally than horizontally or vertically?
(Lol)
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I've never ever seen someones fort consist of diagonal hallways.You do know that dwarfs move a lot faster diagonally than horizontally or vertically?
(Lol)
DIAGONAL FLOORS? DAFUQ.why is that strange?
divides my fort into easy seperatable sectors, fort becomes moria-like and leaves a lot of room around the sectors own z levels to plan late-fort project as f.e. plumbing, right into-the-dining-room excecution drop, expanding sectors
Could the squad accidentally be restricted to a burrow that doesn't include those areas?I managed to get it working by deconstructing the barracks and setting them up in the dining room and then locking the doors into the former barracks
dwarf accelerator.... 2 tracks the same distance starting at max z level, straight fall to the lowest z level, and then they collide.
what will happen?

They can't reach the invaders, or the spot you want them to move to. Check to see if you've got a locked door, raised drawbridge, or broken stair or ramp somewhere.As I said the path is not blocked by doors/bridges/burrows/etc., my haulers can get easily outside to fetch the cages from my cage traps. The only thing my two military dorfs are capable of is training, they don't even obey the command to station in the dining room which is besides the barracks. Even if I disable training, they don't want to do anything but drink, sleep and eat.
